#include<iostream>
#include<string>
using namespace std;
template<class Type>
class MyData
{
public:
MyData(){};
MyData(Type my) :item(my){};
Type item;
MyData* pNext;
};
template<class Type>
class MyStack
{
private:
unsigned Size;
MyData<Type>* pTop;
public:
MyStack() :pTop(NULL), Size(0){};
void Push(Type item)
{
MyData<Type>* p = new MyData<Type>;
p->item = item;
p->pNext = pTop;
pTop = p;
++Size;
}
bool IsEmpty()
{
return Size ? false : true;
}
void Pop()
{
if (IsEmpty())
return;
MyData<Type>* p = pTop;
pTop = pTop->pNext;
delete p;
--Size;
}
unsigned GetSize()
{
return Size;
}
Type GetTop()
{
return pTop->item;
}
};
int main()
{
MyStack<string> sk;
sk.Push("Hello");
sk.Push("How");
sk.Push("are");
cout << sk.GetTop() << endl;
cout << sk.GetSize() << endl;
sk.Pop();
cout << sk.GetTop() << endl;
sk.Pop();
sk.Pop();
return 0;
}
#include<string>
using namespace std;
template<class Type>
class MyData
{
public:
MyData(){};
MyData(Type my) :item(my){};
Type item;
MyData* pNext;
};
template<class Type>
class MyStack
{
private:
unsigned Size;
MyData<Type>* pTop;
public:
MyStack() :pTop(NULL), Size(0){};
void Push(Type item)
{
MyData<Type>* p = new MyData<Type>;
p->item = item;
p->pNext = pTop;
pTop = p;
++Size;
}
bool IsEmpty()
{
return Size ? false : true;
}
void Pop()
{
if (IsEmpty())
return;
MyData<Type>* p = pTop;
pTop = pTop->pNext;
delete p;
--Size;
}
unsigned GetSize()
{
return Size;
}
Type GetTop()
{
return pTop->item;
}
};
int main()
{
MyStack<string> sk;
sk.Push("Hello");
sk.Push("How");
sk.Push("are");
cout << sk.GetTop() << endl;
cout << sk.GetSize() << endl;
sk.Pop();
cout << sk.GetTop() << endl;
sk.Pop();
sk.Pop();
return 0;
}