Groovy 设计模式 -- 责任链模式

Chain of Responsibility Pattern

http://groovy-lang.org/design-patterns.html#_chain_of_responsibility_pattern

责任链模式, 将一类实现相同接口的对象,组织到一个列表中,

列表的执行中第一个对象开始, 并依此往后传递,直到某一个对象说我来对此次执行负责, 并终止链条的后续对象执行。

 

In the Chain of Responsibility Pattern, objects using and implementing an interface (one or more methods) are intentionally loosely coupled. A set of objects that implement the interface are organised in a list (or in rare cases a tree). Objects using the interface make requests from the first implementor object. It will decide whether to perform any action itself and whether to pass the request further down the line in the list (or tree). Sometimes a default implementation for some request is also coded into the pattern if none of the implementors respond to the request.

 

例子

class UnixLister { private nextInLine UnixLister(next) { nextInLine = next } def listFiles(dir) { if (System.getProperty('os.name') == 'Linux') { println "ls $dir".execute().text } else { nextInLine.listFiles(dir) } } } class WindowsLister { private nextInLine WindowsLister(next) { nextInLine = next } def listFiles(dir) { if (System.getProperty('os.name') == 'Windows XP') { println "cmd.exe /c dir $dir".execute().text } else { nextInLine.listFiles(dir) } } } class DefaultLister { def listFiles(dir) { new File(dir).eachFile { f -> println f } } } def lister = new UnixLister(new WindowsLister(new DefaultLister())) lister.listFiles('Downloads')

 

转载于:https://www.cnblogs.com/lightsong/p/8724328.html

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