哈喽!!!我胡汉三又回来啦!!!有木有记挂挪啊!咱们今天说一个
cookie结合JS的小案例哦!
话不多说直接上代码:
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title></title>
<style>
#drag {
width: 200px;
height: 200px;
text-align: center;
line-height: 200px;
background: greenyellow;
position: absolute;
top: 0;
left: 0;
cursor: pointer;
}
</style>
</head>
<body>
<div id="drag">我竟然Σ(っ°Д°;)っ被拖走了!</div>
</body>
<script>
function addCookie(name, value, iDay) {
var oDate = new Date();
oDate.setDate(oDate.getDate() + iDay);
document.cookie = name + '=' + value + '; path=/; expires=' + oDate;
}
//页面加载的时候调用getCookie方法
//获取cookie
function getCookie(name) {
var arr = document.cookie.split('; ');
for(var i = 0; i < arr.length; i++) {
var arr2 = arr[i].split('=');
return(arr2[0] == name) && arr2[1]
}
return '';
}
window.onload = function() {
var oDiv = document.getElementById('drag');
drag(oDiv);
var move_by = getCookie('move_cood');
if(move_by) {
var str = eval('(' + move_by + ')');
//移动时重新得到物体的距离
oDiv.style.left = str[0] + 'px';
oDiv.style.top = str[1] + 'px';
}
function drag(obj) {
//鼠标落下
obj.onmousedown = function(ev) {
var oEvent = ev || event; //解决兼容
var disX = oEvent.clientX - obj.offsetLeft,
disY = oEvent.clientY - obj.offsetTop;
//鼠标移动
document.onmousemove = function(ev) {
var oEvent = ev || event;
//获取鼠标点击屏幕时的那个点,然后减去被拖拽物体距离左边的一个距离
obj.style.left = oEvent.clientX - disX + 'px';
obj.style.top = oEvent.clientY - disY + 'px';
};
//鼠标抬起
document.onmouseup = function() {
document.onmousemove = null; //当鼠标弹起时不再移动
document.onmouseup = null; //预防鼠标放上去的时候还会移动
//releaseCapture 鼠标的捕获和释放
obj.releaseCapture && obj.releaseCapture();
//通过addCookie方法,把物体拖动停止的位置存在了cookie里面
addCookie('move_cood', '[' + obj.offsetLeft + ',' + obj.offsetTop + ']', 10);
};
//捕获鼠标
obj.setCapture && obj.setCapture();
//阻止选中文字
return false;
};
}
};
</script>
</html>
就是这样滴!!!你学会了吗???