$ cd cocos2d-x
$ ./setup.py
$ source ~/.bash_profile # may be ~/.bash_login or ~/.profile, depends on your environemnt
$ cocos new MyGame -p com.MyCompany.MyGame -l cpp -d ~/MyCompany
-
MyGame
: name of your project -
-p com.MyCompany.MyGame
: package name for android -
-l cpp
: programming language used for the project, valid value iscpp
andlua
-
-d ~/MyCompany
: directory to hold your project
GuukonadeMac-mini:cocos2d-x-3.0 Guukona$ cocos new TestGame -p com.TestGame -l cpp -d /Users/xxx/Downloads/Game
Runing command: new
> Copy template into /Users/XXX/Downloads/Game/TestGame
> Copying cocos2d-x files...
> Rename project name from 'HelloCpp' to 'TestGame'
> Replace the project name from 'HelloCpp' to 'TestGame'
> Replace the project package name from 'org.cocos2dx.hellocpp' to 'com.TestGame'