var app = getApp();
var THREE = app.THREE;
var requestAnimationFrame;
var camera, scene, renderer,canvas;
Page({
data: {
height: '360',
width: '20',
},
onLoad() {
// wx.authorize({ scope: "scope.camera" });//scope.record
// this.ctx = wx.createCameraContext();
wx.getSystemInfo({
success: res => {
this.setData({ height: res.windowHeight, width: res.windowWidth });
},
})
},onReady(){
var self = this;
const query = wx.createSelectorQuery()
query.select('#myCanvas').node().exec((res) => {
console.log(res);
canvas = res[0].node;
console.log(canvas);
canvas.requestAnimationFrame(self.animate());
//self.init(canva