android手势密码源码,Android自定义UI手势密码改进版源码下载

在之前文章的铺垫下,再为大家分享一篇:Android手势密码,附源码下载,不要错过。

03a8ebdec701fae08e5cf48290a23c0d.png

先看第一张图片的布局文件

activity_main.xml

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:orientation="vertical"

android:gravity="center_horizontal" >

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_marginTop="40dip"

android:textSize="24sp"

android:text="手势密码" />

android:id="@+id/btn_set_lockpattern"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_marginTop="50dip"

android:text="设置手势密码" />

android:id="@+id/btn_verify_lockpattern"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_marginTop="10dip"

android:text="校验手势密码" />

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_marginTop="10dip"

android:text="密码图案是大2"/>

再看上面布局的java代码

MainActivity

package com.wujay.fund;

import android.app.Activity;

import android.content.Intent;

import android.os.Bundle;

import android.view.View;

import android.view.View.OnClickListener;

import android.widget.Button;

public class MainActivity extends Activity implements OnClickListener {

private Button mBtnSetLock;

private Button mBtnVerifyLock;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

setUpView();

setUpListener();

}

private void setUpView() {

mBtnSetLock = (Button) findViewById(R.id.btn_set_lockpattern);

mBtnVerifyLock = (Button) findViewById(R.id.btn_verify_lockpattern);

}

private void setUpListener() {

mBtnSetLock.setOnClickListener(this);

mBtnVerifyLock.setOnClickListener(this);

}

@Override

public void onClick(View v) {

switch (v.getId()) {

case R.id.btn_set_lockpattern:

startSetLockPattern();

break;

case R.id.btn_verify_lockpattern:

startVerifyLockPattern();

break;

default:

break;

}

}

private void startSetLockPattern() {

Intent intent = new Intent(MainActivity.this, GestureEditActivity.class);

startActivity(intent);

}

private void startVerifyLockPattern() {

Intent intent = new Intent(MainActivity.this, GestureVerifyActivity.class);

startActivity(intent);

}

}

另外看下工具类和bean类

AppUtil

package com.wujay.fund.common;

import android.content.Context;

import android.view.WindowManager;

public class AppUtil {

public static int[] getScreenDispaly(Context context) {

WindowManager windowManager = (WindowManager) context

.getSystemService(Context.WINDOW_SERVICE);

int width = windowManager.getDefaultDisplay().getWidth();// 手机屏幕的宽度

int height = windowManager.getDefaultDisplay().getHeight();// 手机屏幕的高度

int result[] = { width, height };

return result;

}

}

再看9宫格的单位bean类

GesturePoint

package com.wujay.fund.entity;

import com.wujay.fund.R;

import com.wujay.fund.common.Constants;

import android.widget.ImageView;

public class GesturePoint {

/**

* 状态值

*/

private int pointState;

/** 代表这个Point对象代表的数字,从1开始(直接感觉从1开始)*/

private int num;

private int leftX;

private int rightX;

private int topY;

private int bottomY;

private ImageView image;

private int centerX;

private int centerY;

public GesturePoint(int leftX, int rightX, int topY, int bottomY,

ImageView image, int num) {

super();

this.leftX = leftX;

this.rightX = rightX;

this.topY = topY;

this.bottomY = bottomY;

this.image = image;

this.centerX = (leftX + rightX) / 2;

this.centerY = (topY + bottomY) / 2;

this.num = num;

}

public int getLeftX() {

return leftX;

}

public void setLeftX(int leftX) {

this.leftX = leftX;

}

public int getRightX() {

return rightX;

}

public void setRightX(int rightX) {

this.rightX = rightX;

}

public int getTopY() {

return topY;

}

public void setTopY(int topY) {

this.topY = topY;

}

public int getBottomY() {

return bottomY;

}

public void setBottomY(int bottomY) {

this.bottomY = bottomY;

}

public ImageView getImage() {

return image;

}

public void setImage(ImageView image) {

this.image = image;

}

public int getCenterX() {

return centerX;

}

public void setCenterX(int centerX) {

this.centerX = centerX;

}

public int getCenterY() {

return centerY;

}

public void setCenterY(int centerY) {

this.centerY = centerY;

}

public int getPointState() {

return pointState;

}

public void setPointState(int state) {

pointState = state;

switch (state) {

case Constants.POINT_STATE_NORMAL:

this.image.setBackgroundResource(R.drawable.gesture_node_normal);

break;

case Constants.POINT_STATE_SELECTED:

this.image.setBackgroundResource(R.drawable.gesture_node_pressed);

break;

case Constants.POINT_STATE_WRONG:

this.image.setBackgroundResource(R.drawable.gesture_node_wrong);

break;

default:

break;

}

}

public int getNum() {

return num;

}

public void setNum(int num) {

this.num = num;

}

@Override

public int hashCode() {

final int prime = 31;

int result = 1;

result = prime * result + bottomY;

result = prime * result + ((image == null) ? 0 : image.hashCode());

result = prime * result + leftX;

result = prime * result + rightX;

result = prime * result + topY;

return result;

}

@Override

public boolean equals(Object obj) {

if (this == obj)

return true;

if (obj == null)

return false;

if (getClass() != obj.getClass())

return false;

GesturePoint other = (GesturePoint) obj;

if (bottomY != other.bottomY)

return false;

if (image == null) {

if (other.image != null)

return false;

} else if (!image.equals(other.image))

return false;

if (leftX != other.leftX)

return false;

if (rightX != other.rightX)

return false;

if (topY != other.topY)

return false;

return true;

}

@Override

public String toString() {

return "Point [leftX=" + leftX + ", rightX=" + rightX + ", topY="

+ topY + ", bottomY=" + bottomY + "]";

}

}

再看每个点位的3种状态

Constants

package com.wujay.fund.common;

public class Constants {

public static final int POINT_STATE_NORMAL = 0; // 正常状态

public static final int POINT_STATE_SELECTED = 1; // 按下状态

public static final int POINT_STATE_WRONG = 2; // 错误状态

}

再看来绘制密码的界面

activity_gesture_edit.xml

android:layout_width="match_parent"

android:layout_height="match_parent"

android:background="#48423D" >

android:id="@+id/top_layout"

android:layout_width="match_parent"

android:layout_height="46dip"

android:background="#000000"

android:paddingLeft="20dip"

android:paddingRight="20dip"

android:layout_alignParentTop="true" >

android:id="@+id/text_title"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_centerInParent="true"

android:gravity="center"

android:text="@string/setup_gesture_code"

android:textSize="20sp"

android:textColor="#ffffff" />

android:id="@+id/gesture_tip_layout"

android:layout_width="fill_parent"

android:layout_height="wrap_content"

android:layout_below="@id/top_layout"

android:gravity="center"

android:orientation="vertical" >

android:id="@+id/text_tip"

android:layout_width="fill_parent"

android:layout_height="wrap_content"

android:gravity="center_horizontal"

android:text="@string/set_gesture_pattern"

android:textColor="#F98F12"

android:layout_marginTop="10dip" />

android:id="@+id/gesture_container"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_below="@id/gesture_tip_layout"

android:layout_gravity="center_horizontal"

android:layout_marginTop="20dip" >

android:id="@+id/text_reset"

android:layout_width="fill_parent"

android:layout_height="wrap_content"

android:gravity="center_horizontal"

android:layout_below="@id/gesture_container"

android:layout_marginTop="20dip"

android:text="@string/set_gesture_pattern_reason"

android:textColor="#816E6A" />

再看来绘制密码的类

GestureEditActivity

package com.wujay.fund;

import com.wujay.fund.R;

import android.app.Activity;

import android.os.Bundle;

import android.text.Html;

import android.text.TextUtils;

import android.view.View;

import android.view.View.OnClickListener;

import android.view.animation.Animation;

import android.view.animation.AnimationUtils;

import android.widget.FrameLayout;

import android.widget.TextView;

import android.widget.Toast;

import com.wujay.fund.widget.GestureContentView;

import com.wujay.fund.widget.GestureDrawline.GestureCallBack;

/**

* 手势密码设置界面

*/

public class GestureEditActivity extends Activity implements OnClickListener {

// 2次绘制手势密码不正确的提示语

private TextView mTextTip;

// 手势密码绘制区域

private FrameLayout mGestureContainer;

private GestureContentView mGestureContentView;

// 重新设置手势密码

private TextView mTextReset;

// 是否是第一次绘制密码锁

private boolean mIsFirstInput = true;

// 初次绘制完毕密码锁,生成的密码

private String mFirstPassword = null;

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_gesture_edit);

setUpViews();

setUpListeners();

}

/**

* 判断初次绘制完毕生成的密码判断 判断是不是为空 判断密码数量是不是小于4

*/

private boolean isInputPassValidate(String inputPassword) {

if (TextUtils.isEmpty(inputPassword) || inputPassword.length() < 4) {

return false;

}

return true;

}

private void setUpViews() {

// 重新设置手势密码

mTextReset = (TextView) findViewById(R.id.text_reset);

// 默认不可点击

mTextReset.setClickable(false);

// 2次绘制手势密码不正确的提示语

mTextTip = (TextView) findViewById(R.id.text_tip);

// 手势密码绘制区域

mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);

/**

* 初始化一个显示各个点的viewGroup GestureContentView(Context context, boolean

* isVerify, String passWord, GestureCallBack callBack)

*/

mGestureContentView = new GestureContentView(this, false, "",

new GestureCallBack() {

@Override

public void onGestureCodeInput(String inputCode) {

// 验证输入的图案密码--如果密码为null。或者密码个数少于4个

if (!isInputPassValidate(inputCode)) {

mTextTip.setText(Html

.fromHtml("最少链接4个点, 请重新输入"));

// 立刻清楚画的线段

mGestureContentView.clearDrawlineState(0L);

return;

}

if (mIsFirstInput) {

// 第一次输入密码--保存第一次输入的密码,在进行跟第二次判断

mFirstPassword = inputCode;

// 第一次输入完毕后,立刻清楚画的线段

mGestureContentView.clearDrawlineState(0L);

// 设置可以重新设置密码锁的状态按钮

mTextReset.setClickable(true);

mTextReset

.setText(getString(R.string.reset_gesture_code));

} else {

if (inputCode.equals(mFirstPassword)) {

Toast.makeText(GestureEditActivity.this,

"设置成功", Toast.LENGTH_SHORT).show();

mGestureContentView.clearDrawlineState(0L);

GestureEditActivity.this.finish();

} else {

mTextTip.setText(Html

.fromHtml("与上一次绘制不一致,请重新绘制"));

// 左右移动动画

Animation shakeAnimation = AnimationUtils

.loadAnimation(

GestureEditActivity.this,

R.anim.shake);

mTextTip.startAnimation(shakeAnimation);

// 保持绘制的线,1.5秒后清除

mGestureContentView.clearDrawlineState(1300L);

}

}

mIsFirstInput = false;

}

@Override

public void checkedSuccess() {

}

@Override

public void checkedFail() {

}

});

// 设置手势解锁显示到哪个布局里面

mGestureContentView.setParentView(mGestureContainer);

}

/*****************************************************/

private void setUpListeners() {

mTextReset.setOnClickListener(this);

}

@Override

public void onClick(View v) {

switch (v.getId()) {

case R.id.text_reset:

mIsFirstInput = true;

mTextTip.setText(getString(R.string.set_gesture_pattern));

break;

default:

break;

}

}

}

GestureContentView

package com.wujay.fund.widget;

import java.util.ArrayList;

import java.util.List;

import android.content.Context;

import android.view.View;

import android.view.ViewGroup;

import android.widget.ImageView;

import com.wujay.fund.R;

import com.wujay.fund.common.AppUtil;

import com.wujay.fund.entity.GesturePoint;

import com.wujay.fund.widget.GestureDrawline.GestureCallBack;

/**

* 手势密码容器类

*/

public class GestureContentView extends ViewGroup {

private GestureDrawline gestureDrawline;

/************************************************************************

* 包含9个ImageView的容器,初始化

*

* @param context

* @param isVerify

* 是否为校验手势密码

* @param passWord

* 用户传入密码

* @param callBack

* 手势绘制完毕的回调

*/

private int[] screenDispaly;

// 将屏幕宽度分成3份

private int blockWidth;

// 9个点位的集合

private List list;

// 环境

private Context context;

// 是否需要校验密码

private boolean isVerify;

public GestureContentView(Context context, boolean isVerify,

String passWord, GestureCallBack callBack) {

super(context);

// 获取屏幕宽度

screenDispaly = AppUtil.getScreenDispaly(context);

// 获取屏幕宽度的1/3

blockWidth = screenDispaly[0] / 3;

this.list = new ArrayList();

this.context = context;

this.isVerify = isVerify;

// 添加9个图标

addChild();

// 初始化一个可以画线的view

gestureDrawline = new GestureDrawline(context, list, isVerify,

passWord, callBack);

}

/**

* 添加9个圆点的图标

*/

// 用来计算2个圆心之间的一半距离大小

private int baseNum = 6;

private void addChild() {

for (int i = 0; i < 9; i++) {

ImageView image = new ImageView(context);

image.setBackgroundResource(R.drawable.gesture_node_normal);

this.addView(image);

invalidate();

// 第几行---012 0 ,345 1, 678 2--

int row = i / 3;

// 第几列---012 012 , 345 012 , 678 012

int col = i % 3;

// 定义点的每个属性

int leftX = col * blockWidth + blockWidth / baseNum;

int topY = row * blockWidth + blockWidth / baseNum;

int rightX = col * blockWidth + blockWidth - blockWidth / baseNum;

int bottomY = row * blockWidth + blockWidth - blockWidth / baseNum;

// 构建圆点对象

GesturePoint p = new GesturePoint(leftX, rightX, topY, bottomY,

image, i + 1);

// 添加9个圆点图标

this.list.add(p);

}

}

/**

* 设置手势解锁显示到哪个布局里面

*/

public void setParentView(ViewGroup parent) {

// 得到屏幕的宽度

int width = screenDispaly[0];

// 设置手势锁的宽度高度--以屏幕的宽为基准

LayoutParams layoutParams = new LayoutParams(width, width);

// 设置手势锁的宽度高度--以屏幕的宽为基准

this.setLayoutParams(layoutParams);

// 将线路绘制也做同样的操作

gestureDrawline.setLayoutParams(layoutParams);

parent.addView(gestureDrawline);

parent.addView(this);

}

/************************************** 绘制圆点位操作 ****************************************/

@Override

protected void onLayout(boolean changed, int l, int t, int r, int b) {

// 循环获取里面的每一个圆点位

for (int i = 0; i < getChildCount(); i++) {

// 第几行

int row = i / 3;

// 第几列

int col = i % 3;

// 获取对应的圆点位

View v = getChildAt(i);

// 进行圆点位的绘制操作

v.layout(col * blockWidth + blockWidth / baseNum, row * blockWidth

+ blockWidth / baseNum, col * blockWidth + blockWidth

- blockWidth / baseNum, row * blockWidth + blockWidth

- blockWidth / baseNum);

}

}

@Override

protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {

super.onMeasure(widthMeasureSpec, heightMeasureSpec);

// 遍历设置每个子view的大小

for (int i = 0; i < getChildCount(); i++) {

View v = getChildAt(i);

v.measure(widthMeasureSpec, heightMeasureSpec);

}

}

/**

* 对外暴露一个方法---用于清楚密码锁上的线段 保留路径delayTime时间长

*

* @param delayTime

*/

public void clearDrawlineState(long delayTime) {

gestureDrawline.clearDrawlineState(delayTime);

}

}

GestureDrawline

package com.wujay.fund.widget;

import java.util.ArrayList;

import java.util.HashMap;

import java.util.List;

import java.util.Map;

import com.wujay.fund.common.AppUtil;

import com.wujay.fund.common.Constants;

import com.wujay.fund.entity.GesturePoint;

import android.content.Context;

import android.graphics.Bitmap;

import android.graphics.Canvas;

import android.graphics.Color;

import android.graphics.Paint;

import android.graphics.Paint.Style;

import android.graphics.PorterDuff;

import android.os.Handler;

import android.util.Log;

import android.util.Pair;

import android.view.MotionEvent;

import android.view.View;

import android.widget.Toast;

/**

* 手势密码路径绘制

*

*/

public class GestureDrawline extends View {

private int mov_x;// 声明起点坐标

private int mov_y;

private Map autoCheckPointMap;// 自动选中的情况点

private boolean isDrawEnable = true; // 是否允许绘制

/**********************************************************************

* 构造函数

*/

private int[] screenDispaly;

private Paint paint;// 声明画笔

private Canvas canvas;// 画布

private Bitmap bitmap;// 位图

private List list;// 装有各个view坐标的集合

private List> lineList;// 记录画过的线

private StringBuilder passWordSb;

private boolean isVerify;

private String passWord;

private GestureCallBack callBack;

public GestureDrawline(Context context, List list,

boolean isVerify, String passWord, GestureCallBack callBack) {

super(context);

screenDispaly = AppUtil.getScreenDispaly(context);

paint = new Paint(Paint.DITHER_FLAG);// 创建一个画笔

bitmap = Bitmap.createBitmap(screenDispaly[0], screenDispaly[0],

Bitmap.Config.ARGB_8888); // 设置位图的宽高

canvas = new Canvas();

canvas.setBitmap(bitmap);// 用声明的画笔在位图上画点位

paint.setStyle(Style.STROKE);// 设置非填充

paint.setStrokeWidth(10);// 笔宽5像素

paint.setColor(Color.rgb(245, 142, 33));// 设置默认连线颜色

paint.setAntiAlias(true);// 不显示锯齿

this.list = list;

this.lineList = new ArrayList>();

initAutoCheckPointMap();

this.callBack = callBack;

// 初始化密码缓存

this.isVerify = isVerify;

this.passWordSb = new StringBuilder();

this.passWord = passWord;

}

private void initAutoCheckPointMap() {

autoCheckPointMap = new HashMap();

autoCheckPointMap.put("1,3", getGesturePointByNum(2));

autoCheckPointMap.put("1,7", getGesturePointByNum(4));

autoCheckPointMap.put("1,9", getGesturePointByNum(5));

autoCheckPointMap.put("2,8", getGesturePointByNum(5));

autoCheckPointMap.put("3,7", getGesturePointByNum(5));

autoCheckPointMap.put("3,9", getGesturePointByNum(6));

autoCheckPointMap.put("4,6", getGesturePointByNum(5));

autoCheckPointMap.put("7,9", getGesturePointByNum(8));

}

private GesturePoint getGesturePointByNum(int num) {

for (GesturePoint point : list) {

if (point.getNum() == num) {

return point;

}

}

return null;

}

/**********************************************************

* 画位图

*/

@Override

protected void onDraw(Canvas canvas) {

canvas.drawBitmap(bitmap, 0, 0, paint);

}

/**

* 通过点的位置去集合里面查找这个点是包含在哪个Point里面的

*

* @return 如果没有找到,则返回null,代表用户当前移动的地方属于点与点之间

*/

private GesturePoint getPointAt(int x, int y) {

for (GesturePoint point : list) {

// 先判断x

int leftX = point.getLeftX();

int rightX = point.getRightX();

if (!(x >= leftX && x < rightX)) {

// 如果为假,则跳到下一个对比

continue;

}

int topY = point.getTopY();

int bottomY = point.getBottomY();

if (!(y >= topY && y < bottomY)) {

// 如果为假,则跳到下一个对比

continue;

}

// 如果执行到这,那么说明当前点击的点的位置在遍历到点的位置这个地方

return point;

}

return null;

}

/**

* 清掉屏幕上所有的线,然后画出集合里面的线

*/

private void clearScreenAndDrawList() {

canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);

for (Pair pair : lineList) {

// drawLine(float startX, float startY, float stopX, float stopY,

// Paint paint)

canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),

pair.second.getCenterX(), pair.second.getCenterY(), paint);// 画线

}

}

/**

* 判断是否中间点需要选中

*

* @param pointStart

* @param pointEnd

* @return

*/

private GesturePoint getBetweenCheckPoint(GesturePoint pointStart,

GesturePoint pointEnd) {

int startNum = pointStart.getNum();

int endNum = pointEnd.getNum();

String key = null;

if (startNum < endNum) {

key = startNum + "," + endNum;

} else {

key = endNum + "," + startNum;

}

return autoCheckPointMap.get(key);

}

/**

* 触摸事件

*/

private GesturePoint currentPoint;

@Override

public boolean onTouchEvent(MotionEvent event) {

if (isDrawEnable == false) {

// 如果圆点图片呈现红色的底片--也就是二次绘制错误,在没有清楚绘制的线段的情况下,不再允许绘制线条

return true;

}

paint.setColor(Color.rgb(245, 142, 33));// 设置默认连线颜色

switch (event.getAction()) {

case MotionEvent.ACTION_DOWN:

// 鼠标按下后,获取手指点位的xy坐标

mov_x = (int) event.getX();

mov_y = (int) event.getY();

// 判断当前点击的位置是处于哪个点之内

currentPoint = getPointAt(mov_x, mov_y);

if (currentPoint != null) {

currentPoint.setPointState(Constants.POINT_STATE_SELECTED);

passWordSb.append(currentPoint.getNum());

}

invalidate();

break;

case MotionEvent.ACTION_MOVE:

// 清掉屏幕上所有的线,然后画出集合里面的线--不然的话不是一条线

clearScreenAndDrawList();

// 得到当前移动位置是处于哪个点内

GesturePoint pointAt = getPointAt((int) event.getX(),

(int) event.getY());

// 代表当前用户手指处于点与点之前

if (currentPoint == null && pointAt == null) {

return true;

} else {// 代表用户的手指从点与点之间移动到了点上

if (currentPoint == null) {// 先判断当前的point是不是为null

// 如果为空,那么把手指移动到的点赋值给currentPoint

currentPoint = pointAt;

// 把currentPoint这个点设置选中为true;

currentPoint.setPointState(Constants.POINT_STATE_SELECTED);

passWordSb.append(currentPoint.getNum());

}

}

if (pointAt == null || currentPoint.equals(pointAt)) {

// 点击移动区域不在圆的区域,或者当前点击的点与当前移动到的点的位置相同

// 那么以当前的点中心为起点,以手指移动位置为终点画线

canvas.drawLine(currentPoint.getCenterX(),

currentPoint.getCenterY(), event.getX(), event.getY(),

paint);// 画线

} else {

// 如果当前点击的点与当前移动到的点的位置不同

// 那么以前前点的中心为起点,以手移动到的点的位置画线

canvas.drawLine(currentPoint.getCenterX(),

currentPoint.getCenterY(), pointAt.getCenterX(),

pointAt.getCenterY(), paint);// 画线

pointAt.setPointState(Constants.POINT_STATE_SELECTED);

// 判断是否中间点需要选中

GesturePoint betweenPoint = getBetweenCheckPoint(currentPoint,

pointAt);

if (betweenPoint != null

&& Constants.POINT_STATE_SELECTED != betweenPoint

.getPointState()) {

// 存在中间点并且没有被选中

Pair pair1 = new Pair(

currentPoint, betweenPoint);

lineList.add(pair1);

passWordSb.append(betweenPoint.getNum());

Pair pair2 = new Pair(

betweenPoint, pointAt);

lineList.add(pair2);

passWordSb.append(pointAt.getNum());

// 设置中间点选中

betweenPoint.setPointState(Constants.POINT_STATE_SELECTED);

// 赋值当前的point;

currentPoint = pointAt;

} else {

Pair pair = new Pair(

currentPoint, pointAt);

lineList.add(pair);

passWordSb.append(pointAt.getNum());

// 赋值当前的point;

currentPoint = pointAt;

}

}

invalidate();

break;

case MotionEvent.ACTION_UP:// 当手指抬起的时候

if (isVerify) {

// 手势密码校验

// 清掉屏幕上所有的线,只画上集合里面保存的线

if (passWord.equals(passWordSb.toString())) {

// 代表用户绘制的密码手势与传入的密码相同

callBack.checkedSuccess();

} else {

// 用户绘制的密码与传入的密码不同。

callBack.checkedFail();

}

} else {

callBack.onGestureCodeInput(passWordSb.toString());

}

break;

default:

break;

}

return true;

}

/************************************

* 校验错误/两次绘制不一致提示

*/

private void drawErrorPathTip() {

canvas.drawColor(Color.TRANSPARENT, PorterDuff.Mode.CLEAR);

paint.setColor(Color.rgb(154, 7, 21));// 设置默认线路颜色

for (Pair pair : lineList) {

pair.first.setPointState(Constants.POINT_STATE_WRONG);

pair.second.setPointState(Constants.POINT_STATE_WRONG);

canvas.drawLine(pair.first.getCenterX(), pair.first.getCenterY(),

pair.second.getCenterX(), pair.second.getCenterY(), paint);// 画线

}

invalidate();

}

/**

* 指定时间去清除绘制的状态

*

* @param delayTime

* 延迟执行时间

*/

public void clearDrawlineState(long delayTime) {

if (delayTime > 0) {

// 绘制红色提示路线

isDrawEnable = false;

drawErrorPathTip();

}

new Handler().postDelayed(new clearStateRunnable(), delayTime);

}

/*************************************************

* 清除绘制状态的线程

*/

final class clearStateRunnable implements Runnable {

public void run() {

// 重置passWordSb

passWordSb = new StringBuilder();

// 清空保存点的集合

lineList.clear();

// 重新绘制界面

clearScreenAndDrawList();

for (GesturePoint p : list) {

p.setPointState(Constants.POINT_STATE_NORMAL);

}

invalidate();

isDrawEnable = true;

}

}

public interface GestureCallBack {

/**

* 用户设置/输入了手势密码

*/

public abstract void onGestureCodeInput(String inputCode);

/**

* 代表用户绘制的密码与传入的密码相同

*/

public abstract void checkedSuccess();

/**

* 代表用户绘制的密码与传入的密码不相同

*/

public abstract void checkedFail();

}

}

接下来看验证密码锁的布局

activity_gesture_verify.xml

xmlns:tools="http://schemas.android.com/tools"

android:layout_width="match_parent"

android:layout_height="match_parent"

android:background="#48443c" >

android:id="@+id/gesture_tip_layout"

android:layout_width="fill_parent"

android:layout_height="wrap_content"

android:layout_below="@id/top_layout"

android:orientation="vertical"

android:paddingTop="20dip" >

android:id="@+id/text_tip"

android:layout_width="fill_parent"

android:layout_height="wrap_content"

android:layout_marginTop="10dip"

android:gravity="center_horizontal"

android:textColor="#000000"

android:visibility="invisible" />

android:id="@+id/gesture_container"

android:layout_width="wrap_content"

android:layout_height="wrap_content"

android:layout_below="@id/gesture_tip_layout" >

验证密码的代码实现类

GestureVerifyActivity

package com.wujay.fund;

import com.wujay.fund.R;

import com.wujay.fund.widget.GestureContentView;

import com.wujay.fund.widget.GestureDrawline.GestureCallBack;

import android.app.Activity;

import android.app.Dialog;

import android.content.DialogInterface;

import android.content.DialogInterface.OnClickListener;

import android.content.Intent;

import android.os.Bundle;

import android.text.Html;

import android.text.TextUtils;

import android.view.KeyEvent;

import android.view.View;

import android.view.animation.Animation;

import android.view.animation.AnimationUtils;

import android.widget.FrameLayout;

import android.widget.ImageView;

import android.widget.RelativeLayout;

import android.widget.TextView;

import android.widget.Toast;

/**

* 手势绘制/校验界面

*/

public class GestureVerifyActivity extends Activity{

private TextView mTextTip;

private FrameLayout mGestureContainer;

private GestureContentView mGestureContentView;

@Override

public void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_gesture_verify);

setUpViews();

}

private void setUpViews() {

//验证失败的错误提示

mTextTip = (TextView) findViewById(R.id.text_tip);

mGestureContainer = (FrameLayout) findViewById(R.id.gesture_container);

// 初始化一个显示各个点的viewGroup

mGestureContentView = new GestureContentView(this, true, "12589",

new GestureCallBack() {

@Override

public void onGestureCodeInput(String inputCode) {

}

@Override

public void checkedSuccess() {

mGestureContentView.clearDrawlineState(0L);

Toast.makeText(GestureVerifyActivity.this, "密码正确", 1000).show();

GestureVerifyActivity.this.finish();

}

@Override

public void checkedFail() {

mGestureContentView.clearDrawlineState(1300L);

mTextTip.setVisibility(View.VISIBLE);

mTextTip.setText(Html

.fromHtml("密码错误"));

// 左右移动动画

Animation shakeAnimation = AnimationUtils.loadAnimation(GestureVerifyActivity.this, R.anim.shake);

mTextTip.startAnimation(shakeAnimation);

}

});

// 设置手势解锁显示到哪个布局里面

mGestureContentView.setParentView(mGestureContainer);

}

}

shake.xml

android:fromXDelta="0"

android:toXDelta="10"

android:duration="120"

android:interpolator="@android:anim/cycle_interpolator"

android:repeatMode="restart"

android:repeatCount="2"/>

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