在发布产品程序包时,往往需要对程序文件进行编码检查,写了一个可以批量修改文件编码格式的辅助工具,希望对有同样需求的童鞋有帮助。
1.程序界面:
2.核心代码:
/// <summary>
/// 取得文件编码方式
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public Encoding GetFileEncode(string path)
{
FileStream fileStream = File.Open(path, FileMode.Open, FileAccess.ReadWrite);
var buffer = new byte[fileStream.Length];
if (buffer.Length <= 0 || buffer[0] < 239)
return Encoding.Default;
if (buffer[0] == 239 && buffer[1] == 187 && buffer[2] == 191)
return Encoding.UTF8;
if (buffer[0] == 254 && buffer[1] == byte.MaxValue)
return Encoding.BigEndianUnicode;
if (buffer[0] == byte.MaxValue && buffer[1] == 254)
return Encoding.Unicode;
return Encoding.Default;
}
/// <summary>
/// 取得文件编码方式
/// </summary>
/// <param name="buffer"></param>
/// <returns></returns>
private Encoding GetEncode(byte[] buffer)
{
if (buffer.Length <= 0 || buffer[0] < 239)
return Encoding.Default;
if (buffer[0] == 239 && buffer[1] == 187 && buffer[2] == 191)
return Encoding.UTF8;
if (buffer[0] == 254 && buffer[1] == byte.MaxValue)
return Encoding.BigEndianUnicode;
if (buffer[0] == byte.MaxValue && buffer[1] == 254)
return Encoding.Unicode;
return Encoding.Default;
}
/// <summary>
/// 按指定编码方式读取文本
/// </summary>
/// <param name="buffer"></param>
/// <param name="encoding"></param>
/// <returns></returns>
private string GetTxt(byte[] buffer, Encoding encoding)
{
if (Equals(encoding, Encoding.UTF8))
return encoding.GetString(buffer, 3, buffer.Length - 3);
if (Equals(encoding, Encoding.BigEndianUnicode) || Equals(encoding, Encoding.Unicode))
return encoding.GetString(buffer, 2, buffer.Length - 2);
return encoding.GetString(buffer);
}
/// <summary>
/// 读取文本(自适应编码方式)
/// </summary>
/// <param name="buffer"></param>
/// <returns></returns>
private string GetTxt(byte[] buffer)
{
return GetTxt(buffer, GetEncode(buffer));
}
/// <summary>
/// 写入文本
/// </summary>
/// <param name="filepath">写入文件</param>
/// <param name="body">写入内容</param>
/// <param name="encoding">编码方式</param>
private void WriteTxt(string filepath, string body, Encoding encoding)
{
if (File.Exists(filepath))
File.Delete(filepath);
byte[] bytes = encoding.GetBytes(body);
FileStream fileStream = File.Open(filepath, FileMode.CreateNew, FileAccess.Write);
if (Equals(encoding, Encoding.UTF8))
{
fileStream.WriteByte(239);
fileStream.WriteByte(187);
fileStream.WriteByte(191);
}
else if (Equals(encoding, Encoding.BigEndianUnicode))
{
fileStream.WriteByte(254);
fileStream.WriteByte(byte.MaxValue);
}
else if (Equals(encoding, Encoding.Unicode))
{
fileStream.WriteByte(byte.MaxValue);
fileStream.WriteByte(254);
}
fileStream.Write(bytes, 0, bytes.Length);
fileStream.Flush();
fileStream.Close();
fileStream.Dispose();
}
3. 程序源码下载