很抱歉这么久没更新,确实有很多事情,刚刚才找回我这个号,奉上一个简单的扫雷代码,希望大家喜欢。
#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
char map_[11][11][11];
int undermap[11][11][11];
void first(){//使用随机数生成雷区
for(int i=1;i<=10;i++){
for(int j=1;j<=10;j++){
int x=(rand()+3)%10;
int y=(rand()+7)%10;
x++;
y++;
if(undermap[i][x][y]!=-1) undermap[i][x][y]=-1;
else j--;
}
}
}
int main(){
srand(time(NULL));
first();
for(int i=1;i<=10;i++){
for(int x=1;x<=10;x++){
for(int y=1;y<=10;y++){
map_[i][x][y]='?';
}
}
}
for(int i=1;i<=10;i++){
for(int x=1;x<=10;x++){
for(int y=1;y<=10;y++){
if(undermap[i][x][y]==-1){
continue;
}
int cnt=0;
if(undermap[i][x-1][y-1]==-1) cnt++;
if(undermap[i][x][y-1]==-1) cnt++;
if(undermap[i][x-1][y]==-1) cnt++;
if(undermap[i][x+1][y-1]==-1) cnt++;
if(undermap[i][x-1][y+1]==-1) cnt++;
if(undermap[i][x][y+1]==-1) cnt++;
if(undermap[i][x+1][y+1]==-1) cnt++;
if(undermap[i][x+1][y]==-1) cnt++;
undermap[i][x][y]=cnt;
}
}
}
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED);
cout<<"欢迎来到扫雷游戏\n\n";
Sleep(2000);
cout<<"作者:阳了个阳C++\n\n";
Sleep(2000);
cout<<"如果你已经准备好进入游戏,请按y\n\n";
string open;
cin>>open;
while(open!="y"){
cout<<"如果你已经准备好进入游戏,请按y\n\n";
cin>>open;
}
system("cls");
cout<<"首先向你介绍一下基本规则:\n\n";
Sleep(2000);
cout<<"屏幕上将会呈现出一个10*10的雷区\n\n";
Sleep(2000);
cout<<"你可以通过输入坐标来翻开某一个格子\n\n";
Sleep(2000);
cout<<"例如,左上角的坐标就是1 1,右下角的坐标就是10 10\n\n";
Sleep(3000);
cout<<"格子里的数字代表他周围的八个格子里有几个雷\n\n";
Sleep(2000);
cout<<"特别的,如果格子的数字为0,那么会连带他周围的八个格子一起翻开\n\n";
Sleep(2000);
cout<<"准备好了吗,如果你已经了解了全部规则,迫不及待的想要开始了,请输入start\n\n";
string key;
cin>>key;
while(key!="start"){
cout<<"如果想要开始,请输入start\n\n";
cin>>key;
}
system("cls");
int n=1;
while(n<=10){
int cnt=1;
while(cnt){
for(int i=1;i<=10;i++){
for(int j=1;j<=10;j++){
if(map_[n][i][j]=='?') SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED);
else SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_GREEN);
cout<<map_[n][i][j]<<" ";
}
cout<<endl;
}
int x,y;
cin>>x>>y;
system("cls");
if(undermap[n][x][y]==-1){
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED);
cout<<"砰!很遗憾,你踩到了雷,游戏结束\n\n";
Sleep(2000);
cout<<"如果想再试一次,请按y,如果想退出,请按n\n\n";
char ok;
cin>>ok;
if(ok!='y') return 0;
system("cls");
cnt=1;
break;
}
map_[n][x][y]=undermap[n][x][y]+'0';
char tmp=map_[n][x][y];
if(tmp=='0'){
map_[n][x-1][y-1]=undermap[n][x-1][y-1]+'0';
map_[n][x][y-1]=undermap[n][x][y-1]+'0';
map_[n][x-1][y]=undermap[n][x-1][y]+'0';
map_[n][x+1][y-1]=undermap[n][x+1][y-1]+'0';
map_[n][x-1][y+1]=undermap[n][x-1][y+1]+'0';
map_[n][x+1][y+1]=undermap[n][x+1][y+1]+'0';
map_[n][x][y+1]=undermap[n][x][y+1]+'0';
map_[n][x+1][y]=undermap[n][x+1][y]+'0';
}
cnt=0;
for(int i=1;i<=10;i++){
for(int j=1;j<=10;j++){
if(map_[n][i][j]=='?' and undermap[n][i][j]!=-1) cnt++;
}
}
}
if(cnt) continue;
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED);
cout<<"恭喜你通关了这张地图,你已经通关"<<n<<"张地图了!\n\n";
Sleep(2000);
cout<<"如果还想继续,请按y,如果想要退出,请按n\n";
string judge;
cin>>judge;
if(judge!="y") return 0;
n++;
}
system("cls");
SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY | FOREGROUND_RED);
cout<<"真厉害,你已经通关所有地图了!\n";
Sleep(2000);
cout<<"本界面将在3秒后关闭......\n";
Sleep(3000);
return 0;
}
制作时间比较仓促,如果有问题欢迎大佬指正,私信或者评论都可以
如果你觉得好玩,就给我点个赞吧!