代码
using
System;
using System.Net;
using System.IO;
using System.Text;
using System.Threading;
public class RequestState
{
// This class stores the State of the request.
const int BUFFER_SIZE = 1024 ;
public StringBuilder requestData;
public byte [] BufferRead;
public HttpWebRequest request;
public HttpWebResponse response;
public Stream streamResponse;
public RequestState()
{
BufferRead = new byte [BUFFER_SIZE];
requestData = new StringBuilder( "" );
request = null ;
streamResponse = null ;
}
}
class HttpWebRequest_BeginGetResponse
{
public static ManualResetEvent allDone = new ManualResetEvent( false );
const int BUFFER_SIZE = 1024 ;
const int DefaultTimeout = 2 * 60 * 1000 ; // 2 minutes timeout
// Abort the request if the timer fires.
private static void TimeoutCallback( object state, bool timedOut) {
if (timedOut) {
HttpWebRequest request = state as HttpWebRequest;
if (request != null ) {
request.Abort();
}
}
}
static void Main()
{
try
{
// Create a HttpWebrequest object to the desired URL.
HttpWebRequest myHttpWebRequest = (HttpWebRequest)WebRequest.Create( " http://www.contoso.com " );
/* *
* If you are behind a firewall and you do not have your browser proxy setup
* you need to use the following proxy creation code.
// Create a proxy object.
WebProxy myProxy = new WebProxy();
// Associate a new Uri object to the _wProxy object, using the proxy address
// selected by the user.
myProxy.Address = new Uri(" http://myproxy ");
// Finally, initialize the Web request object proxy property with the _wProxy
// object.
myHttpWebRequest.Proxy=myProxy;
** */
// Create an instance of the RequestState and assign the previous myHttpWebRequest
// object to its request field.
RequestState myRequestState = new RequestState();
myRequestState.request = myHttpWebRequest;
// Start the asynchronous request.
IAsyncResult result =
(IAsyncResult) myHttpWebRequest.BeginGetResponse( new AsyncCallback(RespCallback),myRequestState);
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
ThreadPool.RegisterWaitForSingleObject (result.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), myHttpWebRequest, DefaultTimeout, true );
// The response came in the allowed time. The work processing will happen in the
// callback function.
allDone.WaitOne();
// Release the HttpWebResponse resource.
myRequestState.response.Close();
}
catch (WebException e)
{
Console.WriteLine( " \nMain Exception raised! " );
Console.WriteLine( " \nMessage:{0} " ,e.Message);
Console.WriteLine( " \nStatus:{0} " ,e.Status);
Console.WriteLine( " Press any key to continue.......... " );
}
catch (Exception e)
{
Console.WriteLine( " \nMain Exception raised! " );
Console.WriteLine( " Source :{0} " , e.Source);
Console.WriteLine( " Message :{0} " , e.Message);
Console.WriteLine( " Press any key to continue.......... " );
Console.Read();
}
}
private static void RespCallback(IAsyncResult asynchronousResult)
{
try
{
// State of request is asynchronous.
RequestState myRequestState = (RequestState) asynchronousResult.AsyncState;
HttpWebRequest myHttpWebRequest = myRequestState.request;
myRequestState.response = (HttpWebResponse) myHttpWebRequest.EndGetResponse(asynchronousResult);
// Read the response into a Stream object.
Stream responseStream = myRequestState.response.GetResponseStream();
myRequestState.streamResponse = responseStream;
// Begin the Reading of the contents of the HTML page and print it to the console.
IAsyncResult asynchronousInputRead = responseStream.BeginRead(myRequestState.BufferRead, 0 , BUFFER_SIZE, new AsyncCallback(ReadCallBack), myRequestState);
return ;
}
catch (WebException e)
{
Console.WriteLine( " \nRespCallback Exception raised! " );
Console.WriteLine( " \nMessage:{0} " ,e.Message);
Console.WriteLine( " \nStatus:{0} " ,e.Status);
}
allDone.Set();
}
private static void ReadCallBack(IAsyncResult asyncResult)
{
try
{
RequestState myRequestState = (RequestState)asyncResult.AsyncState;
Stream responseStream = myRequestState.streamResponse;
int read = responseStream.EndRead( asyncResult );
// Read the HTML page and then print it to the console.
if (read > 0 )
{
myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead, 0 , read));
IAsyncResult asynchronousResult = responseStream.BeginRead( myRequestState.BufferRead, 0 , BUFFER_SIZE, new AsyncCallback(ReadCallBack), myRequestState);
return ;
}
else
{
Console.WriteLine( " \nThe contents of the Html page are : " );
if (myRequestState.requestData.Length > 1 )
{
string stringContent;
stringContent = myRequestState.requestData.ToString();
Console.WriteLine(stringContent);
}
Console.WriteLine( " Press any key to continue.......... " );
Console.ReadLine();
responseStream.Close();
}
}
catch (WebException e)
{
Console.WriteLine( " \nReadCallBack Exception raised! " );
Console.WriteLine( " \nMessage:{0} " ,e.Message);
Console.WriteLine( " \nStatus:{0} " ,e.Status);
}
allDone.Set();
}
using System.Net;
using System.IO;
using System.Text;
using System.Threading;
public class RequestState
{
// This class stores the State of the request.
const int BUFFER_SIZE = 1024 ;
public StringBuilder requestData;
public byte [] BufferRead;
public HttpWebRequest request;
public HttpWebResponse response;
public Stream streamResponse;
public RequestState()
{
BufferRead = new byte [BUFFER_SIZE];
requestData = new StringBuilder( "" );
request = null ;
streamResponse = null ;
}
}
class HttpWebRequest_BeginGetResponse
{
public static ManualResetEvent allDone = new ManualResetEvent( false );
const int BUFFER_SIZE = 1024 ;
const int DefaultTimeout = 2 * 60 * 1000 ; // 2 minutes timeout
// Abort the request if the timer fires.
private static void TimeoutCallback( object state, bool timedOut) {
if (timedOut) {
HttpWebRequest request = state as HttpWebRequest;
if (request != null ) {
request.Abort();
}
}
}
static void Main()
{
try
{
// Create a HttpWebrequest object to the desired URL.
HttpWebRequest myHttpWebRequest = (HttpWebRequest)WebRequest.Create( " http://www.contoso.com " );
/* *
* If you are behind a firewall and you do not have your browser proxy setup
* you need to use the following proxy creation code.
// Create a proxy object.
WebProxy myProxy = new WebProxy();
// Associate a new Uri object to the _wProxy object, using the proxy address
// selected by the user.
myProxy.Address = new Uri(" http://myproxy ");
// Finally, initialize the Web request object proxy property with the _wProxy
// object.
myHttpWebRequest.Proxy=myProxy;
** */
// Create an instance of the RequestState and assign the previous myHttpWebRequest
// object to its request field.
RequestState myRequestState = new RequestState();
myRequestState.request = myHttpWebRequest;
// Start the asynchronous request.
IAsyncResult result =
(IAsyncResult) myHttpWebRequest.BeginGetResponse( new AsyncCallback(RespCallback),myRequestState);
// this line implements the timeout, if there is a timeout, the callback fires and the request becomes aborted
ThreadPool.RegisterWaitForSingleObject (result.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), myHttpWebRequest, DefaultTimeout, true );
// The response came in the allowed time. The work processing will happen in the
// callback function.
allDone.WaitOne();
// Release the HttpWebResponse resource.
myRequestState.response.Close();
}
catch (WebException e)
{
Console.WriteLine( " \nMain Exception raised! " );
Console.WriteLine( " \nMessage:{0} " ,e.Message);
Console.WriteLine( " \nStatus:{0} " ,e.Status);
Console.WriteLine( " Press any key to continue.......... " );
}
catch (Exception e)
{
Console.WriteLine( " \nMain Exception raised! " );
Console.WriteLine( " Source :{0} " , e.Source);
Console.WriteLine( " Message :{0} " , e.Message);
Console.WriteLine( " Press any key to continue.......... " );
Console.Read();
}
}
private static void RespCallback(IAsyncResult asynchronousResult)
{
try
{
// State of request is asynchronous.
RequestState myRequestState = (RequestState) asynchronousResult.AsyncState;
HttpWebRequest myHttpWebRequest = myRequestState.request;
myRequestState.response = (HttpWebResponse) myHttpWebRequest.EndGetResponse(asynchronousResult);
// Read the response into a Stream object.
Stream responseStream = myRequestState.response.GetResponseStream();
myRequestState.streamResponse = responseStream;
// Begin the Reading of the contents of the HTML page and print it to the console.
IAsyncResult asynchronousInputRead = responseStream.BeginRead(myRequestState.BufferRead, 0 , BUFFER_SIZE, new AsyncCallback(ReadCallBack), myRequestState);
return ;
}
catch (WebException e)
{
Console.WriteLine( " \nRespCallback Exception raised! " );
Console.WriteLine( " \nMessage:{0} " ,e.Message);
Console.WriteLine( " \nStatus:{0} " ,e.Status);
}
allDone.Set();
}
private static void ReadCallBack(IAsyncResult asyncResult)
{
try
{
RequestState myRequestState = (RequestState)asyncResult.AsyncState;
Stream responseStream = myRequestState.streamResponse;
int read = responseStream.EndRead( asyncResult );
// Read the HTML page and then print it to the console.
if (read > 0 )
{
myRequestState.requestData.Append(Encoding.ASCII.GetString(myRequestState.BufferRead, 0 , read));
IAsyncResult asynchronousResult = responseStream.BeginRead( myRequestState.BufferRead, 0 , BUFFER_SIZE, new AsyncCallback(ReadCallBack), myRequestState);
return ;
}
else
{
Console.WriteLine( " \nThe contents of the Html page are : " );
if (myRequestState.requestData.Length > 1 )
{
string stringContent;
stringContent = myRequestState.requestData.ToString();
Console.WriteLine(stringContent);
}
Console.WriteLine( " Press any key to continue.......... " );
Console.ReadLine();
responseStream.Close();
}
}
catch (WebException e)
{
Console.WriteLine( " \nReadCallBack Exception raised! " );
Console.WriteLine( " \nMessage:{0} " ,e.Message);
Console.WriteLine( " \nStatus:{0} " ,e.Status);
}
allDone.Set();
}