1. We first specify a path string that describes the path from the album image to the Place Order button.
首先我们指定一个路径字符串,它描述了从图标到PlaceOrder按钮的路径。
2. Drag the placeOrder_Input_order variable to the canvas (this will contain the input that is received when the placeOrder operation is called).
将placeOrderInputorder变量拖动到画布上(这将包含调用placeOrder操作时接收到的输入)。
3. Drag the placeOrder_Input_order variable, and then click at the end of the variable name, which displays a list.
拖动placeOrderInputorder变量,然后在变量名尾部单击,这将显示一个列表。
4. For example: the content of the String variable strProperty_Text is equal to something that has to do with the object placeOrder.
例如:String变量strPropertyText的内容等于与对象placeOrder有关的内容。
5. placeorder
5. So the srtProperty_text variable gets the property value of the text (Place Order) from the placeOrder object.
这样srtPropertytext变量从placeOrder对象那里获得了文本(PlaceOrder)的属性值。
6. This object map only helps you to get an idea where the Place Order button is located.
该对象映射只能帮助您知道PlaceOrder按钮的位置。