部分参考:http://blog.csdn.net/mdl13412/article/details/6643400
// Filename: stl_pair.h
/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Hewlett-Packard Company makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * *
Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, * provided that the above copyright notice appear in all copies and * that both that copyright notice and this permission notice appear * in supporting documentation. Silicon Graphics makes no * representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty.
*/ /* NOTE: This is an internal header file, included by other STL headers. * You should not attempt to use it directly. ternal header file, included by other STL headers.
* You should not attempt to use it directly.
*/
#ifndef __SGI_STL_INTERNAL_PAIR_H
#define __SGI_STL_INTERNAL_PAIR_H
__STL_BEGIN_NAMESPACE
// pair只是一个wraper, 所以要提供最佳效率
// 使用struct的原因是我们要能方便的存取内部元素
// pair在关联式容器中的使用极为广泛, 其本身也可以嵌套使用
template <class T1, class T2>
struct pair
{
typedef T1 first_type;
typedef T2 second_type;
T1 first;
T2 second;
pair() : first(T1()), second(T2()) {}
pair(const T1& a, const T2& b) : first(a), second(b) {}
#ifdef __STL_MEMBER_TEMPLATES
// 允许使用兼容的pair进行复制构造
template <class U1, class U2>
pair(const pair<U1, U2>& p) : first(p.first), second(p.second) {}
#endif
};
// 只有当pair中的两个成员均相等时, 才判定两个pair相等
// 使用自定义类型时最好提供operator ==重载
template <class T1, class T2>
inline bool operator==(const pair<T1, T2>& x, const pair<T1, T2>& y)
{
return x.first == y.first && x.second == y.second;
}
// 连个pair进行比较操作时, 以第一个元素为主, 如果第一个元素不能决定表达式的值
// 那么再进行第二个元素的比较
// 使用自定义类型时最好提供operator <重载
template <class T1, class T2>
inline bool operator<(const pair<T1, T2>& x, const pair<T1, T2>& y)
{
return x.first < y.first || (!(y.first < x.first) && x.second < y.second);
//若x.first < y.first 则直接返回true,"||"表示的语义如下:若x.first == y.first ,则判断x.second 与 y.second的关系,若此时x.second == y.second,则返回true。除此之外返回false
}
// 至于为什么没有提供operator !=, >, >=, <=
// 这个是因为其在<stl_relops.h>中有实现, 其只依赖operator <和==
// 所以在此特化operator ==, <就能满足要求
// 提供<stl_relops.h>的作用是如果需要特化operator XXX
// 那么我们仅需要特化operator ==和<即可同时重载所有operator
// 这里使用了RVO(Return Value Optimization)机制, 如果编译器支持,
// 则可以消除临时对象的构造和析构负担
// 详细细节见<Inside The C++ Object Model>
template <class T1, class T2>
inline pair<T1, T2> make_pair(const T1& x, const T2& y)
{
return pair<T1, T2>(x, y);
}
__STL_END_NAMESPACE
#endif /* __SGI_STL_INTERNAL_PAIR_H */
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// mode:C++
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