如果你乐意,当然可以使用强大的第三方类库Json.Net中的JObject类解析复杂Json字串 。
我不太希望引入第三方类库,所以在.Net内置类JavaScriptSerializer.DeserializeObject的基础上做了一些封装,可以方便的读取复杂json中的内容,而无需专门定义对应的类型。
等不及看的,直接下载源码: JsonObject.7z (2013-08-29更新,第三版)
代码实例:
namespace JsonUtils { class Program { static void Main(string[] args) { string json = "{errNo:0,data:[{id:100,name:'jack'},{id:101,name:'tom',info:{birthday:'1989-6-5'}}]} "; JsonObject value = JsonObject.Parse(json); Console.Write(value["data"][1]["info"]["birthday"].Text()); Console.Read(); } } }
封装的类:
using System; using System.Collections.Generic; using System.Text; using System.Web.Script.Serialization; namespace JsonUtils { public class JsonObject { /// <summary> /// 解析JSON字串 /// </summary> public static JsonObject Parse(string json) { var js = new JavaScriptSerializer(); object obj = js.DeserializeObject(json); return new JsonObject() { Value = obj }; } /// <summary> /// 取对象的属性 /// </summary> public JsonObject this[string key] { get { var dict = this.Value as Dictionary<string, object>; if (dict != null && dict.ContainsKey(key)) { return new JsonObject { Value = dict[key] }; } return new JsonObject(); } } /// <summary> /// 取数组 /// </summary> public JsonObject this[int index] { get { var array = this.Value as object[]; if (array != null && array.Length > index) { return new JsonObject { Value = array[index] }; } return new JsonObject(); } } /// <summary> /// 将值以希望类型取出 /// </summary> public T GetValue<T>() { return (T)Convert.ChangeType(Value, typeof(T)); } /// <summary> /// 取出字串类型的值 /// </summary> public string Text() { return Convert.ToString(Value); } /// <summary> /// 取出数值 /// </summary> public double Number() { return Convert.ToDouble(Value); } /// <summary> /// 取出整型 /// </summary> public int Integer() { return Convert.ToInt32(Value); } /// <summary> /// 取出布尔型 /// </summary> public bool Boolean() { return Convert.ToBoolean(Value); } /// <summary> /// 值 /// </summary> public object Value { get; private set; } /// <summary> /// 如果是数组返回数组长度 /// </summary> public int Length { get { var array = this.Value as object[]; if (array != null) { return array.Length; } return 0; } } } }