这种姿势已经有了一个小部件.它被称为Dismissible.
编辑
如果您需要完全相同的转换,您可能必须自己实施.
我做了一个基本的例子.你可能想稍微调整动画,但它至少有用.
class Test extends StatefulWidget {
@override
_TestState createState() => new _TestState();
}
class _TestState extends State {
double rating = 3.5;
@override
Widget build(BuildContext context) {
return new Scaffold(
body: new ListView(
children: ListTile
.divideTiles(
context: context,
tiles: new List.generate(42, (index) {
return new SlideMenu(
child: new ListTile(
title: new Container(child: new Text("Drag me")),
),
menuItems: [
new Container(
child: new IconButton(
icon: new Icon(Icons.delete),
),
),
new Container(
child: new IconButton(
icon: new Icon(Icons.info),
),
),
],
);
}),
)
.toList(),
),
);
}
}
class SlideMenu extends StatefulWidget {
final Widget child;
final List menuItems;
SlideMenu({this.child, this.menuItems});
@override
_SlideMenuState createState() => new _SlideMenuState();
}
class _SlideMenuState extends State with SingleTickerProviderStateMixin {
AnimationController _controller;
@override
initState() {
super.initState();
_controller = new AnimationController(vsync: this, duration: const Duration(milliseconds: 200));
}
@override
dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
final animation = new Tween(
begin: const Offset(0.0, 0.0),
end: const Offset(-0.2, 0.0)
).animate(new CurveTween(curve: Curves.decelerate).animate(_controller));
return new GestureDetector(
onHorizontalDragUpdate: (data) {
// we can access context.size here
setState(() {
_controller.value -= data.primaryDelta / context.size.width;
});
},
onHorizontalDragEnd: (data) {
if (data.primaryVelocity > 2500)
_controller.animateTo(.0); //close menu on fast swipe in the right direction
else if (_controller.value >= .5 || data.primaryVelocity < -2500) // fully open if dragged a lot to left or on fast swipe to left
_controller.animateTo(1.0);
else // close if none of above
_controller.animateTo(.0);
},
child: new Stack(
children: [
new SlideTransition(position: animation, child: widget.child),
new Positioned.fill(
child: new LayoutBuilder(
builder: (context, constraint) {
return new AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return new Stack(
children: [
new Positioned(
right: .0,
top: .0,
bottom: .0,
width: constraint.maxWidth * animation.value.dx * -1,
child: new Container(
color: Colors.black26,
child: new Row(
children: widget.menuItems.map((child) {
return new Expanded(
child: child,
);
}).toList(),
),
),
),
],
);
},
);
},
),
)
],
),
);
}
}
编辑
Flutter不再允许类型动画< FractionalOffset>在SlideTransition动画属性中.根据这篇文章https://groups.google.com/forum/#!topic/flutter-dev/fmr-C9xK5t4,它应该用AlignmentTween替换,但这也不起作用.相反,根据这个问题:https://github.com/flutter/flutter/issues/13812用原始Tween替换它而直接创建Offset对象.不幸的是,代码不太清楚.