我从相机胶卷加载图像,但此图像是颠倒的.所以我写了旋转它的方法.
CGImageRef imageRef = [image CGImage];
float width = CGImageGetWidth(imageRef);
float height = CGImageGetHeight(imageRef);
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
Byte *rawData = malloc(height * width * 4);
Byte bytesPerPixel = 4;
int bytesPerRow = bytesPerPixel * width;
Byte bitsPerComponent = 8;
CGContextRef context = CGBitmapContextCreate(rawData,width,height,bitsPerComponent,bytesPerRow,colorSpace,kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
CGColorSpaceRelease(colorSpace);
int byteIndex = 0;
CGContextDrawImage(context,CGRectMake(0,height),imageRef);
Byte *rawData2 = malloc(height * width * 4);
for (int i = 0 ; i < width * height ; i++) {
int index = (width * height) * 4;
rawData2[byteIndex + 0] = rawData[index - byteIndex + 0];
rawData2[byteIndex + 1] = rawData[index - byteIndex + 1];
rawData2[byteIndex + 2] = rawData[index - byteIndex + 2];
rawData2[byteIndex + 3] = rawData[index - byteIndex + 3];
byteIndex += 4;
}
CGContextRef ctx = CGBitmapContextCreate(rawData2,CGImageGetWidth( imageRef ),CGImageGetHeight( imageRef ),8,CGImageGetBytesPerRow( imageRef ),CGImageGetColorSpace( imageRef ),kCGImageAlphaPremultipliedLast );
imageRef = CGBitmapContextCreateImage (ctx);
image = [UIImage imageWithCGImage:imageRef];
CGContextRelease(context);
return image;
没关系,但现在我必须水平翻转它,我不知道我该怎么做.我试着第二天这样做.
谢谢你的帮助