design pattern notes [7] - state,strategy,memento,mediator,and iterator

State allows the object alter its behavior when its internal state changes. This pattern avoids large, multipart conditional statements. It also introduces more classes.
The transition between states is implemented in the subclasses of State.

I think strategy is like visitor. Review it!

The memento does not break encapsulation. It stores snapshot of internal states of an Originator so that the Originator can restore its previous state when a caretaker lets it do that. The caretaker does not know how the memento save Originator's state. It just requests the Originator to store states to or restore states from the memento respectively. The memento simplifies the Originator although sometimes it is expensive.

Mediator encapsulates how a set of objects interact. It promotes loose coupling by keeping objects from referring to each other explicitly.  It is amazing to find that c++ begins to behave like that most of c source codes do.
It centralizes CONTROL!

Iterator provides a way to access an aggregate object sequentially without exposing its underlying representation.

转载于:https://www.cnblogs.com/hanhuilee/archive/2012/12/24/5221407.html

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值