参考: Android应用进程间通信之Messenger信使使用及源码浅析
1,概述:
Messenger实现了IPC通信,其真实原理也是使用了AIDL进行通信,但是和直接使用AIDL不同的是Messenger利用了Handler处理通信,所以它是线程安全的(不支持并发处理);而我们平时用的AIDL是非线程安全的(支持并发处理)。所以大多数时候我们应用中是不需要处理夸进程并发处理通信的,所以这时选择Messenger会比AIDL更加容易操作
2,例子:
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.yanbo.myapplication" >
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<activity
android:name=".MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<!-- ":remote"表示在应用程序里,当需要该service时,会自动创建新的进程
"remote"表示创建全局进程,不同的应用程序共享该进程 -->
<service android:name=".RemoteService"
android:process=":remote">
<intent-filter>
<action android:name="com.remote.RemoteService"/>
</intent-filter>
</service>
</application>
</manifest>
/**
* 另一个进程中的Service
*/
public class RemoteService extends Service {
public static final int MSG_TAG_REMOTE = 0x110;
public static final int MSG_TAG_CLIENT = 0x111;
private Messenger mRemoteMessenger;
private RemoteHandler mRemoteHandler;
private int mCounter = 0;
@Override
public void onCreate() {
super.onCreate();
mRemoteHandler = new RemoteHandler();
//实例化一个Messenger传入当前Handler
mRemoteMessenger = new Messenger(mRemoteHandler);
}
@Override
public IBinder onBind(Intent intent) {
return (mRemoteMessenger == null) ? null : mRemoteMessenger.getBinder();
}
private class RemoteHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MSG_TAG_REMOTE:
//为了把消息回传给client端,所以获取client端设置的Messenger
Messenger clientMessenger = msg.replyTo;
if (clientMessenger != null) {
try {
//注意obtain第一个参数,前面文章有解释,因为参数target不可序列化
clientMessenger.send(Message.obtain(null, MSG_TAG_CLIENT, ++mCounter, 0));
} catch (RemoteException e) {
e.printStackTrace();
}
}
break;
default:
super.handleMessage(msg);
break;
}
}
}
}
public class MainActivity extends Activity {
private TextView mTextView;
private Messenger mRemoteMessenger = null;
private Messenger mClientMessenger;
private ClientHandler mClientHandler;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mTextView = (TextView) findViewById(R.id.content_show);
//
mClientHandler = new ClientHandler();
mClientMessenger = new Messenger(mClientHandler);
bindService(new Intent(this, RemoteService.class), connection, Context.BIND_AUTO_CREATE);
}
@Override
protected void onDestroy() {
super.onDestroy();
unbindService(connection);
}
private ServiceConnection connection = new ServiceConnection() {
@Override
public void onServiceConnected(ComponentName name, IBinder service) {
mRemoteMessenger = new Messenger(service);
//注意obtain第一个参数,前面文章有解释
Message message = Message.obtain(null, RemoteService.MSG_TAG_REMOTE);
message.replyTo = mClientMessenger;
try {
mRemoteMessenger.send(message);
} catch (RemoteException e) {
e.printStackTrace();
}
}
@Override
public void onServiceDisconnected(ComponentName name) {}
};
private class ClientHandler extends Handler {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case RemoteService.MSG_TAG_CLIENT:
if (mTextView != null) {
mTextView.setText(msg.arg1+"");
}
break;
default:
super.handleMessage(msg);
break;
}
}
}
}
Messenger 的实现过程大致如下图所示:
client 中 在connection中 mRemoteMessenger = new Messenger(service); 客户端拿到远程的Messenger(类RemoteService方法onBind的返回值),
message.replyTo = mClientMessenger; 远程拿到客户端Messenger
mRemoteMessenger.send(message); 调用远程的handler
把客户端的Messenger 放到message中,传递给服务端,使服务端能调用客户端
mRemoteMessenger.send(message); 调用远程的handler
把客户端的Messenger 放到message中,传递给服务端,使服务端能调用客户端
3,源码分析