参见MSDN中的一段:
The FD_WRITE network event is handled slightly differently. An FD_WRITE network event is recorded when a socket is first connected with connect/ WSAConnect or accepted with accept/ WSAAccept, and then after a send fails with WSAEWOULDBLOCK and buffer space becomes available. Therefore, an application can assume that sends are possible starting from the first FD_WRITE network event setting and lasting until a send returns WSAEWOULDBLOCK. After such a failure the application will find out that sends are again possible when an FD_WRITE network event is recorded and the associated event object is set.
参考http://blog.csdn.net/strikebone/article/details/1765839这篇文章,如下解释:
首先,Winsock 异常 WSAEWOULDBLOCK (WSAGetLastError) 的意思是 Output Buffer 已经满了,无法再写入数据。确切的说它其实不算是个错误,出现这种异常的绝大部分时候其实都不存在 Output Buffer 已满情况,而是处于一种“忙”的状态,而这种“忙”的状态还很大程度上是由于接收方造成的。意思就是你要发送的对象,对方收的没你发的快或者对方的接受缓冲区已被填满,所以就返回你一个“忙”的标志,而这时你再发多少数据都没任何意义,所以系统就返回 WSAEWOULDBLOCK 异常通知你。
那么,该怎么办呢?网上有很多朋友的做法是遇到这种情况就 Sleep 一段时间,一般短暂停顿后 Output Buffer 就空出来了,那就又可以继续发送了。推荐的方法:根据 MSDN 文档所示,当出现 WSAEWOULDBLOCK 异常后直到空出 Output Buffer 时,系统会发送一个 FD_WRITE 给发送方。我们完全可以在等收到 FD_WRITE 消息后再重新发送从出现异常开始的数据包即可(该包需要全部重新发送)。
至此,该问题结案。最后顺便提一下:FD_WRITE 消息会在至少三钟情况下出现,而上面只是其中的一种,所以我建议给 Socket 做个标志判断以便于规范性。
客户端可能的实现如下:
static BOOL ComWrite(PSFTHREAD pSFThread, size_t length, int type, size_t bufsize, void *buf, WCHAR *fname) { BOOL bRet; PSENDLOG_PRIVATE_DATA ses = (PSENDLOG_PRIVATE_DATA)pSFThread->privateData; PSMON_ENV pEnv = pSFThread->pEnv; DWORD dwEvent; WSANETWORKEVENTS nEvents; int nRet; size_t send_size = 0; size_t read_size = 0; HANDLE fd; char *fileBuf = NULL; DWORD fileSize; DWORD rBytes; HANDLE hEvents[] = { GET_EXIT_EVENT(pEnv), ses->socEvent }; // Parameter check if(type >= SFCOM_INPUTTYPE_TAILNUM){ return FALSE; } if(bufsize == 0){ bufsize = length; } if(type == SFCOM_INPUTTYPE_FILE){ fd = CreateFile(fname, GENERIC_READ | GENERIC_WRITE, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL); if(fd == INVALID_HANDLE_VALUE){ SFERRLOG(); return FALSE; } fileSize = GetFileSize(fd, NULL); if(fileSize == -1){ goto Cleanup; }else if(fileSize == 0){ // File empty goto Cleanup; } fileBuf = (char*)malloc(fileSize); if(fileBuf == NULL){ goto Cleanup; } bRet = ReadFile(fd, fileBuf, fileSize, &rBytes, NULL); if(!bRet || rBytes != fileSize){ goto Cleanup; } buf = fileBuf; } size_t length_remained = length; while(1){ nRet = send(ses->soc, (char*)buf + send_size, (int)min(length_remained, SFCOM_TCP_SEND_MAX_SIZE), 0); if(nRet == SOCKET_ERROR){ if(WSAGetLastError() != WSAEWOULDBLOCK){ // Error SFCOMDBGOUT("Error occured:%d\n", WSAGetLastError()); goto Cleanup; } // WSAEWOULDBLOCK WaitForMultipleObjects FD_WRITE SFCOMDBGOUT("ComWrite send WSAEWOULDBLOCK"); }else{ if(nRet <= length_remained) length_remained -= nRet; send_size += nRet; SFCOMDBGOUT("send %dbytes(total %dbytes)\n", nRet, send_size); if(send_size == length){ return TRUE; }else if(send_size < length){ continue; } } dwEvent = WaitForMultipleObjects(2, hEvents, FALSE, INFINITE); if(dwEvent == WAIT_OBJECT_0){ // Exit thread event. ses->exitEventFlag = TRUE; goto Cleanup; }else if(dwEvent == WAIT_OBJECT_0 + 1){ // Socket event. nRet = WSAEnumNetworkEvents(ses->soc, ses->socEvent, &nEvents); if(nRet == SOCKET_ERROR){ // Error SFCOMDBGOUT("ComWrite Error occured:%d\n", WSAGetLastError()); goto Cleanup; } if(nEvents.lNetworkEvents & FD_CLOSE){ // FD_CLOSE SFCOMDBGOUT("ComWrite FD_CLOSE\n"); goto Cleanup; } if((nEvents.lNetworkEvents & FD_WRITE) && (nEvents.iErrorCode[FD_WRITE_BIT] == 0)){ continue; }else{ goto Cleanup; } }else if(dwEvent == WAIT_TIMEOUT){ // Timeout SFCOMDBGOUT("ComWrite WAIT_TIMEOUT\n"); goto Cleanup; }else{ // Error SFCOMDBGOUT("ComWrite WAIT_FAILED\n"); goto Cleanup; } } return TRUE; Cleanup: if(type == SFCOM_INPUTTYPE_FILE){ CloseHandle(fd); if(fileBuf != NULL){ free(fileBuf); } } ComClose(ses); return FALSE; }