Nate..
6
我正在阅读你的问题的方式是你想以编程方式在地图上绘制多边形.为此,请参阅MapKit上的Apple文档.
您无需在MapKit贴图(MKMapView)上添加透明视图.您创建一个叠加对象,在本例中为MKPolygon.(在以下示例中,变量map将是MKMapView您将此代码放入的视图控制器所拥有的实例):
CLLocationCoordinate2D points[4];
points[0] = CLLocationCoordinate2DMake(41.000512, -109.050116);
points[1] = CLLocationCoordinate2DMake(41.002371, -102.052066);
points[2] = CLLocationCoordinate2DMake(36.993076, -102.041981);
points[3] = CLLocationCoordinate2DMake(36.99892, -109.045267);
MKPolygon* poly = [MKPolygon polygonWithCoordinates:points count:4];
poly.title = @"Colorado";
[map addOverlay:poly];
然后,如果要自定义叠加层的外观(颜色,笔触等),则MKMapViewDelegate在拥有该MKMapView对象的视图控制器中实现该协议,并提供以下实现mapView:viewForOverlay:
- (MKOverlayView *)mapView:(MKMapView *)mapView viewForOverlay:(id )overlay
{
if ([overlay isKindOfClass:[MKPolygon class]])
{
MKPolygonView* aView = [[[MKPolygonView alloc] initWithPolygon:(MKPolygon*)overlay] autorelease];
aView.fillColor = [[UIColor cyanColor] colorWithAlphaComponent:0.2];
aView.strokeColor = [[UIColor blueColor] colorWithAlphaComponent:0.7];
aView.lineWidth = 3;
return aView;
}
return nil;
}
当然,总是记得在接口构建器或代码(例如viewDidLoad)中实际将地图实例的委托分配给视图控制器(MKMapViewDelegate ).