最近对OC中的图像比较感兴趣。随手搞得一个类似验证码的demo。直接贴代码了。
小demo中的VerificationCodeView是继承自UIView的,所以需要用到的时候,可以直接定义一个UIView,addSubviews就可以了。还是挺方便的。哈哈?
小demo中的#define kCharCount 表示显示几个验证字符的。这个自己可以根据自己的需要自己定义。
小弟刚接触图像绘制,不足之处,余生请多指教
Life-long learning ...
#define kRandomColor [UIColor colorWithRed:arc4random() % 256 / 256.0 green:arc4random() % 256 / 256.0 blue:arc4random() % 256 / 256.0 alpha:1.0];
#define kLineCount 6
#define kLineWidth 1.0
#define kCharCount 6
#define kFontSize [UIFont systemFontOfSize:arc4random() % 5 + 15]
@implementation VerificationCodeView
@synthesize verificationCodeStr,verificationCodeArray;
- (instancetype)initWithFrame:(CGRect)frame
{
if (self = [super initWithFrame:frame]) {
self.layer.cornerRadius = 5.0;
self.layer.masksToBounds = YES;
self.backgroundColor = kRandomColor;
//显示一个随机验证码
[self changeCaptcha];
}
return self;
}
//获取验证码
-(void)changeCaptcha
{
self.verificationCodeArray = [[NSArray alloc] initWithObjects:@"0",@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"A",@"B",@"C",@"D",@"E",@"F",@"G",@"H",@"I",@"J",@"K",@"L",@"M",@"N",@"O",@"P",@"Q",@"R",@"S",@"T",@"U",@"V",@"W",@"X",@"Y",@"Z",@"a",@"b",@"c",@"d",@"e",@"f",@"g",@"h",@"i",@"j",@"k",@"l",@"m",@"n",@"o",@"p",@"q",@"r",@"s",@"t",@"u",@"v",@"w",@"x",@"y",@"z",nil];
NSMutableString *getStr = [[NSMutableString alloc] initWithCapacity:kCharCount];
self.verificationCodeStr = [[NSMutableString alloc] initWithCapacity:kCharCount];
for(int i = 0; i < kCharCount; i++)
{
NSInteger index = arc4random() % ([self.verificationCodeArray count] - 1);
getStr = [self.verificationCodeArray objectAtIndex:index];
self.verificationCodeStr = (NSMutableString *)[self.verificationCodeStr stringByAppendingString:getStr];
}
}
-(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{
//切换验证码
[self changeCaptcha];
//setNeedsDisplay调用drawRect方法来实现view的绘制
[self setNeedsDisplay];
}
- (void)drawRect:(CGRect)rect {
[super drawRect:rect];
self.backgroundColor = kRandomColor;
//获得要显示验证码字符串,根据长度,计算每个字符显示的大概位置
NSString *text = [NSString stringWithFormat:@"%@",self.verificationCodeStr];
CGSize cSize = [@"S" sizeWithAttributes:@{NSFontAttributeName:[UIFont systemFontOfSize:20]}]; int width = rect.size.width / text.length - cSize.width;
int height = rect.size.height - cSize.height;
CGPoint point;
//依次绘制每一个字符,可以设置显示的每个字符的字体大小、颜色、样式等
float pX, pY;
for (int i = 0; i < text.length; i++)
{
pX = arc4random() % width + rect.size.width / text.length * i;
pY = arc4random() % height;
point = CGPointMake(pX, pY);
unichar c = [text characterAtIndex:i];
NSString *textC = [NSString stringWithFormat:@"%C", c];
[textC drawAtPoint:point withAttributes:@{NSFontAttributeName:kFontSize}];
}
//调用drawRect:之前,系统会向栈中压入一个CGContextRef,调用UIGraphicsGetCurrentContext()会取栈顶的CGContextRef
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineWidth(context, kLineWidth);
//绘制干扰的彩色直线
for(int i = 0; i < kLineCount; i++)
{
UIColor *color = kRandomColor;
CGContextSetStrokeColorWithColor(context, [color CGColor]);
//设置线的起点
pX = arc4random() % (int)rect.size.width;
pY = arc4random() % (int)rect.size.height;
CGContextMoveToPoint(context, pX, pY);
//设置线终点
pX = arc4random() % (int)rect.size.width;
pY = arc4random() % (int)rect.size.height;
CGContextAddLineToPoint(context, pX, pY);
//画线
CGContextStrokePath(context);
}
}
小弟,稍后会将源文件传到GitHub上。