java setrotation_Java:旋转图像

一种简单的方法,而无需使用如此复杂的draw语句:

//Make a backup so that we can reset our graphics object after using it.

AffineTransform backup = g2d.getTransform();

//rx is the x coordinate for rotation, ry is the y coordinate for rotation, and angle

//is the angle to rotate the image. If you want to rotate around the center of an image,

//use the image's center x and y coordinates for rx and ry.

AffineTransform a = AffineTransform.getRotateInstance(angle, rx, ry);

//Set our Graphics2D object to the transform

g2d.setTransform(a);

//Draw our image like normal

g2d.drawImage(image, x, y, null);

//Reset our graphics object so we can draw with it again.

g2d.setTransform(backup);

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