抽象一个点,一个圆,并判断点与圆的关系。(在圆内还是圆外)
h文件进行类的声明;
cpp文件为类的实现细节;主要注重的细节为:
在类外定义成员函数;
使用域作用符;
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工程代码如下:
//MyCircle.h
#pragma once
#include"MyPoint.h"
class MyCircle
{
public:
void setCir(double x, double y, double r);
public:
char * judge(double x, double y);
char * judge(MyPoint &p);
private:
double x1, y1; //圆心坐标
double r1; //圆半径
};
//MyPoint.h
#pragma once
class MyPoint
{
private:
double x0, y0; //点坐标
public:
void setPoint(double x, double y);
double getX0();
double getY0();
};
//MyCircle.cpp
#include "MyCircle.h"
void MyCircle::setCir(double x, double y, double r)
{
x1 = x; y1 = y; r1 = r;
}
char* MyCircle::judge(double x, double y)
{
double s = (x1 - x)*(x1 - x) + (y1 - y)*(y1 - y) - r1*r1;
if (s > 0)
{
return "在圆外";
}
else
{
return "在圆内";
}
}
char* MyCircle::judge(MyPoint &p)
{
double s = (x1 - p.getX0())*(x1 - p.getX0()) + (y1 - p.getY0())*(y1 - p.getY0()) - r1*r1;
if (s > 0)
{
return "在圆外";
}
else
{
return "在圆内";
}
}
//MyPoint.cpp
#include "MyPoint.h"
void MyPoint::setPoint(double x, double y)
{
x0 = x;
y0 = y;
}
double MyPoint::getX0()
{
return x0;
}
double MyPoint::getY0()
{
return y0;
}
//MainTestClass.cpp
#include "iostream"
#include "MyCircle.h"
#include "MyPoint.h"
using namespace std;
void main()
{
MyCircle c1;
MyPoint p1;
c1.setCir(2, 2, 3);
p1.setPoint(1, 1);
cout << c1.judge(p1.getX0(), p1.getY0()) << endl;
cout << c1.judge(p1) << endl;
system("pause");
}