1. axSceneControl为三维地图容器AxSceneControl对象
IEnvelope pEnvelope = axSceneControl.Scene.Extent;
IPoint point = new PointClass();
point.X =500.12;
point.Y =400.25;
IPoint pTaget = new PointClass();
pTaget = point;
pTaget.Z = 2000;
IPoint pObserver = new PointClass();
pObserver.X = point.X;
pObserver.Y = point.Y;
pObserver.Z = 10000;
ICamera pCamera = axSceneControl.Camera;
pCamera.Azimuth=90;//观察角度为90度
pCamera.Target = pTaget;//目标点
pCamera.Observer = pObserver;//观察点