函数作用域
作用域标识变量在哪里创建,在哪里销毁。简单来讲作用域由变量所在的最近的一对花括号确定
以下为示例代码,使用不在作用域的变量会引起编译错误
#include <iostream>
int main()
{
using namespace std;
int scp1 = 1;
cout << "scp1 = " << scp1 << endl;
{
int scp2 =2;
cout << "scp1 = " << scp1 << " scp2 = "<< scp2 << endl;
{
int scp3 = 3;
/*内层作用域 隐藏外层作用域*/
int scp2 = 500;
cout << "scp1 = " << scp1 << " scp2 = "<< scp2 << " scp3 = " << scp3 << endl;
}//scp3 destroyed here
}//scp2 destroyed here
return 0;
}//scp1 destroyed here