存一下代码而已:
#include <conio.h>
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include <iostream>
#include <string>
using namespace std;
struct point
{
int cursor_x,cursor_y;
};
class fivechess
{
public:
void RunGame();
void init();
void print_chess();
string getstyle(int ,int );
bool move_cursor();
int who_win(int x,int y); // 返回 0代表没有人胜利,如果为1 则黑子胜利,2则为白棋;
private:
int chessboard[15][15];
int count;
int winner;
point now;
const int SIZE=15;
};
/*******************************************/
// 五子棋的流程 核心部分
/*******************************************/
void fivechess::RunGame()
{
init();
system("title 简易五子棋 ——ACM制作");//设置标题
system("mode con cols=63 lines=33");//设置窗口大小
system("color E0");//设置颜色
print_chess();
while(1)
{
if(move_cursor())
{
winner=who_win(now.cursor_x,now.cursor_y);
printf(" %d",winner);
}
print_chess();
if(winner) break;
}
}
/********************************************/
int fivechess::who_win(int x,int y)
{
int i,z28,z46,z19,z73;
int wanjia=!(count%2)+1;
z28=z46=z19=z73=1;
for(i=1; i<5; i++) if(y+1<15&&chessboard[x][y+i]==wanjia) z46++;
else break; // 横着是否有五子连珠
for(i=1; i<5; i++) if(y-1>=0&&chessboard[x][y-i]==wanjia) z46++;
else break;
for(i=1; i<5; i++) if(x+1<15&&chessboard[x+i][y]==wanjia) z28++;
else break;
for(i=1; i<5; i++) if(x-1>=0&&chessboard[x-i][y]==wanjia) z28++;
else break;
for(i=1; i<5; i++) if(x+1<15&&y+1<15&&chessboard[x+i][y+i]==wanjia) z73++;
else break;
for(i=1; i<5; i++) if(x-1>=0&&y-1>=0&&chessboard[x-i][y-i]==wanjia) z73++;
else break;
for(i=1; i<5; i++) if(x+1<15&&y-1>=0&&chessboard[x+i][y-i]==wanjia) z19++;
else break;
for(i=1; i<5; i++) if(y+1<15&&x-1>=0&&chessboard[x-i][y+i]==wanjia) z19++;
else break;
if(z28>=5||z46>=5||z19>=5||z73>=5) return wanjia;
else
{
if(count==15*15-1) return 3;
return 0;
}
}
bool fivechess::move_cursor() // 输入操作
{
char opt;
opt=_getch();
if(opt=='2'&&now.cursor_x!=14) now.cursor_x++;
else if(opt=='8'&&now.cursor_x!=0) now.cursor_x--;
else if(opt=='4'&&now.cursor_y!=0) now.cursor_y--;
else if(opt=='6'&&now.cursor_y!=14) now.cursor_y++;
else if(opt=='5')
{
if(chessboard[now.cursor_x][now.cursor_y]==0)
{
chessboard[now.cursor_x][now.cursor_y]=(count%2)+1;
count++;
}
}
else if(opt=='~') exit(0);
return opt=='5';
}
void fivechess::init() // 初始化所有信息
{
int i,j;
for(i=0; i<SIZE; i++)
{
for(j=0; j<SIZE; j++)
chessboard[i][j]=0;
}
count=0;
winner=0;
now.cursor_x=now.cursor_y=7;
}
string fivechess::getstyle(int i,int j)//获得棋盘中指定坐标交点位置的字符,通过制表符拼成棋盘
{
if(chessboard[j][i]==1)//1为黑子
return "●";
else if(chessboard[j][i]==2)//2为白子
return "○";
else if(i==0&&j==0)//以下为边缘棋盘样式
return "┏";
else if(i==SIZE-1&&j==0)
return "┓";
else if(i==SIZE-1&&j==SIZE-1)
return "┛";
else if(i==0&&j==SIZE-1)
return "┗";
else if(i==0)
return "┣";
else if(i==SIZE-1)
return "┫";
else if(j==0)
return "┯";
else if(j==SIZE-1)
return "┷";
return "╋";//中间的空位
}
void fivechess::print_chess()
{
system("cls");
int MAXSIZE=SIZE*2+1;
int i,j,x,y;
x=now.cursor_x*2+1,y=now.cursor_y*2+1;
for(i=0; i<MAXSIZE; i++)
{
for(j=0; j<MAXSIZE; j++)
{
if(i%2==1&&j%2==1)
{
cout<<getstyle(j/2,i/2);
}
else if(i==16&&j==13&&winner)
{
if(winner==1) cout<<"黑棋获胜";
else if(winner==2) cout<<"白棋获胜";
else cout<<" 平 局 ";
j+=3;
}
else if(i%2==0&&j%2==0)
{
if(i+1==x&&j+1==y) cout<<"┏";
else if(i-1==x&&j+1==y) cout<<"└";
else if(i-1==x&&j-1==y) cout<<"┘";
else if(i+1==x&&j-1==y) cout<<"┐";
else cout<<" ";
}
else if(i==0||i==SIZE*2||j==0||j==SIZE*2) cout<<" ";
else if(i%2==1&&j%2==0&&i!=0&&i!=SIZE*2&&j!=0&&j!=SIZE*2)
{
cout<<"━";
}
else if(i%2==0&&j%2==1&&i!=0&&i!=SIZE*2&&j!=0&&j!=SIZE*2)
{
cout<<"│";
}
else cout<<" ";
}
printf("\n");
}
}
int main()
{
fivechess a;
a.RunGame();
getchar();
return 0;
}