概念:单链表是一种链式存取的数据结构,用一组地址任意的存储单元存放线性表中的数据元素。
特点:链表中结点的逻辑次序和物理次序不一定相同。为了能正确表示结点间的逻辑关系,在存储每个结点值的同时,还必须存储指示其后继结点的地址(或位置)信息(称为指针(pointer)或链(link))
代码实现:
package csdn.wj.assistant;
//节点类
public class Node {
public Node next; //指针域
public int data;//数据域
public Node( int data) {
this. data = data;
}
//显示此节点
public void display() {
System. out.print( data + " ");
}
}
package csdn.wj.linear;
import csdn.wj.assistant.Node;
public class Linear03 {
public Node first; // 定义一个头结点
private int pos = 0;// 节点的位置
public Linear03() {
this.first = null;
}
// 插入一个头节点
public void addFirstNode(int data) {
Node node = new Node(data);
node.next = first;
first = node;
}
// 删除一个头结点,并返回头结点
public Node deleteFirstNode() {
Node tempNode = first;
first = tempNode.next;
return tempNode;
}
// 在任意位置插入节点 在index的后面插入
public void add(int index, int data) {
Node node = new Node(data);
Node current = first;
Node previous = first;
while (pos != index) {
previous = current;
current = current.next;
pos++;
}
node.next = current;
previous.next = node;
pos = 0;
}
// 删除任意位置的节点
public Node deleteByPos(int index) {
Node current = first;
Node previous = first;
while (pos != index) {
pos++;
previous = current;
current = current.next;
}
if (current == first) {
first = first.next;
} else {
pos = 0;
previous.next = current.next;
}
return current;
}
// 根据节点的data删除节点(仅仅删除第一个)
public Node deleteByData(int data) {
Node current = first;
Node previous = first; // 记住上一个节点
while (current.data != data) {
if (current.next == null) {
return null;
}
previous = current;
current = current.next;
}
if (current == first) {
first = first.next;
} else {
previous.next = current.next;
}
return current;
}
// 显示出所有的节点信息
public void displayAllNodes() {
Node current = first;
while (current != null) {
current.display();
current = current.next;
}
System.out.println();
}
// 根据位置查找节点信息
public Node findByPos(int index) {
Node current = first;
if (pos != index) {
current = current.next;
pos++;
}
return current;
}
// 根据数据查找节点信息
public Node findByData(int data) {
Node current = first;
while (current.data != data) {
if (current.next == null)
return null;
current = current.next;
}
return current;
}
}