- 博客(3)
- 资源 (31)
- 收藏
- 关注
原创 Unreal Engine 4添加自定义Settings到项目设置
1.首先要创建个插件,不懂的看UE4 如何写插件2.创建一个Uobject类,这里叫MySetting.h// Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "Engine.h"#include "UObject/NoExportT...
2017-08-29 11:36:40 5165
原创 UE4多播代理
1. 第一种DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FReceiveDelegateEvent, FString, Value1, FString, Value2);UPROPERTY(BlueprintAssignable, Category = "Event")FReceiveDelegateEvent ReceiveDelega...
2017-08-21 16:58:39 2090
原创 UE4战争迷雾的制作
1.首先做个材质放在Content/Fow/目录下2.build.cs里加上PrivateDependencyModuleNames.AddRange(new string[] { "RHI", "RenderCore" });3.添加一个叫Profow的Actor.h// Fill out your copyright notice in th
2017-08-08 13:14:31 3905
UE4 CanvasUI遮罩
2018-05-30
UE4QRcode第三方库
2017-09-05
空空如也
TA创建的收藏夹 TA关注的收藏夹
TA关注的人