java findclass,java – env-> FindClass函数返回null

我试图从我的cpp类调用我的

java类中的一些函数.我成功完成这些调用三次,直到我第四次调用函数.我正在使用cocos2dx引擎.

我从MiscManagerJni.cpp中调用MiscManager.java中的函数

当我尝试获取classID和游戏崩溃时,我收到以下错误:

12-20 12:06:09.328: W/System.err(26651): java.lang.NoClassDefFoundError: [generic]

12-20 12:06:09.328: W/System.err(26651): at dalvik.system.NativeStart.main(Native Method)

12-20 08:56:35.402: D/libMiscManager(25952): Failed to find class of com/games/Game/MiscManager

我已经在MiscManagerJni.cpp类的MiscManager.java类中成功调用了3次函数.但是当我打电话时,第四次返回null

jclass ret = pEnv->FindClass(CLASS_NAME);

谁能告诉我是什么导致了这个错误.

这些是我用来获取方法ID和类id的函数

#define LOG_TAG "libMiscManager"

#define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG,LOG_TAG,__VA_ARGS__)

#define CLASS_NAME "com/games/Game/MiscManager"

typedef struct JniMethodInfo_

{

JNIEnv * env;

jclass classID;

jmethodID methodID;

} JniMethodInfo;

extern "C"

{

// get env and cache it

static JNIEnv* getJNIEnv(void)

{

JavaVM* jvm = cocos2d::JniHelper::getJavaVM();

if (NULL == jvm) {

LOGD("Failed to get JNIEnv. JniHelper::getJavaVM() is NULL");

return NULL;

}

JNIEnv *env = NULL;

// get jni environment

jint ret = jvm->GetEnv((void**)&env, JNI_VERSION_1_4);

switch (ret) {

case JNI_OK :

// Success!

return env;

case JNI_EDETACHED :

// Thread not attached

if (jvm->AttachCurrentThread(&env, NULL) < 0)

{

LOGD("Failed to get the environment using AttachCurrentThread()");

return NULL;

} else {

// Success : Attached and obtained JNIEnv!

return env;

}

case JNI_EVERSION :

// Cannot recover from this error

LOGD("JNI interface version 1.4 not supported");

default :

LOGD("Failed to get the environment using GetEnv()");

return NULL;

}

}

// get class and make it a global reference, release it at endJni().

static jclass getClassID(JNIEnv *pEnv)

{

jclass ret = pEnv->FindClass(CLASS_NAME);

if (! ret)

{

LOGD("Failed to find class of %s", CLASS_NAME);

}

return ret;

}

static bool getStaticMethodInfo(cocos2d::JniMethodInfo &methodinfo, const char *methodName, const char *paramCode)

{

jmethodID methodID = 0;

JNIEnv *pEnv = 0;

bool bRet = false;

do

{

pEnv = getJNIEnv();

if (! pEnv)

{

break;

}

jclass classID = getClassID(pEnv);

methodID = pEnv->GetStaticMethodID(classID, methodName, paramCode);

if (! methodID)

{

LOGD("Failed to find static method id of %s", methodName);

break;

}

methodinfo.classID = classID;

methodinfo.env = pEnv;

methodinfo.methodID = methodID;

bRet = true;

} while (0);

return bRet;

}

void InitJni()

{

cocos2d::JniMethodInfo methodInfo;

if (! getStaticMethodInfo(methodInfo, "Init", "()V"))

{

return ;

}

methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

}

void SaveBooleanJni(const char *key, bool value)

{

cocos2d::JniMethodInfo methodInfo;

if (! getStaticMethodInfo(methodInfo, "SaveBoolean", "(Ljava/lang/String;Z)V"))

{

return;

}

jstring stringArg = methodInfo.env->NewStringUTF(key);

methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, stringArg, value);

methodInfo.env->DeleteLocalRef(stringArg);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

}

void SaveIntegerJni(const char *key, int value)

{

cocos2d::JniMethodInfo methodInfo;

if (! getStaticMethodInfo(methodInfo, "SaveInteger", "(Ljava/lang/String;I)V"))

{

return;

}

jstring stringArg = methodInfo.env->NewStringUTF(key);

methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, stringArg, value);

methodInfo.env->DeleteLocalRef(stringArg);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

}

void SaveLongJni(const char *key, long value)

{

cocos2d::JniMethodInfo methodInfo;

if (! getStaticMethodInfo(methodInfo, "SaveLong", "(Ljava/lang/String;J)V"))

{

return;

}

jstring stringArg = methodInfo.env->NewStringUTF(key);

methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, stringArg, value);

methodInfo.env->DeleteLocalRef(stringArg);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

}

long GetLongJni(const char *key, long defaultValue)

{

cocos2d::JniMethodInfo methodInfo;

long ret = 0;

if (! getStaticMethodInfo(methodInfo, "GetInteger", "(Ljava/lang/String;J)J"))

{

return ret;

}

jstring stringArg = methodInfo.env->NewStringUTF(key);

ret = methodInfo.env->CallStaticLongMethod(methodInfo.classID, methodInfo.methodID, stringArg, defaultValue);

methodInfo.env->DeleteLocalRef(stringArg);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

return (long)ret;

}

bool GetBooleanJni(const char *key, bool defaultValue)

{

cocos2d::JniMethodInfo methodInfo;

jboolean ret = false;

if (! getStaticMethodInfo(methodInfo, "GetBoolean", "(Ljava/lang/String;Z)Z"))

{

return ret;

}

jstring stringArg = methodInfo.env->NewStringUTF(key);

ret = methodInfo.env->CallStaticIntMethod(methodInfo.classID, methodInfo.methodID, stringArg, defaultValue);

methodInfo.env->DeleteLocalRef(stringArg);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

return ret;

}

int GetIntegerJni(const char *key, int defaultValue)

{

cocos2d::JniMethodInfo methodInfo;

int ret = 0;

if (! getStaticMethodInfo(methodInfo, "GetInteger", "(Ljava/lang/String;I)I"))

{

return ret;

}

jstring stringArg = methodInfo.env->NewStringUTF(key);

ret = methodInfo.env->CallStaticIntMethod(methodInfo.classID, methodInfo.methodID, stringArg, defaultValue);

methodInfo.env->DeleteLocalRef(stringArg);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

return (unsigned int)ret;

}

bool IsConnectedToNetworkJni()

{

cocos2d::JniMethodInfo methodInfo;

jboolean ret = false;

if (! getStaticMethodInfo(methodInfo, "IsConnectedToNetwork", "()Z"))

{

return ret;

}

ret = methodInfo.env->CallStaticBooleanMethod(methodInfo.classID, methodInfo.methodID);

methodInfo.env->DeleteLocalRef(methodInfo.classID);

return ret;

}

}

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值