wpf 音频波形图_C# NAudio 录制声音和显示波形图

使用NAudio库在C# WPF应用中实现音频录制功能,同时动态显示声音波形图。代码示例包括Windows Forms和WPF两个版本,分别在录音结束后关闭录音对象和文件流,以及绘制波形图。
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using System;

using System.Collections.Generic;

using System.ComponentModel;

using System.Data;

using System.Drawing;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

using System.Windows.Forms;

using NAudio.Wave;

using System.IO;

namespace TestAudio

{

public partial class Form1 : Form

{

public Form1()

{

InitializeComponent();

}

private IWaveIn waveIn;

private WaveFileWriter writer;

List sampleAggregator = new List();//用来储存波形数据

private void btnStart_Click(object sender, EventArgs e)

{

StartRecording();

}

///

/// 开始录音

///

private void StartRecording()

{

if (waveIn != null) return;

Text = "start recording....";

btnStart.Text = "正在录制....";

btnStart.Enabled = false;

waveIn = new WaveIn { WaveFormat = new WaveFormat(8000, 1) };//设置码率

writer = new WaveFileWriter("test.wav", waveIn.WaveFormat);

waveIn.DataAvailable += waveIn_DataAvailable;

waveIn.RecordingStopped += OnRecordingStopped;

waveIn.StartRecording();

}

///

/// 录音中

///

///

///

private void waveIn_DataAvailable(object sender, WaveInEventArgs e)

{

writer.Write(e.Buffer, 0, e.BytesRecorded);

byte[] buffer = e.Buffer;

int bytesRecorded = e.BytesRecorded;

for (int index = 0; index < e.BytesRecorded; index += 2)

{

short sample = (short)((buffer[index + 1] << 8) |

buffer[index + 0]);

float sample32 = sample / 32768f;

sampleAggregator.Add(sample32);

}

int secondsRecorded = (int)(writer.Length / writer.WaveFormat.AverageBytesPerSecond);//录音时间获取

if (secondsRecorded >= 3)//只录制6秒

{

waveIn.StopRecording();

Text = "complete";

btnStart.Text = "开始录制";

btnStart.Enabled = true;

//------------------------------------开始画波形图。

Text = sampleAggregator.Min() + "," + sampleAggregator.Max();

int baseMidHeight = 50;

float h = 0;

for (int i = 0; i < sampleAggregator.Count; i+=60) {//大概意思意思 60的步长是怕太多了。

h= sampleAggregator[i] * 300;

flowLayoutPanel1.Controls.Add(new Label() { BackColor = Color.Pink, Width = 5, Height = (int)h, Margin = new Padding(0, baseMidHeight-(int)h, 0, 0) });

}

//-----------------------------------------------------

}

}

///

/// 停止录音

///

///

///

private void OnRecordingStopped(object sender, StoppedEventArgs e)

{

if (waveIn != null) // 关闭录音对象

{

waveIn.Dispose();

waveIn = null;

}

if (writer != null)//关闭文件流

{

writer.Close();

writer = null;

}

if (e.Exception != null)

{

MessageBox.Show(String.Format("出现问题 " + e.Exception.Message));

}

}

private void Form1_Load(object sender, EventArgs e)

{

}

}

}

WPF 例子:

using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

using System.Windows;

using System.Windows.Controls;

using System.Windows.Data;

using System.Windows.Documents;

using System.Windows.Input;

using System.Windows.Media;

using System.Windows.Media.Imaging;

using System.Windows.Navigation;

using System.Windows.Shapes;

using NAudio.Wave;

using System.Collections.ObjectModel;

using System.ComponentModel;

namespace TestAudioWPF

{

///

/// Interaction logic for MainWindow.xaml

///

public partial class MainWindow : Window

{

public MainWindow()

{

InitializeComponent();

listView.DataContext = listView.ItemsSource = sampleAggregator;

}

private IWaveIn waveIn;

private WaveFileWriter writer;

ObservableCollection sampleAggregator = new ObservableCollection ();//用来储存波形数据

///

/// 开始录音

///

private void StartRecording()

{

if (waveIn != null) return;

Title = "start recording....";

btnStart.Content = "正在录制....";

btnStart.IsEnabled = false;

sampleAggregator.Clear();

waveIn = new WaveIn { WaveFormat = new WaveFormat(8000, 1) };//设置码率

writer = new WaveFileWriter("test.wav", waveIn.WaveFormat);

waveIn.DataAvailable += waveIn_DataAvailable;

waveIn.RecordingStopped += OnRecordingStopped;

waveIn.StartRecording();

}

///

/// 录音中

///

///

///

private void waveIn_DataAvailable(object sender, WaveInEventArgs e)

{

writer.Write(e.Buffer, 0, e.BytesRecorded);

byte[] buffer = e.Buffer;

int bytesRecorded = e.BytesRecorded;

//------------------------------------开始画波形图。

sampleAggregator.Clear();//可以不清除,就会一直保持历史记录

//  short s = BitConverter.ToInt16(e.Buffer, 0);//这样采样比较少,反正是int16型的

//  int w= Math.Abs(s / 50);

//  sampleAggregator.Add(new WaveInfo() { heigth = w });

for (int index = 0; index < e.BytesRecorded; index += 2)

{

short sample = (short)((buffer[index + 1] << 8) |

buffer[index + 0]);

float sample32 = sample / 32768f;

if (sample32 > 0.03f)

{

sampleAggregator.Add(new WaveInfo() { heigth = sample32*300f });

}

}

//---------------------------------------------------------

int secondsRecorded = (int)(writer.Length / writer.WaveFormat.AverageBytesPerSecond);//录音时间获取

if (secondsRecorded >= 552)//只录制552秒

{

waveIn.StopRecording();

Title = "complete";

btnStart.Content = "开始录制";

btnStart.IsEnabled = true;

}

}

///

/// 停止录音

///

///

///

private void OnRecordingStopped(object sender, StoppedEventArgs e)

{

if (waveIn != null) // 关闭录音对象

{

waveIn.Dispose();

waveIn = null;

}

if (writer != null)//关闭文件流

{

writer.Close();

writer = null;

}

if (e.Exception != null)

{

MessageBox.Show(String.Format("出现问题 " + e.Exception.Message));

}

}

private void Form1_Load(object sender, EventArgs e)

{

}

private void btnStart_Click(object sender, RoutedEventArgs e)

{

StartRecording();

}

}

public class WaveInfo :INotifyPropertyChanged{

public event PropertyChangedEventHandler PropertyChanged;

private float _heigth;

public float heigth

{

get {

return _heigth;

}

set {

if (value != _heigth)

{ _heigth = value;

OnPropertyChanged("heigth");

}

}

}

private string text;

public string Text

{

get { return text; }

set { text = value; OnPropertyChanged("Text"); }

}

protected void OnPropertyChanged(string propertyName = "")

{

PropertyChangedEventHandler handler = PropertyChanged;

if (handler != null)

{

handler(this, new PropertyChangedEventArgs(propertyName));

}

}

}

}

xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"

xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"

Title="MainWindow" Height="350" Width="525">

参考:

https://channel9.msdn.com/coding4fun/articles/AutotuneNET

https://github.com/markheath/voicerecorder

http://www.codesoso.com/code/Curve_RealTime.aspx

WPF 中可以使用 Canvas 控件来绘制心电波形图。以下是一个简单的绘制方法: 1. 创建一个 Canvas 控件,定义它的宽度和高度。 2. 使用 Path 类来创建一个 PathGeometry 对象,用于表示心电波形的路径。 3. 创建一个 PolyLineSegment 对象,用于表示心电波形的线段。 4. 将 PolyLineSegment 对象添加到 PathGeometry 中。 5. 使用 Path 类的 Data 属性将 PathGeometry 对象设置为路径数据。 6. 将 Path 对象添加到 Canvas 控件中。 示例代码(假设心电波形数据存储在一个名为 data 的数组中): ```xml <Canvas Width="500" Height="200"> <Path Stroke="Red" StrokeThickness="2"> <Path.Data> <PathGeometry> <PathFigure StartPoint="0,100"> <PolyLineSegment Points="0,100"/> </PathFigure> </PathGeometry> </Path.Data> </Path> </Canvas> ``` 在代码中,我们将起点设置为 (0,100),表示心电波形的起始位置。然后,我们将 PolyLineSegment 的 Points 属性设置为一个空的字符串,这样我们可以在后面的代码中动态地添加点。 接下来,我们可以在代码中使用一个计时器来定期更新心电波形的数据。在每个时间间隔中,我们可以将新的数据点添加到 PolyLineSegment 中,并重新绘制心电波形。 示例代码: ```csharp private void Timer_Tick(object sender, EventArgs e) { // 获取最新的心电波形数据 double[] data = GetData(); // 获取 Path 对象和 PathGeometry 对象 Path path = canvas.Children.OfType<Path>().First(); PathGeometry geometry = path.Data as PathGeometry; // 获取 PolyLineSegment 对象并添加新的数据点 PolyLineSegment segment = geometry.Figures.First().Segments.OfType<PolyLineSegment>().First(); for (int i = 0; i < data.Length; i++) { segment.Points.Add(new Point(i, 100 - data[i])); } // 重新绘制心电波形 path.Data = geometry; } ``` 在代码中,我们首先获取最新的心电波形数据,然后获取 Canvas 控件中的 Path 对象和 PathGeometry 对象。接着,我们获取 PolyLineSegment 对象并将新的数据点添加到它的 Points 属性中。最后,我们重新将 PathGeometry 对象设置为 Path 的 Data 属性,以便重新绘制心电波形。
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