基于心跳的socket长连接

基于心跳的socket长连接

原文 基于心跳的socket长连接

案例:
心跳:
socket模拟网页的报文连接某个网站,创建tcp的socket后,当我socket.connect后,如果在5到7秒钟不socket.send,那么这个链接就失效了。 请问如何长时间的保持这个链接
这是在服务器端的设置的,客户端没法设置,可以发送心跳包。
socket.connect后,每3-4秒用socket.send发送一字节数据(内容随便),然后观查这个连接是否保持。

lientSocket=serverSocket.accept();
OutputStream os = clientSocket.getOutputStream();
ObjectOutputStream oos=new ObjectOutputStream(os);
oos.writeObject(al);
oos.flush();
oos.close()//socket会关闭

实现:
长连接的维持,是要客户端程序,定时向服务端程序,发送一个维持连接包的。
如果,长时间未发送维持连接包,服务端程序将断开连接。

客户端:
通过持有Client对象,可以随时(使用sendObject方法)发送Object给服务端。
如果keepAliveDelay毫秒(程序中是2秒)内未发送任何数据,则,自动发送一个KeepAlive对象给服务端,
用于维持连接。
由于,我们向服务端,可以发送很多不同的对象,服务端也可以返回不同的对象。
所以,对于返回对象的处理,要编写具体的ObjectAction实现类进行处理。
通过Client.addActionMap方法进行添加。这样,程序会回调处理。

服务端:
由于客户端会定时(keepAliveDelay毫秒)发送维持连接的信息过来,所以,服务端要有一个检测机制。
即当服务端receiveTimeDelay毫秒(程序中是3秒)内未接收任何数据,则,自动断开与客户端的连接。
ActionMapping的原理与客户端相似(相同)。
通过添加相应的ObjectAction实现类,可以实现不同对象的响应、应答过程。

java代码

package socketConnection;

import java.io.Serializable;
import java.text.SimpleDateFormat;
import java.util.Date;

public class KeepAlive
    implements Serializable {

    private static final long serialVersionUID = 4735076043744002795L;

    @Override
    public String toString() {
        return new SimpleDateFormat("yyyy-MM-dd HH:mm:ss").format(new Date()+"\t维持连接包");
    }
}

client:
java代码

package socketConnection;

import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.Socket;
import java.net.UnknownHostException;
import java.util.concurrent.ConcurrentHashMap;


/**
 * 客户端对象,持有该对象可以随时向服务端发送消息
 * 
 * @author admin
 *
 */
public class Client {

    /*
     * 处理服务端发回的对象,可实现该接口
     */
    public static interface ObjectAction {
        void doAciton(Object object, Client client);
    }

    public static final class DefaultObjectAction
        implements ObjectAction {

        @Override
        public void doAciton(Object object, Client client) {
            System.out.println("处理:\t" + object.toString());
        }
    }


    public static void main(String[] args) throws UnknownHostException, IOException {
        String serverIp = "127.0.0.1";
        int port = 65432;
        Client client = new Client(serverIp, port);
        client.start();
    }

    private final String serverIp;

    private final int port;

    private Socket socket;

    private boolean running = false;

    private long lastSendTime;

    private final ConcurrentHashMap<Class, ObjectAction> actionMapping =
            new ConcurrentHashMap<Class, ObjectAction>();


    public Client(String serverIp, int port) {
        this.serverIp = serverIp;
        this.port = port;
    }


    public void start() throws UnknownHostException, IOException {
        if (running)
            return;
        socket = new Socket(serverIp, port);
        System.out.println("本地端口:" + socket.getLocalPort());
        lastSendTime = System.currentTimeMillis();
        running = true;
        new Thread(new KeepAliveWatchDog()).start();
        new Thread(new ReceiveWatchDog()).start();
    }


    public void stop() {
        if (running)
            running = false;
    }


    /**
     * 添加接收对象的处理对象。
     * 
     * @param cls
     *        待处理的对象,其所属的类。
     * @param action
     *        处理过程对象。
     */
    public void addActionMap(Class<Object> cls, ObjectAction action) {
        actionMapping.put(cls, action);
    }


    public void sendObject(Object obj) throws IOException {
        ObjectOutputStream oos =
                new ObjectOutputStream(socket.getOutputStream());
        oos.writeObject(obj);
        System.out.println("发送:\t" + obj);
        oos.flush();
    }

    class KeepAliveWatchDog
        implements Runnable {
        long checkDelay = 10;
        long keepAliveDelay = 2000;
        @Override
        public void run() {
            while (running) {
                if (System.currentTimeMillis()
                        - lastSendTime > keepAliveDelay) {
                    try {
                        Client.this.sendObject(new KeepAlive());
                    }
                    catch (IOException e) {
                        e.printStackTrace();
                        Client.this.stop();
                    }
                    lastSendTime = System.currentTimeMillis();
                }
                else {
                    try {
                        Thread.sleep(checkDelay);
                    }
                    catch (InterruptedException e) {
                        e.printStackTrace();
                        Client.this.stop();
                    }
                }
            }
        }
    }

    class ReceiveWatchDog
        implements Runnable {
        @Override
        public void run() {
            while (running) {
                try {
                    InputStream in = socket.getInputStream();
                    if (in.available() > 0) {
                        ObjectInputStream ois = new ObjectInputStream(in);
                        Object obj = ois.readObject();
                        System.out.println("接收:\t" + obj);
                        ObjectAction oa = actionMapping.get(obj.getClass());
                        oa = oa == null ? new DefaultObjectAction() : oa;
                        oa.doAciton(obj, Client.this);
                    }
                    else {
                        Thread.sleep(10);
                    }
                }
                catch (Exception e) {
                    e.printStackTrace();
                    Client.this.stop();
                }
            }
        }
    }
}

server:
java代码

package socketConnection;

import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.concurrent.ConcurrentHashMap;


public class Server {
    /**
     * 要处理客户端发来的对象,并返回一个对象,可实现该接口。
     */
    public interface ObjectAction {
        Object doAction(Object rev);
    }

    public static final class DefaultObjectAction
        implements ObjectAction {
        @Override
        public Object doAction(Object rev) {
            System.out.println("处理并返回:" + rev);
            return rev;
        }
    }


    public static void main(String[] args) {
        int port = 65432;
        Server server = new Server(port);
        server.start();
    }

    private final int port;

    private volatile boolean running = false;

    private final long receiveTimeDelay = 3000;

    private final ConcurrentHashMap<Class, ObjectAction> actionMapping =
            new ConcurrentHashMap<Class, ObjectAction>();

    private Thread connWatchDog;


    public Server(int port) {
        this.port = port;
    }


    public void start() {
        if (running)
            return;
        running = true;
        connWatchDog = new Thread(new ConnWatchDog());
        connWatchDog.start();
    }


    @SuppressWarnings("deprecation")
    public void stop() {
        if (running)
            running = false;
        if (connWatchDog != null)
            connWatchDog.stop();
    }


    public void addActionMap(Class<Object> cls, ObjectAction action) {
        actionMapping.put(cls, action);
    }

    class ConnWatchDog
        implements Runnable {
        @Override
        public void run() {
            try {
                ServerSocket ss = new ServerSocket(port, 5);
                while (running) {
                    Socket s = ss.accept();
                    new Thread(new SocketAction(s)).start();
                }
            }
            catch (IOException e) {
                e.printStackTrace();
                Server.this.stop();
            }

        }
    }

    class SocketAction
        implements Runnable {
        Socket s;

        boolean run = true;

        long lastReceiveTime = System.currentTimeMillis();


        public SocketAction(Socket s) {
            this.s = s;
        }


        @Override
        public void run() {
            while (running && run) {
                if (System.currentTimeMillis()
                        - lastReceiveTime > receiveTimeDelay) {
                    overThis();
                }
                else {
                    try {
                        InputStream in = s.getInputStream();
                        if (in.available() > 0) {
                            ObjectInputStream ois = new ObjectInputStream(in);
                            Object obj = ois.readObject();
                            lastReceiveTime = System.currentTimeMillis();
                            System.out.println("接收:\t" + obj);
                            ObjectAction oa = actionMapping.get(obj.getClass());
                            oa = oa == null ? new DefaultObjectAction() : oa;
                            Object out = oa.doAction(obj);
                            if (out != null) {
                                ObjectOutputStream oos = new ObjectOutputStream(
                                        s.getOutputStream());
                                oos.writeObject(out);
                                oos.flush();
                            }
                        }
                        else {
                            Thread.sleep(10);
                        }
                    }
                    catch (Exception e) {
                        e.printStackTrace();
                        overThis();
                    }
                }
            }
        }


        private void overThis() {
            if (run)
                run = false;
            if (s != null) {
                try {
                    s.close();
                }
                catch (IOException e) {
                    e.printStackTrace();
                }
            }
            System.out.println("关闭:" + s.getRemoteSocketAddress());
        }

    }
}
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