这个函数很简单,只是调用了system_init函数来进一步执行操作。
Step
3. libsystem_server.system_init
函数system_init实现在libsystem_server库中,源代码位于frameworks/base/cmds/system_server/library/system_init.cpp文件中:
extern"C"status_t system_init()
{
LOGI("Entered system_init()");
sp proc(ProcessState::self());
sp sm = defaultServiceManager();
LOGI("ServiceManager: %p\n", sm.get());
sp grim =newGrimReaper();
sm->asBinder()->linkToDeath(grim, grim.get(), 0);
charpropBuf[PROPERTY_VALUE_MAX];
property_get("system_init.startsurfaceflinger", propBuf,"1");
if(strcmp(propBuf,"1") == 0) {
// Start the SurfaceFlinger
SurfaceFlinger::instantiate();
}
// Start the sensor service
SensorService::instantiate();
// On the simulator, audioflinger et al don't get started the
// same way as on the device, and we need to start them here
if(!proc->supportsProcesses()) {
// Start the AudioFlinger
AudioFlinger::instantiate();
// Start the media playback service
MediaPlayerService::instantiate();
// Start the camera service
CameraService::instantiate();
// Start the audio policy service
AudioPolicyService::instantiate();
}
// And now start the Android runtime. We have to do this bit
// of nastiness because the Android runtime initialization requires
// some of the core system services to already be started.
// All other servers should just start the Android runtime at
// the beginning of their processes's main(), before calling
// the init function.
LOGI("System server: starting Android runtime.\n");
AndroidRuntime* runtime = AndroidRuntime::getRuntime();
LOGI("System server: starting Android services.\n");
runtime->callStatic("com/android/server/SystemServer","init2");
// If running in our own process, just go into the thread
// pool. Otherwise, call the initialization finished
// func to let this process continue its initilization.
if(proc->supportsProcesses()) {
LOGI("System server: entering thread pool.\n");
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
LOGI("System server: exiting thread pool.\n");
}
returnNO_ERROR;
}
extern "C" status_t system_init()
{
LOGI("Entered system_init()");
sp proc(ProcessState::self());
sp sm = defaultServiceManager();
LOGI("ServiceManager: %p\n", sm.get());
sp grim = new GrimReaper();
sm->asBinder()->linkToDeath(grim, grim.get(), 0);
char propBuf[PROPERTY_VALUE_MAX];
property_get("system_init.startsurfaceflinger", propBuf, "1");
if (strcmp(propBuf, "1") == 0) {
// Start the SurfaceFlinger
SurfaceFlinger::instantiate();
}
// Start the sensor service
SensorService::instantiate();
// On the simulator, audioflinger et al don't get started the
// same way as on the device, and we need to start them here
if (!proc->supportsProcesses()) {
// Start the AudioFlinger
AudioFlinger::instantiate();
// Start the media playback service
MediaPlayerService::instantiate();
// Start the camera service
CameraService::instantiate();
// Start the audio policy service
AudioPolicyService::instantiate();
}
// And now start the Android runtime. We have to do this bit
// of nastiness because the Android runtime initialization requires
// some of the core system services to already be started.
// All other servers should just start the Android runtime at
// the beginning of their processes's main(), before calling
// the init function.
LOGI("System server: starting Android runtime.\n");
AndroidRuntime* runtime = AndroidRuntime::getRuntime();
LOGI("System server: starting Android services.\n");
runtime->callStatic("com/android/server/SystemServer", "init2");
// If running in our own process, just go into the thread
// pool. Otherwise, call the initialization finished
// func to let this process continue its initilization.
if (proc->supportsProcesses()) {
LOGI("System server: entering thread pool.\n");
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
LOGI("System server: exiting thread pool.\n");
}
return NO_ERROR;
}
这个函数首先会初始化SurfaceFlinger、SensorService、AudioFlinger、MediaPlayerService、
CameraService和AudioPolicyService这几个服务,然后就通过系统全局唯一的AndroidRuntime实例变量
runtime的callStatic来调用SystemServer的init2函数了。关于这个AndroidRuntime实例变量runtime
的相关资料,可能参考前面一篇文章Android应用程序进程启动过程的源代码分析一文。
Step 4.
AndroidRuntime.callStatic
这个函数定义在frameworks/base/core/jni/AndroidRuntime.cpp文件中:
status_t AndroidRuntime::callStatic(constchar* className,constchar* methodName)
{
JNIEnv* env;
jclass clazz;
jmethodID methodId;
env = getJNIEnv();
if(env == NULL)
returnUNKNOWN_ERROR;
clazz = findClass(env, className);
if(clazz == NULL) {
LOGE("ERROR: could not find class '%s'\n", className);
returnUNKNOWN_ERROR;
}
methodId = env->GetStaticMethodID(clazz, methodName,"()V");
if(methodId == NULL) {
LOGE("ERROR: could not find method %s.%s\n", className, methodName);
returnUNKNOWN_ERROR;
}
env->CallStaticVoidMethod(clazz, methodId);
returnNO_ERROR;
}
status_t AndroidRuntime::callStatic(const char* className, const char* methodName)
{
JNIEnv* env;
jclass clazz;
jmethodID methodId;
env = getJNIEnv();
if (env == NULL)
return UNKNOWN_ERROR;
clazz = findClass(env, className);
if (clazz == NULL) {
LOGE("ERROR: could not find class '%s'\n", className);
return UNKNOWN_ERROR;
}
methodId = env->GetStaticMethodID(clazz, methodName, "()V");
if (methodId == NULL) {
LOGE("ERROR: could not find method %s.%s\n", className, methodName);
return UNKNOWN_ERROR;
}
env->CallStaticVoidMethod(clazz, methodId);
return NO_ERROR;
}
这个函数调用由参数className指定的java类的静态成员函数,这个静态成员函数是由参数methodName指定的。上面传进来的参数
className的值为"com/android/server/SystemServer",而参数methodName的值为"init2",因
此,接下来就会调用SystemServer类的init2函数了。
Step
5. SystemServer.init2
这个函数定义在frameworks/base/services/java/com/android/server/SystemServer.java文件中:
publicclassSystemServer
{
......
publicstaticfinalvoidinit2() {
Slog.i(TAG,"Entered the Android system server!");
Thread thr =newServerThread();
thr.setName("android.server.ServerThread");
thr.start();
}
}
public class SystemServer
{
......
public static final void init2() {
Slog.i(TAG, "Entered the Android system server!");
Thread thr = new ServerThread();
thr.setName("android.server.ServerThread");
thr.start();
}
}
这个函数创建了一个ServerThread线程,PackageManagerService服务就是这个线程中启动的了。这里调用了ServerThread实例thr的start函数之后,下面就会执行这个实例的run函数了。
Step
6. ServerThread.run
这个函数定义在frameworks/base/services/java/com/android/server/SystemServer.java文件中:
classServerThreadextendsThread {
......
@Override
publicvoidrun() {
......
IPackageManager pm =null;
......
// Critical services...
try{
......
Slog.i(TAG,"Package Manager");
pm = PackageManagerService.main(context,
factoryTest != SystemServer.FACTORY_TEST_OFF);
......
}catch(RuntimeException e) {
Slog.e("System","Failure starting core service", e);
}
......
}
......
}
class ServerThread extends Thread {
......
@Override
public void run() {
......
IPackageManager pm = null;
......
// Critical services...
try {
......
Slog.i(TAG, "Package Manager");
pm = PackageManagerService.main(context,
factoryTest != SystemServer.FACTORY_TEST_OFF);
......
} catch (RuntimeException e) {
Slog.e("System", "Failure starting core service", e);
}
......
}
......
}
这个函数除了启动PackageManagerService服务之外,还启动了其它很多的服务,例如在前面学习Activity和Service的几篇文章中经常看到的ActivityManagerService服务,有兴趣的读者可以自己研究一下。
Step 7. ActivityManagerService.main
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
publicfinalclassActivityManagerServiceextendsActivityManagerNative
implementsWatchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
publicstaticfinalContext main(intfactoryTest) {
AThread thr =newAThread();
thr.start();
synchronized(thr) {
while(thr.mService ==null) {
try{
thr.wait();
}catch(InterruptedException e) {
}
}
}
ActivityManagerService m = thr.mService;
mSelf = m;
ActivityThread at = ActivityThread.systemMain();
mSystemThread = at;
Context context = at.getSystemContext();
m.mContext = context;
m.mFactoryTest = factoryTest;
m.mMainStack =newActivityStack(m, context,true);
m.mBatteryStatsService.publish(context);
m.mUsageStatsService.publish(context);
synchronized(thr) {
thr.mReady =true;
thr.notifyAll();
}
m.startRunning(null,null,null,null);
returncontext;
}
......
}
public final class ActivityManagerService extends ActivityManagerNative
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
public static final Context main(int factoryTest) {
AThread thr = new AThread();
thr.start();
synchronized (thr) {
while (thr.mService == null) {
try {
thr.wait();
} catch (InterruptedException e) {
}
}
}
ActivityManagerService m = thr.mService;
mSelf = m;
ActivityThread at = ActivityThread.systemMain();
mSystemThread = at;
Context context = at.getSystemContext();
m.mContext = context;
m.mFactoryTest = factoryTest;
m.mMainStack = new ActivityStack(m, context, true);
m.mBatteryStatsService.publish(context);
m.mUsageStatsService.publish(context);
synchronized (thr) {
thr.mReady = true;
thr.notifyAll();
}
m.startRunning(null, null, null, null);
return context;
}
......
}
这个函数首先通过AThread线程对象来内部创建了一个ActivityManagerService实例,然后将这个实例保存其成员变量
mService中,接着又把这个ActivityManagerService实例保存在ActivityManagerService类的静态成员变
量mSelf中,最后初始化其它成员变量,就结束了。
Step
8. PackageManagerService.main
这个函数定义在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:
classPackageManagerService extends IPackageManager.Stub {
......
publicstaticfinal IPackageManager main(Context context, boolean factoryTest) {
PackageManagerService m = newPackageManagerService(context, factoryTest);
ServiceManager.addService("package", m);
returnm;
}
......
}
class PackageManagerService extends IPackageManager.Stub {
......
public static final IPackageManager main(Context context, boolean factoryTest) {
PackageManagerService m = new PackageManagerService(context, factoryTest);
ServiceManager.addService("package", m);
return m;
}
......
}
这个函数创建了一个PackageManagerService服务实例,然后把这个服务添加到ServiceManager中
去,ServiceManager是Android系统Binder进程间通信机制的守护进程,负责管理系统中的Binder对象,在创建这个
PackageManagerService服务实例时,会在PackageManagerService类的构造函数中开始执行安装应用程序的过程:
classPackageManagerServiceextendsIPackageManager.Stub {
......
publicPackageManagerService(Context context,booleanfactoryTest) {
......
synchronized(mInstallLock) {
synchronized(mPackages) {
......
File dataDir = Environment.getDataDirectory();
mAppDataDir = newFile(dataDir,"data");
mSecureAppDataDir = newFile(dataDir,"secure/data");
mDrmAppPrivateInstallDir= newFile(dataDir,"app-private");
......
mFrameworkDir = newFile(Environment.getRootDirectory(),"framework");
mDalvikCacheDir = newFile(dataDir,"dalvik-cache");
......
// Find base frameworks (resource packages without code).
mFrameworkInstallObserver = newAppDirObserver(
mFrameworkDir.getPath(), OBSERVER_EVENTS, true);
mFrameworkInstallObserver.startWatching();
scanDirLI(mFrameworkDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR,
scanMode | SCAN_NO_DEX, 0);
// Collect all system packages.
mSystemAppDir = newFile(Environment.getRootDirectory(),"app");
mSystemInstallObserver = newAppDirObserver(
mSystemAppDir.getPath(), OBSERVER_EVENTS, true);
mSystemInstallObserver.startWatching();
scanDirLI(mSystemAppDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
// Collect all vendor packages.
mVendorAppDir = newFile("/vendor/app");
mVendorInstallObserver = newAppDirObserver(
mVendorAppDir.getPath(), OBSERVER_EVENTS, true);
mVendorInstallObserver.startWatching();
scanDirLI(mVendorAppDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
mAppInstallObserver = newAppDirObserver(
mAppInstallDir.getPath(), OBSERVER_EVENTS, false);
mAppInstallObserver.startWatching();
scanDirLI(mAppInstallDir, 0, scanMode,0);
mDrmAppInstallObserver = newAppDirObserver(
mDrmAppPrivateInstallDir.getPath(), OBSERVER_EVENTS, false);
mDrmAppInstallObserver.startWatching();
scanDirLI(mDrmAppPrivateInstallDir, PackageParser.PARSE_FORWARD_LOCK,
scanMode, 0);
......
}
}
}
......
}
class PackageManagerService extends IPackageManager.Stub {
......
public PackageManagerService(Context context, boolean factoryTest) {
......
synchronized (mInstallLock) {
synchronized (mPackages) {
......
File dataDir = Environment.getDataDirectory();
mAppDataDir = new File(dataDir, "data");
mSecureAppDataDir = new File(dataDir, "secure/data");
mDrmAppPrivateInstallDir= new File(dataDir, "app-private");
......
mFrameworkDir = new File(Environment.getRootDirectory(), "framework");
mDalvikCacheDir = new File(dataDir, "dalvik-cache");
......
// Find base frameworks (resource packages without code).
mFrameworkInstallObserver = new AppDirObserver(
mFrameworkDir.getPath(), OBSERVER_EVENTS, true);
mFrameworkInstallObserver.startWatching();
scanDirLI(mFrameworkDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR,
scanMode | SCAN_NO_DEX, 0);
// Collect all system packages.
mSystemAppDir = new File(Environment.getRootDirectory(), "app");
mSystemInstallObserver = new AppDirObserver(
mSystemAppDir.getPath(), OBSERVER_EVENTS, true);
mSystemInstallObserver.startWatching();
scanDirLI(mSystemAppDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
// Collect all vendor packages.
mVendorAppDir = new File("/vendor/app");
mVendorInstallObserver = new AppDirObserver(
mVendorAppDir.getPath(), OBSERVER_EVENTS, true);
mVendorInstallObserver.startWatching();
scanDirLI(mVendorAppDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
mAppInstallObserver = new AppDirObserver(
mAppInstallDir.getPath(), OBSERVER_EVENTS, false);
mAppInstallObserver.startWatching();
scanDirLI(mAppInstallDir, 0, scanMode, 0);
mDrmAppInstallObserver = new AppDirObserver(
mDrmAppPrivateInstallDir.getPath(), OBSERVER_EVENTS, false);
mDrmAppInstallObserver.startWatching();
scanDirLI(mDrmAppPrivateInstallDir, PackageParser.PARSE_FORWARD_LOCK,
scanMode, 0);
......
}
}
}
......
}
这里会调用scanDirLI函数来扫描移动设备上的下面这五个目录中的Apk文件:
/system/framework
/system/app
/vendor/app
/data/app
/data/app-private
Step
9. ActivityManagerService.setSystemProcess
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
publicfinalclassActivityManagerServiceextendsActivityManagerNative
implementsWatchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
publicstaticvoidsetSystemProcess() {
try{
ActivityManagerService m = mSelf;
ServiceManager.addService("activity", m);
ServiceManager.addService("meminfo",newMemBinder(m));
if(MONITOR_CPU_USAGE) {
ServiceManager.addService("cpuinfo",newCpuBinder(m));
}
ServiceManager.addService("permission",newPermissionController(m));
ApplicationInfo info =
mSelf.mContext.getPackageManager().getApplicationInfo(
"android", STOCK_PM_FLAGS);
mSystemThread.installSystemApplicationInfo(info);
synchronized(mSelf) {
ProcessRecord app = mSelf.newProcessRecordLocked(
mSystemThread.getApplicationThread(), info,
info.processName);
app.persistent = true;
app.pid = MY_PID;
app.maxAdj = SYSTEM_ADJ;
mSelf.mProcessNames.put(app.processName, app.info.uid, app);
synchronized(mSelf.mPidsSelfLocked) {
mSelf.mPidsSelfLocked.put(app.pid, app);
}
mSelf.updateLruProcessLocked(app, true,true);
}
} catch(PackageManager.NameNotFoundException e) {
thrownewRuntimeException(
"Unable to find android system package", e);
}
}
......
}
public final class ActivityManagerService extends ActivityManagerNative
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
public static void setSystemProcess() {
try {
ActivityManagerService m = mSelf;
ServiceManager.addService("activity", m);
ServiceManager.addService("meminfo", new MemBinder(m));
if (MONITOR_CPU_USAGE) {
ServiceManager.addService("cpuinfo", new CpuBinder(m));
}
ServiceManager.addService("permission", new PermissionController(m));
ApplicationInfo info =
mSelf.mContext.getPackageManager().getApplicationInfo(
"android", STOCK_PM_FLAGS);
mSystemThread.installSystemApplicationInfo(info);
synchronized (mSelf) {
ProcessRecord app = mSelf.newProcessRecordLocked(
mSystemThread.getApplicationThread(), info,
info.processName);
app.persistent = true;
app.pid = MY_PID;
app.maxAdj = SYSTEM_ADJ;
mSelf.mProcessNames.put(app.processName, app.info.uid, app);
synchronized (mSelf.mPidsSelfLocked) {
mSelf.mPidsSelfLocked.put(app.pid, app);
}
mSelf.updateLruProcessLocked(app, true, true);
}
} catch (PackageManager.NameNotFoundException e) {
throw new RuntimeException(
"Unable to find android system package", e);
}
}
......
}
这个函数首先是将这个ActivityManagerService实例添加到ServiceManager中去托管,这样其它地方就可以通过
ServiceManager.getService接口来访问这个全局唯一的ActivityManagerService实例了,接着又通过调用
mSystemThread.installSystemApplicationInfo函数来把应用程序框架层下面的android包加载进来
,这里的mSystemThread是一个ActivityThread类型的实例变量,它是在上面的Step
7中创建的,后面就是一些其它的初始化工作了。
Step 10.
ActivityManagerService.systemReady
这个函数是在上面的Step
6中的ServerThread.run函数在将系统中的一系列服务都初始化完毕之后才调用的,它定义在frameworks/base
/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
publicfinalclassActivityManagerServiceextendsActivityManagerNative
implementsWatchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
publicvoidsystemReady(finalRunnable goingCallback) {
......
synchronized(this) {
......
mMainStack.resumeTopActivityLocked(null);
}
}
......
}
public final class ActivityManagerService extends ActivityManagerNative
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
public void systemReady(final Runnable goingCallback) {
......
synchronized (this) {
......
mMainStack.resumeTopActivityLocked(null);
}
}
......
}
这个函数的内容比较多,这里省去无关的部分,主要关心启动Home应用程序的逻辑,这里就是通过
mMainStack.resumeTopActivityLocked函数来启动Home应用程序的了,这里的mMainStack是一个
ActivityStack类型的实例变量。
Step 11.
ActivityStack.resumeTopActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中:
publicclassActivityStack {
......
finalbooleanresumeTopActivityLocked(ActivityRecord prev) {
// Find the first activity that is not finishing.
ActivityRecord next = topRunningActivityLocked(null);
......
if(next ==null) {
// There are no more activities! Let's just start up the
// Launcher...
if(mMainStack) {
returnmService.startHomeActivityLocked();
}
}
......
}
......
}
public class ActivityStack {
......
final boolean resumeTopActivityLocked(ActivityRecord prev) {
// Find the first activity that is not finishing.
ActivityRecord next = topRunningActivityLocked(null);
......
if (next == null) {
// There are no more activities! Let's just start up the
// Launcher...
if (mMainStack) {
return mService.startHomeActivityLocked();
}
}
......
}
......
}
这里调用函数topRunningActivityLocked返回的是当前系统Activity堆栈最顶端的Activity,由于此时还没有
Activity被启动过,因此,返回值为null,即next变量的值为null,于是就调用
mService.startHomeActivityLocked语句,这里的mService就是前面在Step
7中创建的ActivityManagerService实例了。
Step
12. ActivityManagerService.startHomeActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityManagerServcie.java文件中:
publicfinalclassActivityManagerServiceextendsActivityManagerNative
implementsWatchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
booleanstartHomeActivityLocked() {
......
Intent intent = newIntent(
mTopAction,
mTopData != null? Uri.parse(mTopData) :null);
intent.setComponent(mTopComponent);
if(mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {
intent.addCategory(Intent.CATEGORY_HOME);
}
ActivityInfo aInfo =
intent.resolveActivityInfo(mContext.getPackageManager(),
STOCK_PM_FLAGS);
if(aInfo !=null) {
intent.setComponent(newComponentName(
aInfo.applicationInfo.packageName, aInfo.name));
// Don't do this if the home app is currently being
// instrumented.
ProcessRecord app = getProcessRecordLocked(aInfo.processName,
aInfo.applicationInfo.uid);
if(app ==null|| app.instrumentationClass ==null) {
intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK);
mMainStack.startActivityLocked(null, intent,null,null,0, aInfo,
null,null,0,0,0,false,false);
}
}
returntrue;
}
......
}
public final class ActivityManagerService extends ActivityManagerNative
implements Watchdog.Monitor, BatteryStatsImpl.BatteryCallback {
......
boolean startHomeActivityLocked() {
......
Intent intent = new Intent(
mTopAction,
mTopData != null ? Uri.parse(mTopData) : null);
intent.setComponent(mTopComponent);
if (mFactoryTest != SystemServer.FACTORY_TEST_LOW_LEVEL) {
intent.addCategory(Intent.CATEGORY_HOME);
}
ActivityInfo aInfo =
intent.resolveActivityInfo(mContext.getPackageManager(),
STOCK_PM_FLAGS);
if (aInfo != null) {
intent.setComponent(new ComponentName(
aInfo.applicationInfo.packageName, aInfo.name));
// Don't do this if the home app is currently being
// instrumented.
ProcessRecord app = getProcessRecordLocked(aInfo.processName,
aInfo.applicationInfo.uid);
if (app == null || app.instrumentationClass == null) {
intent.setFlags(intent.getFlags() | Intent.FLAG_ACTIVITY_NEW_TASK);
mMainStack.startActivityLocked(null, intent, null, null, 0, aInfo,
null, null, 0, 0, 0, false, false);
}
}
return true;
}
......
}
函数首先创建一个CATEGORY_HOME类型的Intent,然后通过Intent.resolveActivityInfo函数向
PackageManagerService查询Category类型为HOME的Activity,这里我们假设只有系统自带的Launcher应用程
序注册了HOME类型的Activity(见packages/apps/Launcher2/AndroidManifest.xml文件):
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.launcher"
android:sharedUserId="@string/sharedUserId"
>
......
android:name="com.android.launcher2.LauncherApplication"
android:process="@string/process"
android:label="@string/application_name"
android:icon="@drawable/ic_launcher_home">
android:name="com.android.launcher2.Launcher"
android:launchMode="singleTask"
android:clearTaskOnLaunch="true"
android:stateNotNeeded="true"
android:theme="@style/Theme"
android:screenOrientation="nosensor"
android:windowSoftInputMode="stateUnspecified|adjustPan">
......
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.launcher"
android:sharedUserId="@string/sharedUserId"
>
......
android:name="com.android.launcher2.LauncherApplication"
android:process="@string/process"
android:label="@string/application_name"
android:icon="@drawable/ic_launcher_home">
android:name="com.android.launcher2.Launcher"
android:launchMode="singleTask"
android:clearTaskOnLaunch="true"
android:stateNotNeeded="true"
android:theme="@style/Theme"
android:screenOrientation="nosensor"
android:windowSoftInputMode="stateUnspecified|adjustPan">
......
因此,这里就返回com.android.launcher2.Launcher这个Activity了。由于是第一次启动这个Activity,接下
来调用函数getProcessRecordLocked返回来的ProcessRecord值为null,于是,就调用
mMainStack.startActivityLocked函数启动com.android.launcher2.Launcher这个
Activity了,这里的mMainStack是一个ActivityStack类型的成员变量。
Step 13.
ActivityStack.startActivityLocked
这个函数定义在frameworks/base/services/java/com/android/server/am/ActivityStack.java文件中
Step 14. Launcher.onCreate
这个函数定义在packages/apps/Launcher2/src/com/android/launcher2/Launcher.java文件中:
publicfinalclassLauncherextendsActivity
implementsView.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {
......
@Override
protectedvoidonCreate(Bundle savedInstanceState) {
......
if(!mRestoring) {
mModel.startLoader(this,true);
}
......
}
......
}
public final class Launcher extends Activity
implements View.OnClickListener, OnLongClickListener, LauncherModel.Callbacks, AllAppsView.Watcher {
......
@Override
protected void onCreate(Bundle savedInstanceState) {
......
if (!mRestoring) {
mModel.startLoader(this, true);
}
......
}
......
}
这里的mModel是一个LauncherModel类型的成员变量,这里通过调用它的startLoader成员函数来执行加应用程序的操作。
Step
15. LauncherModel.startLoader
这个函数定义在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
publicclassLauncherModelextendsBroadcastReceiver {
......
publicvoidstartLoader(Context context,booleanisLaunching) {
......
synchronized(mLock) {
......
// Don't bother to start the thread if we know it's not going to do anything
if(mCallbacks !=null&& mCallbacks.get() !=null) {
// If there is already one running, tell it to stop.
LoaderTask oldTask = mLoaderTask;
if(oldTask !=null) {
if(oldTask.isLaunching()) {
// don't downgrade isLaunching if we're already running
isLaunching = true;
}
oldTask.stopLocked();
}
mLoaderTask = newLoaderTask(context, isLaunching);
sWorker.post(mLoaderTask);
}
}
}
......
}
public class LauncherModel extends BroadcastReceiver {
......
public void startLoader(Context context, boolean isLaunching) {
......
synchronized (mLock) {
......
// Don't bother to start the thread if we know it's not going to do anything
if (mCallbacks != null && mCallbacks.get() != null) {
// If there is already one running, tell it to stop.
LoaderTask oldTask = mLoaderTask;
if (oldTask != null) {
if (oldTask.isLaunching()) {
// don't downgrade isLaunching if we're already running
isLaunching = true;
}
oldTask.stopLocked();
}
mLoaderTask = new LoaderTask(context, isLaunching);
sWorker.post(mLoaderTask);
}
}
}
......
}
这里不是直接加载应用程序,而是把加载应用程序的操作作为一个消息来处理。这里的sWorker是一个Handler,通过它的post方式把一个消息
放在消息队列中去,然后系统就会调用传进去的参数mLoaderTask的run函数来处理这个消息,这个mLoaderTask是LoaderTask
类型的实例,于是,下面就会执行LoaderTask类的run函数了。
Step 16. LoaderTask.run
这个函数定义在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
publicclassLauncherModelextendsBroadcastReceiver {
......
privateclassLoaderTaskimplementsRunnable {
......
publicvoidrun() {
......
keep_running: {
......
// second step
if(loadWorkspaceFirst) {
......
loadAndBindAllApps();
} else{
......
}
......
}
......
}
......
}
......
}
public class LauncherModel extends BroadcastReceiver {
......
private class LoaderTask implements Runnable {
......
public void run() {
......
keep_running: {
......
// second step
if (loadWorkspaceFirst) {
......
loadAndBindAllApps();
} else {
......
}
......
}
......
}
......
}
......
}
这里调用loadAndBindAllApps成员函数来进一步操作。
Step
17. LoaderTask.loadAndBindAllApps
这个函数定义在packages/apps/Launcher2/src/com/android/launcher2/LauncherModel.java文件中:
publicclassLauncherModelextendsBroadcastReceiver {
......
privateclassLoaderTaskimplementsRunnable {
......
privatevoidloadAndBindAllApps() {
......
if(!mAllAppsLoaded) {
loadAllAppsByBatch();
if(mStopped) {
return;
}
mAllAppsLoaded = true;
} else{
onlyBindAllApps();
}
}
......
}
......
}
public class LauncherModel extends BroadcastReceiver {
......
private class LoaderTask implements Runnable {
......
private void loadAndBindAllApps() {
......
if (!mAllAppsLoaded) {
loadAllAppsByBatch();
if (mStopped) {
return;
}
mAllAppsLoaded = true;
} else {
onlyBindAllApps();
}
}
......
}
......
}
由于还没有加载过应用程序,这里的mAllAppsLoaded为false,于是就继续调用loadAllAppsByBatch函数来进一步操作了。