android app如何接受input event (1)

在ViewRootImpl.java里
 public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
 
 .......


if ((mWindowAttributes.inputFeatures
                        & WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL) == 0) {
                    mInputChannel = new InputChannel();
//如果这个窗口可以接受touchevent数据但是没有建立过channel则建立一个channel
                }
                try {
                    mOrigWindowType = mWindowAttributes.type;
                    mAttachInfo.mRecomputeGlobalAttributes = true;
                    collectViewAttributes();
                    res = mWindowSession.addToDisplay(mWindow, mSeq, mWindowAttributes,
                            getHostVisibility(), mDisplay.getDisplayId(),
                            mAttachInfo.mContentInsets, mInputChannel);
                }
......
}


调用了addToDisplay


跑到了Session.java里的
public int addToDisplay(IWindow window, int seq, WindowManager.LayoutParams attrs,
            int viewVisibility, int displayId, Rect outContentInsets,
            InputChannel outInputChannel) {
        return mService.addWindow(this, window, seq, attrs, viewVisibility, displayId,
                outContentInsets, outInputChannel);
    }


调用addWindow


 public int addWindow(Session session, IWindow client, int seq,
            WindowManager.LayoutParams attrs, int viewVisibility, int displayId,
            Rect outContentInsets, InputChannel outInputChannel) {
......


if (outInputChannel != null && (attrs.inputFeatures
                    & WindowManager.LayoutParams.INPUT_FEATURE_NO_INPUT_CHANNEL) == 0) {
                String name = win.makeInputChannelName();
                InputChannel[] inputChannels = InputChannel.openInputChannelPair(name);
                win.setInputChannel(inputChannels[0]);
                inputChannels[1].transferTo(outInputChannel);


                mInputManager.registerInputChannel(win.mInputChannel, win.mInputWindowHandle);
            }
......
}
看看openInputChannelPair
 public static InputChannel[] openInputChannelPair(String name) {
        if (name == null) {
            throw new IllegalArgumentException("name must not be null");
        }


        if (DEBUG) {
            Slog.d(TAG, "Opening input channel pair '" + name + "'");
        }
        return nativeOpenInputChannelPair(name);
    }


到了static jobjectArray android_view_InputChannel_nativeOpenInputChannelPair(JNIEnv* env,
        jclass clazz, jstring nameObj) {
    const char* nameChars = env->GetStringUTFChars(nameObj, NULL);
    String8 name(nameChars);
    env->ReleaseStringUTFChars(nameObj, nameChars);


    sp<InputChannel> serverChannel;
    sp<InputChannel> clientChannel;
    status_t result = InputChannel::openInputChannelPair(name, serverChannel, clientChannel);


    if (result) {
        String8 message;
        message.appendFormat("Could not open input channel pair.  status=%d", result);
        jniThrowRuntimeException(env, message.string());
        return NULL;
    }


    jobjectArray channelPair = env->NewObjectArray(2, gInputChannelClassInfo.clazz, NULL);
    if (env->ExceptionCheck()) {
        return NULL;
    }


    jobject serverChannelObj = android_view_InputChannel_createInputChannel(env,
            new NativeInputChannel(serverChannel));
    if (env->ExceptionCheck()) {
        return NULL;
    }


    jobject clientChannelObj = android_view_InputChannel_createInputChannel(env,
            new NativeInputChannel(clientChannel));
    if (env->ExceptionCheck()) {
        return NULL;
    }


    env->SetObjectArrayElement(channelPair, 0, serverChannelObj);
    env->SetObjectArrayElement(channelPair, 1, clientChannelObj);
    return channelPair;
}






到了status_t InputChannel::openInputChannelPair(const String8& name,
        sp<InputChannel>& outServerChannel, sp<InputChannel>& outClientChannel) {
    int sockets[2];
    if (socketpair(AF_UNIX, SOCK_SEQPACKET, 0, sockets)) {
        status_t result = -errno;
        ALOGE("channel '%s' ~ Could not create socket pair.  errno=%d",
                name.string(), errno);
        outServerChannel.clear();
        outClientChannel.clear();
        return result;
    }


    int bufferSize = SOCKET_BUFFER_SIZE;
    setsockopt(sockets[0], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[0], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[1], SOL_SOCKET, SO_SNDBUF, &bufferSize, sizeof(bufferSize));
    setsockopt(sockets[1], SOL_SOCKET, SO_RCVBUF, &bufferSize, sizeof(bufferSize));


    String8 serverChannelName = name;
    serverChannelName.append(" (server)");
    outServerChannel = new InputChannel(serverChannelName, sockets[0]);


    String8 clientChannelName = name;
    clientChannelName.append(" (client)");
    outClientChannel = new InputChannel(clientChannelName, sockets[1]);
    return OK;
}


再看看
static jobject android_view_InputChannel_createInputChannel(JNIEnv* env,
        NativeInputChannel* nativeInputChannel) {
    jobject inputChannelObj = env->NewObject(gInputChannelClassInfo.clazz,
            gInputChannelClassInfo.ctor);
    if (inputChannelObj) {
        android_view_InputChannel_setNativeInputChannel(env, inputChannelObj, nativeInputChannel);
    }
    return inputChannelObj;
}


调用了
static void android_view_InputChannel_setNativeInputChannel(JNIEnv* env, jobject inputChannelObj,
        NativeInputChannel* nativeInputChannel) {
    env->SetLongField(inputChannelObj, gInputChannelClassInfo.mPtr,
             reinterpret_cast<jlong>(nativeInputChannel));
}
所以windowmanagerservice中调用了inputchannel中的openinputchannelpair()方法将会创建两个java的inputchannel对象,而
他们对应的native层的NativeInputChannel对象中会通过两个socket关联在一起
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