EntityFramework实体更新操作

本文介绍了解决Entity Framework中因实体键重复导致的问题的方法。通过检查并更新已跟踪实体的状态,避免了“An object with the same key already exists in the ObjectStateManager”错误的发生。

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  Error Info:“An object with the same key already exists in the ObjectStateManager. The ObjectStateManager cannot track multiple objects with the same key”.

Explanation:

You must check if an entity with the same key is already tracked by the context and modify that entity instead of attaching the current one.

The code should be wrighten like this:

public override void Update(T entity) where T : IEntity {
    if (entity == null) {
        throw new ArgumentException("Cannot add a null entity.");
    }

    var entry = _context.Entry<T>(entity);

    if (entry.State == EntityState.Detached) {
        var set = _context.Set<T>();
        T attachedEntity = set.Find(entity.Id);  // You need to have access to key

        if (attachedEntity != null) {
            var attachedEntry = _context.Entry(attachedEntity);
            attachedEntry.CurrentValues.SetValues(entity);
        } else {
            entry.State = EntityState.Modified; // This should attach entity
        }
    }
}  

 

转载于:https://www.cnblogs.com/super86/archive/2013/03/08/2950742.html

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