A character in UTF8 can be from 1 to 4 bytes long, subjected to the following rules:
- For 1-byte character, the first bit is a 0, followed by its unicode code.
- For n-bytes character, the first n-bits are all one's, the n+1 bit is 0, followed by n-1 bytes with most significant 2 bits being 10.
This is how the UTF-8 encoding would work:
Char. number range | UTF-8 octet sequence
(hexadecimal) | (binary)
--------------------+---------------------------------------------
0000 0000-0000 007F | 0xxxxxxx
0000 0080-0000 07FF | 110xxxxx 10xxxxxx
0000 0800-0000 FFFF | 1110xxxx 10xxxxxx 10xxxxxx
0001 0000-0010 FFFF | 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
Given an array of integers representing the data, return whether it is a valid utf-8 encoding.
Note:
The input is an array of integers. Only the least significant 8 bits of each integer is used to store the data. This means each integer represents only 1 byte of data.
Example 1:
data = [197, 130, 1], which represents the octet sequence: 11000101 10000010 00000001. Return true. It is a valid utf-8 encoding for a 2-bytes character followed by a 1-byte character.
Example 2:
data = [235, 140, 4], which represented the octet sequence: 11101011 10001100 00000100. Return false. The first 3 bits are all one's and the 4th bit is 0 means it is a 3-bytes character. The next byte is a continuation byte which starts with 10 and that's correct. But the second continuation byte does not start with 10, so it is invalid.最开始的想法:遍历数组判断每一个元素是否符合要求。data[0]的开头有几个1,数目是否大于数组的长度。再一次判断后面的数组元素的第一位是否是1,第二位是否是0
结果超时。
分析数组数值的范围,先判断第一个数组元素的大小 根据大小判断应该有几位。再一次判断后续的数组位是否符合要求
1-byte: [0, 127]
2-byte: [192, 223], [128, 191]
3-byte: [224, 239], [128, 191], [128, 191]
4-byte: [240, 247], [128, 191], [128, 191], [128, 191]
public class Solution {
public boolean validUtf8(int[] data) {
int bitCount=0;
for(int i=0;i<data.length;i++){
if(data[i]>=192){
if(bitCount!=0)
return false;
else if(data[i]>=240){
bitCount=3;
}
else if(data[i]>=224){
bitCount=2;
}
else bitCount=1;
}
else if(data[i]>=128){
bitCount--;
if(bitCount<0)
return false;
}
else if(bitCount>0)
return false;
}
return bitCount==0;
}
}