public Thread_Time thread_Time ;
private int time = 8;
final Handler handler = new Handler(){
public void handleMessage(Message msg){
switch (msg.what) {
case 1:
time--;
timeview.setText("" + time);
if(time == 0){
winOrLose(butID,computerID); //2个ID比较
timeview.setText("" + time);
thread_Time.setFlag(false);
}
if(time<0){
time = 0;
timeview.setText("" + time);
}
break;
default:
break;
}
}
};
public void onCreate(Bundle savedInstanceState) {
requestWindowFeature(Window.FEATURE_NO_TITLE);
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
//启动线程
thread_Time = new Thread_Time(GameActivity.this);
thread_Time.start();
}
public class Thread_Time extends Thread{
GameActivity GA = new GameActivity();
public boolean flag = true;
public void setFlag(boolean flag) {
this.flag = flag;
}
public Thread_Time(GameActivity GA) {
this.GA = GA;
}
public void run(){
while(flag){
try{
Thread.sleep(1000); // sleep 1000ms
Message message = new Message();
message.what = 1;
GA.handler.sendMessage(message);
}catch (Exception e) {
e.printStackTrace();
}
}
}
}