Always override hashCode when you override equals

A good hash funcation tends to produce unequal hash codes for unequal objects. This is exactly what is meant by the third provision of the hashCode contract. Ideally, a hash function should distribute any reasonable collection of unequal instances uniformly across all possible hash values. Achieving this ideal can be difficult. Luckily it's not too difficult to achieve a fair approximation. Here is a simple recipe:

1. Store some constant nonzero value, say, 17, in an int variable called result.

2. For each significant field f in your object (each field taken into account by the equals method, that is), do the following:

    a. Compute an int hash code c for the field:

        1) If the field is a boolean, compute (f ? 1 : 0).

        2) If the field is a byte, char, short, or int, compute (int)f.

        3) If the field a long, compute (int) (f ^ (f>>>32)).

        4) If the field a float, compute Float.floatToIntBits(f).

        5) If the field a double, compute Double.doubleToLongBits(f), and then ahsh the resulting long as int step 3).

        6) If the field is an object reference and this class's equals method compares the field by recursively invoking equals, recursively invoke hashCode on the field. If a more complex comparison is required, compute a "canonical representation" for this field and invoke hashCode on the canonical representation. If the value of the field is null, return 0 (or some other constant, but 0 is traditional).

        7) If the field is an array, treat it as if each element were a separate field. That is compute a hash code for each significant element by applying these rules recursively, and combine these values per setp 2.b. If every element in an array field is significant, you can use one of the Arrays.hashCode methods added in release 1.5.
              
        
    b. Combine the hash code c computed in step 2.a into result as follows:
        result = 31 * result + c;

3. Return result.

4. When you are finished writing the hashCode method, ask yourself whether equal instances have equal hash codes. Write unit tests to verify your intuition! If equal instances have unequal hash codes, figure out why and fix the problem.


You may exclude redundant fields from the hash code computation. In other words, you may ignore any field whose value can be computed from fields included in the computation. You must exclude any fields that are not used in equals comparisons, or you risk violating the second provision of the hashCode contract.
     
A nonzero initial value is used in step 1 so the hash value will be affected by initial fields whose hash value, as computed in step 2.a, is zero. If zero were used
as the initial value in step 1, the overall hash value would be unaffected by any such initial fields, which could increase collisions. The value 17 is arbitrary.
     
The multiplication in step 2.b makes the result depend on the order of the fields, yielding a much better hash function if the class has multiple similar fields.
For example, if the multiplication were omitted from a String hash function, all anagrams would have identical hash codes. The value 31 was chosen because it is
an odd prime. If it were even and the multiplication overflowed, information would be lost, as multiplication by 2 is equivalent to shifting. The advantage of
using a prime is less clear, but it is traditional. A nice property of 31 is that the multiplication can be replaced by a shift and a subtraction for better performance:
31 * i == (i << 5) - i. Modern VMs do this sort of optimization automatically.

转载于:https://www.cnblogs.com/ouxingning/archive/2012/04/28/overriding_hashcode_method.html

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