WinForm--(控件的拖拽和跟随鼠标移动)

实现控件的拖拽和跟随鼠标移动

图1(拖拽):

 

图2(鼠标点击移动):

代码:

namespace TestSelect
{
    public partial class DragForm : Form
    {
        public DragForm()
        {
            InitializeComponent();
        }
        private void DragForm_Load(object sender, EventArgs e)
        {
            label1.MouseDown += new MouseEventHandler(mouseDown);
            label2.MouseDown += new MouseEventHandler(mouseDown);
            label3.MouseDown += new MouseEventHandler(mouseDown);

            this.panel2.DragEnter += new DragEventHandler(panelDragEnter);
            this.panel2.DragDrop += new DragEventHandler(panelDragDrop);
        }
        //鼠标按下事件,为拖放操作做准备
        void mouseDown(object sender, MouseEventArgs e)
        {
            DoDragDrop(sender, DragDropEffects.Move);
        }

        //当拖拽控件到容器上时发生
        private void panelDragEnter(object sender, DragEventArgs e)
        {

            object data = e.Data.GetData(typeof(Label));
            if (data != null)
            {
                e.Effect = DragDropEffects.Move;
            }
            else
            {
                e.Effect = DragDropEffects.None;
            }
        }

        //当完成拖拽操作时发生
        private void panelDragDrop(object sender, DragEventArgs e)
        {
            object data = e.Data.GetData(typeof(Label));
            Panel bpl = (Panel)sender;
            //在panel2中按鼠标位置移动标签

            foreach (Label btn in this.panel1.Controls)
            {
                if (data == btn)
                {
                    Label lb = new Label();
                    lb.Text = btn.Text;
                    lb.BackColor = System.Drawing.Color.White;
                    bpl.Controls.Add(lb);//添加标签
                    lb.Left = Control.MousePosition.X-this.Location.X ;
                    lb.BorderStyle = BorderStyle.FixedSingle;
                    lb.MouseDown += new MouseEventHandler(lable_MouseDown);
                    lb.MouseUp += new MouseEventHandler(lable_MouseUp);
                    lb.MouseMove += new MouseEventHandler(lable_MouseMove);
                 
                }
            }
        }
        //鼠标移动窗体移动
        private bool isMouseDown = false;
        private Point lableLocation;     //lable的location
        private Point mouseOffset;      //鼠标的按下位置
        private void lable_MouseDown(object sender, MouseEventArgs e)
        {

            if (e.Button == MouseButtons.Left)
            {
                isMouseDown = true;
                lableLocation = ((Label)sender).Location;
                mouseOffset = Control.MousePosition;
            }

        }

        private void lable_MouseUp(object sender, MouseEventArgs e)
        {
            isMouseDown = false;
        }

        private void lable_MouseMove(object sender, MouseEventArgs e)
        {
            int _x = 0;
            int _y = 0;
            if (isMouseDown)
            {
                Point pt = Control.MousePosition;
                _x = mouseOffset.X - pt.X;
                _y = mouseOffset.Y - pt.Y;
                ((Label)sender).Location = new Point(lableLocation.X - _x, lableLocation.Y -_y);
            }

        }
    }
}

顺便附上一张刻度图(一格子一个像素):

 

转载于:https://www.cnblogs.com/guo-pc31/p/3656013.html

  • 1
    点赞
  • 3
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值