C++.控制台_界面颜色

1、c++中system(_color )怎样用?-CSDN论坛.html(https://bbs.csdn.net/topics/390758320

2、

 2.1、

颜色属性由两个十六进制数字指定 -- 第一个为背景,第二个则为前景。每个数字可以为以下任何值之一:

    0 = 黑色       8 = 灰色
    1 = 蓝色       9 = 淡蓝色
    2 = 绿色       A = 淡绿色
    3 = 湖蓝色     B = 淡浅绿色
    4 = 红色       C = 淡红色
    5 = 紫色       D = 淡紫色
    6 = 黄色       E = 淡黄色
    7 = 白色       F = 亮白色
system("color 02");比如这个就是黑底绿字

 2.2、

#include <windows.h>
BOOL SetConsoleColor(WORD color)
{
    HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
    return SetConsoleTextAttribute(handle, color); // BACKGROUND_BLUE
}

  

  

 2.3、(赵4老师 的回复)

#include <windows.h>
#include <stdio.h>

void ConPrint(char *CharBuffer, int len);
void ConPrintAt(int x, int y, char *CharBuffer, int len);
void gotoXY(int x, int y);
void ClearConsole(void);
void ClearConsoleToColors(int ForgC, int BackC);
void SetColorAndBackground(int ForgC, int BackC);
void SetColor(int ForgC);
void HideTheCursor(void);
void ShowTheCursor(void);

int main(int argc, char* argv[])
{
   HideTheCursor();
   ClearConsoleToColors(15, 1);
   ClearConsole();
   gotoXY(1, 1);
   SetColor(14);
   printf("This is a test...\n");
   Sleep(5000);
   ShowTheCursor();
   SetColorAndBackground(15, 12);
   ConPrint("This is also a test...\n", 23);
   SetColorAndBackground(1, 7);
   ConPrintAt(22, 15, "This is also a test...\n", 23);
   gotoXY(0, 24);
   SetColorAndBackground(7, 1);
   return 0;
}

//This will clear the console while setting the forground and
//background colors.
void ClearConsoleToColors(int ForgC, int BackC)
{
   WORD wColor = ((BackC & 0x0F) << 4) + (ForgC & 0x0F);
   //Get the handle to the current output buffer...
   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
   //This is used to reset the carat/cursor to the top left.
   COORD coord = {0, 0};
   //A return value... indicating how many chars were written
   //not used but we need to capture this since it will be
   //written anyway (passing NULL causes an access violation).
   DWORD count;

   //This is a structure containing all of the console info
   // it is used here to find the size of the console.
   CONSOLE_SCREEN_BUFFER_INFO csbi;
   //Here we will set the current color
   SetConsoleTextAttribute(hStdOut, wColor);
   if(GetConsoleScreenBufferInfo(hStdOut, &csbi))
   {
      //This fills the buffer with a given character (in this case 32=space).
      FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);

      FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);
      //This will set our cursor position for the next print statement.
      SetConsoleCursorPosition(hStdOut, coord);
   }
}

//This will clear the console.
void ClearConsole()
{
   //Get the handle to the current output buffer...
   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
   //This is used to reset the carat/cursor to the top left.
   COORD coord = {0, 0};
   //A return value... indicating how many chars were written
   //   not used but we need to capture this since it will be
   //   written anyway (passing NULL causes an access violation).
   DWORD count;
   //This is a structure containing all of the console info
   // it is used here to find the size of the console.
   CONSOLE_SCREEN_BUFFER_INFO csbi;
   //Here we will set the current color
   if(GetConsoleScreenBufferInfo(hStdOut, &csbi))
   {
      //This fills the buffer with a given character (in this case 32=space).
      FillConsoleOutputCharacter(hStdOut, (TCHAR) 32, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);
      FillConsoleOutputAttribute(hStdOut, csbi.wAttributes, csbi.dwSize.X * csbi.dwSize.Y, coord, &count);
      //This will set our cursor position for the next print statement.
      SetConsoleCursorPosition(hStdOut, coord);
   }
}

//This will set the position of the cursor
void gotoXY(int x, int y)
{
   //Initialize the coordinates
   COORD coord = {x, y};
   //Set the position
   SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord);
}

//This will set the forground color for printing in a console window.
void SetColor(int ForgC)
{
   WORD wColor;
   //We will need this handle to get the current background attribute
   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
   CONSOLE_SCREEN_BUFFER_INFO csbi;

   //We use csbi for the wAttributes word.
   if(GetConsoleScreenBufferInfo(hStdOut, &csbi))
   {
      //Mask out all but the background attribute, and add in the forgournd color
      wColor = (csbi.wAttributes & 0xF0) + (ForgC & 0x0F);
      SetConsoleTextAttribute(hStdOut, wColor);
   }
}

//This will set the forground and background color for printing in a console window.
void SetColorAndBackground(int ForgC, int BackC)
{
   WORD wColor = ((BackC & 0x0F) << 4) + (ForgC & 0x0F);;
   SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), wColor);
}

//Direct console output
void ConPrint(char *CharBuffer, int len)
{
   DWORD count;
   WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), CharBuffer, len, &count, NULL);
}

//Direct Console output at a particular coordinate.
void ConPrintAt(int x, int y, char *CharBuffer, int len)
{
   DWORD count;
   COORD coord = {x, y};
   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
   SetConsoleCursorPosition(hStdOut, coord);
   WriteConsole(hStdOut, CharBuffer, len, &count, NULL);
}

//Hides the console cursor
void HideTheCursor()
{
   CONSOLE_CURSOR_INFO cciCursor;
   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);

   if(GetConsoleCursorInfo(hStdOut, &cciCursor))
   {
      cciCursor.bVisible = FALSE;
      SetConsoleCursorInfo(hStdOut, &cciCursor);
   }
}

//Shows the console cursor
void ShowTheCursor()
{
   CONSOLE_CURSOR_INFO cciCursor;
   HANDLE hStdOut = GetStdHandle(STD_OUTPUT_HANDLE);

   if(GetConsoleCursorInfo(hStdOut, &cciCursor))
   {
      cciCursor.bVisible = TRUE;
      SetConsoleCursorInfo(hStdOut, &cciCursor);
   }
}

 

 

 

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转载于:https://www.cnblogs.com/cppskill/p/11043903.html

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这是第三版,增加了大量关于键盘缓冲区操作和输入、输出操作的知识讲解,并修改了多处前两版中文字、语句错误的地方。 前两个版本由于我等级不够无法删除,此处留下前两版的地址,希望对大家有用。 第一版:http://download.csdn.net/source/3056070 第二版:http://download.csdn.net/source/3332359 以下为第三版本的目录: C/C++控制台界面编程(V 3) 1 目录 - 1 - 第一部分 控制台界面编程预备知识 1 1) Visual Studio 2005中控制台程序的类型 1 2) 转义字符及格式化输入、输出 1 a) 制表符\t 2 b) 回退字符\b 4 c) ASCII码表 6 d) 以%开头的格式控制符 9 e) 数据流的格式设置 10 3) C和C++库的输入、输出操作 12 a) stdio.h中的常用输入、输出函数 13 b) basic_stream中的输入、输出操作 13 4) 键盘缓冲区处理 15 5) 关于C/C++中的字符串拼接问题 17 6) 怎样从控制台复制粘贴文字 18 7) 将批处理bat转换为exe程序 18 8) 在Visual Studio 2005中设置控制台程序的图标 18 9) 重定向控制台程序的输出 19 第二部分 控制台界面编程详解 20 1) 概述 20 2) 控制台文本窗口编程的一般控制步骤 21 3) 控制台窗口操作函数 21 4) 文本属性操作 25 5) 文本输出 28 6) 文本操作示例 28 7) 滚动和移动 34 8) 光标操作 36 9) 读取键盘信息 37 10) 读取鼠标信息 44 11) 结束语 46 第三部分 附录 1 1) 分数等级划分工具 1 a) controlio.h文件 1 b) Main.c文件 5 2) 简易俄罗斯方块 6 a) 代码Main.c文件 7 3) 模拟实现可用鼠标、键盘控制的菜单和窗口 11 这是第三版,增加了大量关于键盘缓冲区操作和输入、输出操作的知识讲解,并修改了多处前两版中文字、语句错误的地方。 前两个版本由于我等级不够无法删除,此处留下前两版的地址,希望对大家有用。 第一版:http://download.csdn.net/source/3056070 第二版:http://download.csdn.net/source/3332359

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