linux ps2 模拟器,PCSX2 1.0 发布,PS2 模拟器

PCSX2 是一个开源的索尼 PlayStation 2 的模拟器,用以最小化 PS2 硬件,使用混合的 MIPS CPU 解析器和重编译器,以及通过虚拟机来模拟 PS2 系统的内存和硬件状态。

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刚刚发布的1.0 版本包含众多改进,主要有:

Windows

Core:

Video timing adjustments

microVU fixes for Metal Gear Solid 2 and others

General speedups

microVU speedup

New GIF unit that mimics the real one better

microVU elementary function bug fixed (affecting Valkyrie Profile 2, Radiata Stories and Star Ocean 3)

Implemented Multi-Threaded VU! A new speed hack with almost 100% compatibility with games, using a third core to run the VU1 unit separately

CDVD fixes (Time Crisis boots now)

Added support for progressive scan timings

Path 3 arbitration and timing refinements

Added Finnish, Malaysian, Korean, French, Indonesian, Italian, Japanese and Polish translations

SPU2-X:

Configurable output volume

Fixes to reverb

Various sound looping fixes

Improved time stretcher

Reverse phase audio quality improved

GSdx:

Fixed RGB mode movie recording

Texture cache change that fixes some black screening games

Implemented NVidia FXAA 3.10, page up key activates it

Better multithreading

Arc the Lad bad fog fix

Fixed shadows in software renderer

Implementation of GSdx "Shadeboost" project (saturation, brightness, contrast settings)

User configurable hacks in the GUI

Fixed flickering in many FMVs

Implementation of GSdx "Cutie" project (various extra CRC hacks)

Lilypad:

Pad state getting stuck with savestates bug fixed

USBqemu:

Revamped it a bit

Linux:

OnePad changes:

New dialog configuration panel

Improved support of various pad (sixaxis)/mouse/wiimote

Added support for more controllers

Added support for pressure-sensitive buttons

GSdx:

GSdx ported for Linux! Based on OpenGL 3.3 with some 4.x hardware independent extensions. Requires OpenGL 4.2 drivers and is still in experimental stages. Don't expect the hardware renderer to run properly, but the Software renderer should be fine.

Added support for configuration and keyboard shortcuts from PCSX2

ZZogl:

Added support for configuration and keyboard shortcuts from PCSX2

Added a GLSL backend to replace CG. Like GSdx, it requires OpenGL 4.2 drivers. Only available with PCSX2 self-compilation.

PCSX2 GUI:

Added thread timing information to see the CPU usage in the status bar

Fix multiple frame/box letters sizing.

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