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farproc's blog

理性爱国

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原创 重拾Delphi

空格用VC++这么久了还没有编写过像样的GUI窗口程序呢。最近终于下决心编写一个。但是我发现自己错了。以前也听说过VC编写窗口界面怎么怎么麻烦,怎么怎么地“非 visual”,而我一直没有把它当回事,认为只要懂了windows的GDI绘图,不就是多写些代码吗,底层一些可以有更多的控制,底层有底层的好处嘛。然而经过了这几天的折腾,我不得不承认我太“小看”VC的,VC下的窗口界面真TMD难整! ;) 

2006-02-28 13:09:00 1425 2

原创 Trackback......

Trackback其实很简单。对目前大多数的blog系统来说,trackback都不需要任何额外的工作,只要在blog里添加了别人blog的链接,像这样:无人喝彩 说他不知道如何Trackback如果不出什么意外的话,用不了多久 无人喝彩 的blog回复里就会出现我的Trackback了。ps. 根据我的经验,trackback有的时候不好用,特别是不同的blog系统之间。

2006-02-16 19:44:00 1486

原创 [关注Delphi] - 12家公司有意接收Delphi和JBuilder

它终于发生了(李维blog) 谁会买下Delphi? 最后的侠客:当Borland已成往事 预测:谁可能需要Borland IDE ?Novell, Salesforce和Google 畅想Delphi新时代 [大话IT]Delphi——永不消逝的精灵 Borland称12家公司有意接收Delphi和JBuilder

2006-02-16 17:10:00 1904 1

原创 《Windows核心编程》第6章 笔记

1、线程和Object一个线程拥有两个用户对象,即窗口和挂钩。当线程终止运行时,系统会自动撤消任何窗口,并且卸载线程创建的或安装的任何挂钩。其他对象只有在拥有线程的进程终止运行时才被撤消。2、创建在C++中,若要创建一个新线程,绝对不要调用操作系统的CreateThread函数,必须调用C/C++运行期库函数_beginthreadex。注意,_beginthreadex函数只存在于C/C++运行

2006-02-10 00:31:00 1808

原创 《Windows核心编程》第4章 笔记

1、应用程序的进入点应用程序类型                进入点        嵌入可执行文件的启动函数-------------------------------------------------------------------------------需要ANSI字符和字符串的GUI应用程序        WinMain        WinMainCRTStartup需要Unic

2006-02-09 17:40:00 1613

Object-Oriented Design Heuristics

Upon completion of an object-oriented design, you are faced with a troubling question: "Is it good, bad, or somewhere in between?" Seasoned experts often answer this question by subjecting the design to a subconscious list of guidelines based on their years of experience. Experienced developer Arthur J. Riel has captured this elusive, subconscious list, and in doing so, has provided a set of metrics that help determine the quality of object-oriented models.Object-Oriented Design Heuristics offers insight into object-oriented design improvement. The more than sixty guidelines presented in this book are language-independent and allow you to rate the integrity of a software design. The heuristics are not written as hard and fast rules; they are meant to serve as warning mechanisms which allow the flexibility of ignoring the heuristic as necessary. This tutorial-based approach, born out of the author's extensive experience developing software, teaching thousands of students, and critiquing designs in a variety of domains, allows you to apply the guidelines in a personalized manner.The heuristics cover important topics ranging from classes and objects (with emphasis on their relationships including association, uses, containment, and both single and multiple inheritance) to physical object-oriented design. You will gain an understanding of the synergy that exists between design heuristics and the popular concept of design patterns; heuristics can highlight a problem in one facet of a design while patterns can provide the solution.Programmers of all levels will find value in this book. The newcomer will discover a fast track to understanding the concepts of object-oriented programming. At the same time, experienced programmers seeking to strengthen their object-oriented development efforts will appreciate the insightful analysis. In short, with Object-Oriented Design Heuristics as your guide, you have the tools to become a better software developer.

2007-04-29

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