//定义图像反色函数
private static Bitmap PContray (Bitmap a)
{
int w = a.Width;
int h = a.Height;
Bitmap dstBitmap = new Bitmap(a.Width, a.Height, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
System.Drawing.Imaging.BitmapData srcData = a.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
System.Drawing.Imaging.BitmapData dstData = dstBitmap.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
unsafe
{
byte* pIn = (byte*)srcData.Scan0.ToPointer();
byte* pOut = (byte*)dstData.Scan0.ToPointer();
byte* p;
int stride = srcData.Stride;
int r, g, b;
for (int y = 0; y < h; y++)
{
for (int x = 0; x < w; x++)
{
p = pIn;
r = p[2];
g = p[1];
b = p[0];
pOut[2] = (byte)(255 - r);
pOut[1] = (byte)(255 - g);
pOut[0] = (byte)(255 - b);
pIn += 3;
pOut += 3;
}
pIn += srcData.Stride - w * 3;
pOut += srcData.Stride - w * 3;
}
a.UnlockBits(srcData);
dstBitmap.UnlockBits(dstData);
return dstBitmap;
}
}