ASP.net Joyrock异步应用示例、JSON-RPC使用方法

使用Joyrock 需要先引用Jayrock.dll,Jayrock.Json.dll两文件,另外在web页面引入json.js文件(不在同一个地方下载的json.js可用不了),

.net 后台文件

 

?
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using Jayrock.Json;
using Jayrock.JsonRpc;
using Jayrock.JsonRpc.Web;
 
namespace Exam.Jayrock
{
 
     public class Handler1 : JsonRpcHandler
     {
         /// <summary>
         /// 未带参数
         /// </summary>
         /// <returns></returns>
         [JsonRpcMethod( "getstring1" )]
         public string getstring1()
         {
             return String.Format( "Welcome to Jayrock by {0}!" ,DateTime.Now );
         }
         /// <summary>
         /// 带参数
         /// </summary>
         ///<param name="str">The string.
         /// <returns></returns>
         [JsonRpcMethod( "getstring2" )]
         public string getstring2(string str)
         {
             return String.Format( "Welcome to Jayrock by {0}!" , str);
         }
         [JsonRpcMethod( "addEntity" )]
         public int addEntity(JsonObject ent)
         {
             new Entity( "demo" ).addEntity(ent);
             return 1 ;
         }
         [JsonRpcMethod( "updateEntity" )]
         public int updateEntity(JsonObject ent)
         {
             new Entity( "demo" ).updateEntity(ent);
             return 1 ;
         }
         [JsonRpcMethod( "delEntity" )]
         public int delEntity( int id)
         {
             new Entity( "demo" ).delEntity(id);
             return 1 ;
         }
         [JsonRpcMethod( "getEntityList" )]
         public List<jsonobject> getEntityList(string where)
         {
             return new Entity( "demo" ).getEntityList(where);
         }
     }
}</jsonobject>


前台调用页面

 

 

?
1
 

<script src="json.js" type="text/javascript"></script><script type="text/javascript" src="Handler1.ashx?proxy"></script><script> var demo = new Handler1(); function syncGetString1() { alert(demo.getstring1()); } function asyncGetString1() { demo.getstring1(function (val){ alert(val.result); }) } function syncGetString2() { var str = "voodooer"; alert(demo.getstring2(str)); } function asyncGetString2() { var str = "voodooer"; demo.getstring2(str,function (val) { alert(val.result); }) alert("我执行完了:)"); } function addEntity() { var Entity = Object(); Entity.Name = "voodoer"; Entity.Sex = "男"; var result = demo.addEntity(Entity); if (result > 0) { alert("添加实体成功!");} } function updateEntity() { var Entity = Object(); Entity.ID = 1; Entity.Name = "voodoer"; Entity.Sex = "男"; var result = demo.updateEntity(Entity); if (result > 0) { alert("更新实体成功!"); } } function delEntity() { var result = demo.delEntity(1); if (result > 0) { alert("删除实体成功!"); } } </script>

 

转载 :http://www.2cto.com/kf/201505/401062.html

转载于:https://www.cnblogs.com/qinfenchuniao/p/7115066.html

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值