public
static
class
Sys
{
// Fields
private static Random randObj = new Random();
// Methods
public static int Random()
{
int num = Environment.TickCount + randObj.Next();
return (((num = (num * 0x343fd ) + 0x269ec3 ) >> 0x10 ) & 0x7fff );
}
}
{
// Fields
private static Random randObj = new Random();
// Methods
public static int Random()
{
int num = Environment.TickCount + randObj.Next();
return (((num = (num * 0x343fd ) + 0x269ec3 ) >> 0x10 ) & 0x7fff );
}
}