滤镜的混合使用交通更信号灯

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import flash.display.Shape;
import flash.events.TimerEvent;
import flash.filters.BitmapFilterQuality;
import flash.filters.BitmapFilterType;
import flash.filters.DropShadowFilter;
import flash.filters.GlowFilter;
import flash.filters.GradientBevelFilter;
import flash.utils.Timer;
  
var count: Number = 1 ;
var distance: Number = 8 ;
var angleInDegrees: Number = 225 ; // opposite of 45 degrees 
var colors: Array = [ 0xFFFFCC , 0xFEFE78 , 0x8F8E01 ];
var alphas: Array = [ 1 , 0 , 1 ];
var ratios: Array = [ 0 , 128 , 255 ];
var blurX: Number = 8 ;
var blurY: Number = 8 ;
var strength: Number = 1 ;
var quality: Number = BitmapFilterQuality.HIGH;
var type: String = BitmapFilterType.INNER;
var knockout: Boolean = false ;
  
// Draw the rectangle background for the traffic light. 
var box:Shape = new Shape();
box.graphics.lineStyle();
box.graphics.beginFill( 0xFEFE78 );
box.graphics.drawRect( 100 , 50 , 90 , 200 );
box.graphics.endFill();
  
// Draw the 3 circles for the three lights. 
var stopLight:Shape = new Shape();
stopLight.graphics.lineStyle();
stopLight.graphics.beginFill( 0xFF0000 );
stopLight.graphics.drawCircle( 145 , 90 , 25 );
stopLight.graphics.endFill();
  
var cautionLight:Shape = new Shape();
cautionLight.graphics.lineStyle();
cautionLight.graphics.beginFill( 0xFF9900 );
cautionLight.graphics.drawCircle( 145 , 150 , 25 );
cautionLight.graphics.endFill();
  
var goLight:Shape = new Shape();
goLight.graphics.lineStyle();
goLight.graphics.beginFill( 0x00CC00 );
goLight.graphics.drawCircle( 145 , 210 , 25 );
goLight.graphics.endFill();
  
// Add the graphics to the display list. 
addChild(box);
addChild(stopLight);
addChild(cautionLight);
addChild(goLight);
  
// Apply a gradient bevel to the traffic light rectangle. 
var gradientBevel:GradientBevelFilter = new GradientBevelFilter(distance, angleInDegrees, colors, alphas, ratios, blurX, blurY, strength, quality, type, knockout);
box.filters = [gradientBevel];
  
// Create the inner shadow (for lights when off) and glow  
// (for lights when on). 
var innerShadow:DropShadowFilter = new DropShadowFilter( 5 , 45 , 0 , 0.5 , 3 , 3 , 1 , 1 , true , false );
var redGlow:GlowFilter = new GlowFilter( 0xFF0000 , 1 , 30 , 30 , 1 , 1 , false , false );
var yellowGlow:GlowFilter = new GlowFilter( 0xFF9900 , 1 , 30 , 30 , 1 , 1 , false , false );
var greenGlow:GlowFilter = new GlowFilter( 0x00CC00 , 1 , 30 , 30 , 1 , 1 , false , false );
  
// Set the starting state of the lights (green on, red/yellow off). 
stopLight.filters = [innerShadow];
cautionLight.filters = [innerShadow];
goLight.filters = [greenGlow];
  
// Swap the filters based on the count value. 
function trafficControl(event:TimerEvent): void {
     if (count == 4 ) {
         count = 1 ;
     }
     switch (count) {
         case 1 :
             stopLight.filters = [innerShadow];
             cautionLight.filters = [yellowGlow];
             goLight.filters = [innerShadow];
             break ;
         case 2 :
             stopLight.filters = [redGlow];
             cautionLight.filters = [innerShadow];
             goLight.filters = [innerShadow];
             break ;
         case 3 :
             stopLight.filters = [innerShadow];
             cautionLight.filters = [innerShadow];
             goLight.filters = [greenGlow];
             break ;
     }
     count++;
}
// Create a timer to swap the filters at a 3 second interval. 
var timer:Timer = new Timer( 3000 , 9 );
timer.addEventListener(TimerEvent.TIMER, trafficControl);
timer.start();

 





转载于:https://www.cnblogs.com/babyhhcsy/archive/2013/01/24/2874968.html

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