剪刀 石头 布

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using WindowsFormsApp4;

namespace ConsoleApp1
{
    abstract class Base
    {
        public string Name { get; set; }
        public int Number { get; set; }
    }
    class Player : Base
    {
        public int Fist(string name)
        {
            Name = name;
            switch (name)
            {
                case "剪刀":
                    Number = 0;
                    break;
                case "石头":
                    Number = 1;
                    break;
                case "":
                    Number = 2;
                    break;
            }
            return Number;
        }
    }


    class Computer : Base
    {
        public int Fist()
        {
            var mapping = new string[] { "剪刀", "石头", "" };
            Number = new Random().Next(3);
            Name = mapping[Number];
            return Number;
        }
    }//end Computer
    public enum Result { Win, Lose, Draw }
    class Judge
    {
        public static Result Confirm(Player playerObj, Computer computerObj)
        {
            var delta = playerObj.Number - computerObj.Number;
            switch (delta)
            {
                case 0:
                    return Result.Draw;
                case -2:
                case 1:
                    return Result.Win;
                default:
                    return Result.Lose;
            }
        }
    }
    class Program
    {
        static void Main(string[] args)
        {
            while (true)
            {
                var playName = Console.ReadLine();
                Content(playName); 
            }
        }

        private static void Content(string playName)
        {
            var player = new Player();
            var computer = new Computer();
            var playerFist = player.Fist(playName);
            var computerFist = computer.Fist();
            var result = Judge.Confirm(player, computer);
            Console.WriteLine("玩家:{0},计算机:{1},结果:{2}",
                player.Name, computer.Name, result);
        }

//end Main
    }//end Program

    static class ObjectExt
    {
        public static void Write(this object obj)
        {
            Console.WriteLine(obj);
        }

        public static void Write<T>(this IEnumerable<T> obj)
        {
            foreach (var o in obj)
            {
                Console.WriteLine(o);
            }
        }
    }
}//end namespace

 

转载于:https://www.cnblogs.com/zhaoxianglong1987/p/7682197.html

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