以下算法是对rgb数据进行抽样,将数据在内容不变的情况下,降低数据的内存占用,方便应用处理和网络传输。
int scaleRGB(const unsigned char* src_img, unsigned char* dst_img, unsigned int src_width, unsigned int src_height, unsigned int dst_width, unsigned int dst_height)
{
//bilinear interpolation
if (!src_img || !dst_img)
{
return -1;
}
if (!dst_width || !dst_height)
{
return -2;
}
double x_ratio = (double)src_width / dst_width;
double y_ratio = (double)src_height / dst_height;
double aspect_ratio = 0.0f;
int border_shift = 0;
int h = 0, w = 0;
int x0 = 0, x1 = 0, y0 = 0, y1 = 0;
int dst_r = 0, dst_g = 0, dst_b = 0;
if (x_ratio < y_ratio)
{
aspect_ratio = x_ratio;
border_shift = (int)((src_height - (int)(dst_height * aspect_ratio)) / 2);
for (h = 0; h < dst_height; h++)
{
for (w = 0; w < dst_width; w++)
{
double src_h = border_shift + h * aspect_ratio;
double src_w = w * aspect_ratio;
x0 = (int)src_w;
x1 = x0 + 1;
y0 = (int)src_h;
y1 = y0 + + 1;
int rx0y0 = src_img[3 * (y0 * src_width + x0) + 0];
int gx0y0 = src_img[3 * (y0 * src_width + x0) + 1];
int bx0y0 = src_img[3 * (y0 * src_width + x0) + 2];
int rx1y0 = src_img[3 * (y0 * src_width + x1) + 0];
int gx1y0 = src_img[3 * (y0 * src_width + x1) + 1];
int bx1y0 = src_img[3 * (y0 * src_width + x1) + 2];
int rx0y1 = src_img[3 * (y1 * src_width + x0) + 0];
int gx0y1 = src_img[3 * (y1 * src_width + x0) + 1];
int bx0y1 = src_img[3 * (y1 * src_width + x0) + 2];
int rx1y1 = src_img[3 * (y1 * src_width + x1) + 0];
int gx1y1 = src_img[3 * (y1 * src_width + x1) + 1];
int bx1y1 = src_img[3 * (y1 * src_width + x1) + 2];
dst_r = (y1 - src_h) * ((x1 - src_w) * rx0y0 + (src_w - x0) * rx1y0) + (src_h - y0) * ((x1 - src_w) * rx0y1 + (src_w - x0) * rx1y1);
dst_g = (y1 - src_h) * ((x1 - src_w) * gx0y0 + (src_w - x0) * gx1y0) + (src_h - y0) * ((x1 - src_w) * gx0y1 + (src_w - x0) * gx1y1);
dst_b = (y1 - src_h) * ((x1 - src_w) * bx0y0 + (src_w - x0) * bx1y0) + (src_h - y0) * ((x1 - src_w) * bx0y1 + (src_w - x0) * bx1y1);
dst_r = dst_r > 255 ? 255 : dst_r < 0 ? 0 : dst_r;
dst_g = dst_g > 255 ? 255 : dst_g < 0 ? 0 : dst_g;
dst_b = dst_b > 255 ? 255 : dst_b < 0 ? 0 : dst_b;
dst_img[3 * (h * dst_width + w) + 0] = (unsigned char)dst_r;
dst_img[3 * (h * dst_width + w) + 1] = (unsigned char)dst_g;
dst_img[3 * (h * dst_width + w) + 2] = (unsigned char)dst_b;
}
}
}
else
{
aspect_ratio = y_ratio;
border_shift = (int)((src_width - (int)(dst_width * aspect_ratio)) / 2);
for (h = 0; h < dst_height; h++)
{
double src_h = h * aspect_ratio;
for (w = 0; w < dst_width; w++)
{
double src_w = border_shift + w * aspect_ratio;
x0 = (int)src_w;
x1 = x0 + 1;
y0 = (int)src_h;
y1 = y0 + 1;
int rx0y0 = src_img[3 * (y0 * src_width + x0) + 0];
int gx0y0 = src_img[3 * (y0 * src_width + x0) + 1];
int bx0y0 = src_img[3 * (y0 * src_width + x0) + 2];
int rx1y0 = src_img[3 * (y0 * src_width + x1) + 0];
int gx1y0 = src_img[3 * (y0 * src_width + x1) + 1];
int bx1y0 = src_img[3 * (y0 * src_width + x1) + 2];
int rx0y1 = src_img[3 * (y1 * src_width + x0) + 0];
int gx0y1 = src_img[3 * (y1 * src_width + x0) + 1];
int bx0y1 = src_img[3 * (y1 * src_width + x0) + 2];
int rx1y1 = src_img[3 * (y1 * src_width + x1) + 0];
int gx1y1 = src_img[3 * (y1 * src_width + x1) + 1];
int bx1y1 = src_img[3 * (y1 * src_width + x1) + 2];
dst_r = (y1 - src_h) * ((x1 - src_w) * rx0y0 + (src_w - x0) * rx1y0) + (src_h - y0) * ((x1 - src_w) * rx0y1 + (src_w - x0) * rx1y1);
dst_g = (y1 - src_h) * ((x1 - src_w) * gx0y0 + (src_w - x0) * gx1y0) + (src_h - y0) * ((x1 - src_w) * gx0y1 + (src_w - x0) * gx1y1);
dst_b = (y1 - src_h) * ((x1 - src_w) * bx0y0 + (src_w - x0) * bx1y0) + (src_h - y0) * ((x1 - src_w) * bx0y1 + (src_w - x0) * bx1y1);
dst_r = dst_r > 255 ? 255 : dst_r < 0 ? 0 : dst_r;
dst_g = dst_g > 255 ? 255 : dst_g < 0 ? 0 : dst_g;
dst_b = dst_b > 255 ? 255 : dst_b < 0 ? 0 : dst_b;
dst_img[3 * (h * dst_width + w) + 0] = (unsigned char)dst_r;
dst_img[3 * (h * dst_width + w) + 1] = (unsigned char)dst_g;
dst_img[3 * (h * dst_width + w) + 2] = (unsigned char)dst_b;
}
}
}
return 0;
}