reicast android 最新,reicast-emulator

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reicast

reicast is a multi-platform Sega Dreamcast emulator.

This is a developer-oriented resource, if you just want bins head over to http://reicast.com/

For development discussion, join #reicast in freenode

or stop by the reicast Discord server

Rebranding/(hard)forks

If you are interested into further porting/adapting/whatever, please do not fork off.

We hate that. Really.

Let's try to keep everything under a single project :)

Submitting Issues

Please take a moment to search the open issues for one similar to yours and add your info to it.

If you cannot find a similar issue, click the 'New Issue' button and make sure to fill out the form.

Please Note:

Duplicate issues may be closed with a link to the existing issue.

Bugs that do not include a form may be closed until it is filled out.

Contributing

For small/one-off fixes, a PR from a GitHub fork is alright.

For longer term collaboration, we prefer to use namespaced branches in the form of / in the main repo.

Before you work on something major, make sure to check the issue tracker to coordinate with other contributors, and open an issue to get feedback before doing big changes/PRs. It is always polite to check the history of the code you're working on and collaborate with the people that have worked on it. You can introduce yourself in Meet the team.

Everything goes to master via PRs. Test builds are run automatically for both internal and external PRs, and generally should pass unless there's a really good reason for breakage.

Please understand that the code you submit will be licensed under BSD3, unless you specify otherwise. We no longer require a CLA.

If you are looking for somewhere to start, look for issues marked good first issue or help wanted

Supporting the project / donations

Well, glad you liked the project so far! We want to switch to a "donation-driven-development" model so that we are not forced to pay out of out pockets for the project costs, and so that contributors can have a source of income to cover food and housing costs.

We accept monetary donations via bountysource at https://salt.bountysource.com/teams/reicast or IBAN transfers to CH65 0070 0110 0052 6460 1, Stefanos Kornilios Mitsis Poiitidis, 8005 Zürich. Please note that IBAN donations will appear as Anonymous for now.

You can also directly add bounties to tickets that are of interest to you at https://www.bountysource.com/teams/reicast, though supporting the project via a small monthly donation is preffered. Every $5 helps.

We will use the donations to cover administrative and hosting costs (~$100/mo), buy hardware and to sponsor development & testing.

If you want to do hardware or other non-monetary donations, please contact donations@reicast.com.

Please help us to make this project self-sustainable.

Thank you for your support!

Notable Donors

Twinaphex / RetroArch Team - introduced us to bountysource, has sponsored the development of a few tickets

anothername99 - First bounty not posted by RA

Raco Centrente - First donation from a 3rd party

(And, of course, all the people that have worked pro-bono over the past 20 years. That is priceless. Thank you!)

Building for Android

Tools required:

Latest Android SDK

NDK r8b or newer

If are not using r9c+, comment the "NDK_TOOLCHAIN_VERSION := 4.8" in shell/android/jni/Application.mk and shell/android/xperia/jni/Application.mk

Android 5.0.1 (API 21) & Android 2.3.1 (API 9)

note that API 9 is hidden (you must check to show obsolete in SDK manager)

Ant

From project root directory:

export ANDROID_NDK=/ # Type the full path to your NDK here

cd shell/android/

android update project -p . --target "android-21"

ant debug

Building for iOS / MacOS

Using Xcode

Requirements:

From project root directory:

iOS (currently broken)

Mac

cd reicast-emulator/reicast/apple/emulator-ios

cd reicast-emulator/reicast/apple/emulator-osx

xcodebuild -configuration Release

Or open the workspace reicast-emulator/reicast/apple/reicast.xcworkspace in Xcode, choose the target, and press Command + B to build.

Using Cmake

Requirements:

A Mac

Command line build tools (no Xcode needed): xcode-select --install

Or install the Latest Xcode

Cmake command line tool: brew install cmake

From project root directory:

rm -rf build && mkdir build && cmake -S. -B./build && make -C build -j4

Change -j4 to the number of CPU cores you have for the best performance. So for example if you have an 8 core/16 thread processor, use -j8 though you can experiment with a higher or lower number and see what builds the fastest on your machine.

The app bundle will be located at ./build/Reicast.app

Building for Linux

Using traditional make

Requirements:

build-essential

libasound2

libegl1-mesa-dev

libgles2-mesa-dev

libasound2-dev

mesa-common-dev

libgl1-mesa-dev

libudev-dev

libpulse-dev (optional for using Pulseaudio)

From project root directory:

cd reicast/linux

# if you wish to use Pulseaudio, uncomment the following line

# export USE_PULSEAUDIO=1

make

Using snap

Refer to our snap README

Translations

New and updated translations are always appreciated!

All we ask is that you not use “regional” phrases that may not be generally understood.

Translations can be submitted as a pull request

Development/Beta versions

Platform

Status

Downloads

4699ebf682e91e7d74be96cc45493ac1.png iOS

d082ed2fb1bdeeef.svg?token=39zhSBFh-b9YVJw8q91omw

TODO

1edb09082fa6cc64f97b103c51fb4f9f.png Linux

master

TODO

878e62aab5a3983dab09c75b8f65d2bc.png OSX

TODO

TODO

Additional builds (iOS & android) can be found at angelxwind's buildbot and Random Stuff "Daily/Nightly/Testing" PPA (for Ubuntu).

Other Testing

Devices tested by the reicast team:

Apple iPhone 4 GSM Rev0 (N90AP)

Apple iPhone 4 CDMA (N92AP)

Apple iPod touch 4 (N81AP)

Apple iPod touch 3G (N18AP)

Apple iPhone 3GS (N88AP)

Apple iPhone 5s

Apple iPad 3

Sony Xperia X10a (es209ra)

Amazon Kindle Fire HD 7 (tate-pvt-08)

Nvidia Shield portable

Nvidia Shield tablet

Samsung Galaxy Note 4

LG Nexus 5

LG Nexus 5X

Asus Nexus 7 (2013)

Team

You can check the currently active committers on the pretty graphs page

The original reicast team consisted of drk||Raziel (mostly just writing code),

PsyMan (debugging/testing and everything else) and a little bit of gb_away

Special thanks

In previous iterations a lot of people have worked on this, notably David

Miller (aka, ZeZu), the nullDC team, friends from #pcsx2 and all over the world :)

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