C#如何实现类似QQ那样靠边隐藏的功能

源代码下载地址

你想过为自己的程序添加靠边隐藏的功能吗?还在为计算窗体的大小及位置而烦恼吗?想这么简单的轻松调用吗?

DockWindow.FormDockTemplate m_oDockFormTemplate = new DockWindow.FormDockTemplate(this);

不用吃惊,您只需要在你的窗体初始化的时候(也就是窗体构造函数里添加上述这一行代码)您的程序就可以轻松拥有靠边自动隐藏的功能。

下面我就给各位共享一个我自己经常用的靠边停靠的窗体类,详细见如下代码:

FormDockTemplate.cs文件:

using System; using System.Collections.Generic; using System.Text; using System.Drawing; using System.Windows.Forms; namespace DockWindow { public class FormDockTemplate : NativeWindow { #region 私有字段 /// <summary> /// 父级窗口实例 /// </summary> private Form parentForm = null; /// <summary> /// 窗口实例的启动信息 /// </summary> private FormStartInfo m_oFormStartInfo = null; /// <summary> /// 当前窗口可以停靠的方式 /// </summary> private Enu_FormDockStyle m_iDockStyle = Enu_FormDockStyle.None; /// <summary> /// 窗口停靠检测的定时器 /// </summary> private Timer m_tmrHideWindow = null; /// <summary> /// 自动感知的矩形区域 /// </summary> private Rectangle m_rcLeft = Rectangle.Empty; private Rectangle m_rcTop = Rectangle.Empty; private Rectangle m_rcRight = Rectangle.Empty; private Rectangle m_rcBottom = Rectangle.Empty; /// <summary> /// 感知区域的容差值,也就是当鼠标移动进入距边缘几个象素时进行自动捕获 /// </summary> private int m_iSensitiveAreaTolerantPixel = 4; #endregion #region 字段属性 /// <summary> /// 当前窗口的鼠标位置 /// </summary> Point CurrentMousePos { get { //获取当前鼠标的屏幕坐标 User32.POINT ptMousePos = new User32.POINT(); User32.GetCursorPos(ref ptMousePos); return new Point(ptMousePos.X, ptMousePos.Y); } } Rectangle FormTitleRect { get { return new Rectangle(parentForm.Location, new Size(parentForm.Width, parentForm.Height - parentForm.ClientRectangle.Height)); } } /// <summary> /// 感应区域的容差设置,距离屏幕边缘多少象素时,开始自动感知 /// </summary> public int TolerantPixel { get { return m_iSensitiveAreaTolerantPixel; } set { m_iSensitiveAreaTolerantPixel = value; } } #endregion #region 构造函数 /// <summary> /// 构造函数 /// </summary> /// <param name="frmParent">父窗口对象</param> public FormDockTemplate(Form frmParent) : this(frmParent, 4) { } /// <summary> /// 构造函数 /// </summary> /// <param name="frmParent">父窗口对象</param> /// <param name="iTolerantPixel">自动感知容差象素(当Mouse距离屏幕边缘多少象素时自动感知)</param> public FormDockTemplate(Form frmParent, int iTolerantPixel) { m_iSensitiveAreaTolerantPixel = iTolerantPixel; parentForm = frmParent; parentForm.HandleCreated += new EventHandler(parentForm_HandleCreated); parentForm.HandleDestroyed += new EventHandler(parentForm_HandleDestroyed); parentForm.Load += new EventHandler(parentForm_Load); parentForm.Move += new EventHandler(parentForm_Move); parentForm.Resize += new EventHandler(parentForm_Resize); //初始化窗体的启动信息:如上次关闭时窗体的大小及位置 InitialFormStartInfo(); } /// <summary> /// 初始化窗体启动信息,通过反序列化完成 /// </summary> void InitialFormStartInfo() { try { m_oFormStartInfo = new FormStartInfo(parentForm); FormStartInfo.Deserialize(ref m_oFormStartInfo); } catch { m_oFormStartInfo.FormLocation = parentForm.Location; m_oFormStartInfo.FormSize = new Size(parentForm.Width, parentForm.Height); } } #endregion #region 窗体事件处理 void parentForm_Load(object sender, EventArgs e) { //初始化感知区域 InitialDockArea(); //初始化时设置窗口大小及位置 parentForm.Location = m_oFormStartInfo.FormLocation; parentForm.Size = m_oFormStartInfo.FormSize; //定时器初始化 m_tmrHideWindow = new Timer(); m_tmrHideWindow.Interval = 100; m_tmrHideWindow.Enabled = true; m_tmrHideWindow.Tick += new EventHandler(m_tmrHideWindow_Tick); } void parentForm_Resize(object sender, EventArgs e) { m_oFormStartInfo.FormSize = parentForm.Size; } void parentForm_Move(object sender, EventArgs e) { //当左键按下时并且当前鼠标位置处于窗口标题栏区域内,则认为是合法窗口移动,启用自动感知功能 if (Control.MouseButtons == MouseButtons.Left && FormTitleRect.Contains(CurrentMousePos)) { SetFormDockPos(); } } void parentForm_HandleDestroyed(object sender, EventArgs e) { //销毁定时器 m_tmrHideWindow.Enabled = false; m_tmrHideWindow.Stop(); m_tmrHideWindow.Dispose(); //窗口关闭时,保存窗口的大小位置及停靠信息 if (m_iDockStyle == Enu_FormDockStyle.None) { m_oFormStartInfo.FormLocation = parentForm.Location; m_oFormStartInfo.FormSize = parentForm.Size; } FormStartInfo.Serialize(m_oFormStartInfo); //释放本类关联的窗口句柄 ReleaseHandle(); } void parentForm_HandleCreated(object sender, EventArgs e) { AssignHandle(((Form)sender).Handle); } void m_tmrHideWindow_Tick(object sender, EventArgs e) { if (m_oFormStartInfo.DockStyle != Enu_FormDockStyle.None) { //为了提升显示效率,只有处于如下两种情况时,才需要重新显示窗体 //1、窗体可见但鼠标已经移出窗体外 //2、窗体不可见但鼠标已经移入窗体内 bool bNeedReshow = (m_oFormStartInfo.FormVisible && IsMouseOutForm()) || (!m_oFormStartInfo.FormVisible && !IsMouseOutForm()); if (bNeedReshow) m_oFormStartInfo.ShowDockWindow(parentForm.Handle, !IsMouseOutForm()); } } #endregion #region 私有函数 private void InitialDockArea() { //获取屏幕可用区域 User32.RECT rectWorkArea = new User32.RECT(); User32.SystemParametersInfo((uint)User32.Enu_SystemParametersInfo_Action.SPI_GETWORKAREA, 0, ref rectWorkArea, 0); Rectangle rcWorkArea = new Rectangle(rectWorkArea.left, rectWorkArea.top, rectWorkArea.right - rectWorkArea.left, rectWorkArea.bottom - rectWorkArea.top); Rectangle rcScreenArea = Screen.PrimaryScreen.Bounds; //容差值,表示鼠标移动到边界若干象素里即可以自动感知停靠位置 m_rcLeft = new Rectangle(rcWorkArea.Left, rcWorkArea.Top, m_iSensitiveAreaTolerantPixel, rcWorkArea.Height); m_rcTop = new Rectangle(rcWorkArea.Left, rcWorkArea.Top, rcWorkArea.Width, m_iSensitiveAreaTolerantPixel); m_rcRight = new Rectangle(rcWorkArea.Width - rcWorkArea.Left - m_iSensitiveAreaTolerantPixel, rcWorkArea.Top, m_iSensitiveAreaTolerantPixel, rcWorkArea.Height); m_rcBottom = new Rectangle(rcScreenArea.Left, rcScreenArea.Bottom - rcScreenArea.Top - m_iSensitiveAreaTolerantPixel, rcScreenArea.Width, m_iSensitiveAreaTolerantPixel); } /// <summary> /// 鼠标按下时未放开的时候,设置窗体停靠时的位置 /// </summary> void SetFormDockPos() { m_iDockStyle = Enu_FormDockStyle.None; //根据不同的停靠方式来重置窗体位置 if (m_rcLeft.Contains(CurrentMousePos)) { parentForm.Location = m_rcLeft.Location; parentForm.Height = m_rcLeft.Height; m_iDockStyle = Enu_FormDockStyle.Left; } else if (m_rcTop.Contains(CurrentMousePos)) { parentForm.Location = new Point(parentForm.Location.X, m_rcTop.Top); m_iDockStyle = Enu_FormDockStyle.Top; } else if (m_rcRight.Contains(CurrentMousePos)) { parentForm.Location = new Point(m_rcRight.Right - parentForm.Width, m_rcRight.Top); parentForm.Height = m_rcRight.Height; m_iDockStyle = Enu_FormDockStyle.Right; } else if (m_rcBottom.Contains(CurrentMousePos)) { parentForm.Location = new Point(parentForm.Location.X, m_rcBottom.Bottom - parentForm.Height); m_iDockStyle = Enu_FormDockStyle.Bottom; } m_oFormStartInfo.DockStyle = m_iDockStyle; m_oFormStartInfo.FormLocation = parentForm.Location; } /// <summary> /// 表明当前鼠标位置是否已经移出窗体外 /// </summary> /// <returns></returns> private bool IsMouseOutForm() { //获取当前鼠标的屏幕坐标 User32.POINT ptMousePos = new User32.POINT(); User32.GetCursorPos(ref ptMousePos); Point ptClientCursor = new Point(ptMousePos.X, ptMousePos.Y); User32.RECT rcFormClient = new User32.RECT(); User32.GetWindowRect(this.Handle, ref rcFormClient); Rectangle rcFormBound = new Rectangle(rcFormClient.left, rcFormClient.top, rcFormClient.right - rcFormClient.left, rcFormClient.bottom - rcFormClient.top); return !rcFormBound.Contains(ptClientCursor); } #endregion } }

下面这个类是负责隐藏或显示窗体,并计算其位置和保存窗体的大小及位置

FormStartInfo.cs 文件:

using System; using System.Collections.Generic; using System.Text; using System.IO; using System.Drawing; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; using System.Windows.Forms; namespace DockWindow { public enum Enu_FormDockStyle { None = 0, Left = 1, Top = 2, Right = 3, Bottom = 4, } [Serializable] public class FormStartInfo { [NonSerialized] private Form m_frmDockWindow = null; private string m_strSerialFileName = string.Empty; private Size m_szFormSize = Size.Empty; private Point m_ptFormLocation = Point.Empty; private Enu_FormDockStyle m_iDockStyle = Enu_FormDockStyle.None; private bool m_bFormVisible = false; /// <summary> /// 构造函数 /// </summary> /// <param name="frmItem">停靠的窗体对象</param> public FormStartInfo(Form frmItem) { try { m_frmDockWindow = frmItem; if (null == frmItem) m_strSerialFileName = "StartInfo.dat"; else m_strSerialFileName = frmItem.Name + frmItem.Text + "_StartInfo.dat"; } catch { } } /// <summary> /// 窗体大小 /// </summary> public Size FormSize { get { return m_szFormSize; } internal set { m_szFormSize = value; } } /// <summary> /// 窗体位置坐标 /// </summary> public Point FormLocation { get { return m_ptFormLocation; } internal set { m_ptFormLocation = value; } } /// <summary> /// 停靠方式 /// </summary> public Enu_FormDockStyle DockStyle { get { return m_iDockStyle; } internal set { m_iDockStyle = value; } } /// <summary> /// 表示窗体是否自动隐藏 /// </summary> public bool FormVisible { get { return m_bFormVisible; } } /// <summary> /// 序列化此类的实例信息 /// </summary> /// <param name="frmStartInfo"></param> public static void Serialize(FormStartInfo frmStartInfo) { using (FileStream fs = new FileStream(frmStartInfo.m_strSerialFileName, FileMode.OpenOrCreate)) { BinaryFormatter bf = new BinaryFormatter(); bf.Serialize(fs, frmStartInfo); } } /// <summary> /// 反序列化此类的实例信息 /// </summary> /// <param name="frmStartInfo"></param> public static void Deserialize(ref FormStartInfo frmStartInfo) { FormStartInfo frmTemp = null; if (null == frmStartInfo) return; using (FileStream fs = new FileStream(frmStartInfo.m_strSerialFileName, FileMode.Open)) { BinaryFormatter bf = new BinaryFormatter(); frmTemp = (FormStartInfo)bf.Deserialize(fs); if (null != frmTemp) frmStartInfo = frmTemp; } } /// <summary> /// 显示或隐藏停靠窗口 /// </summary> public void ShowDockWindow(IntPtr hwnd, bool bVisible) { Point ptLocation = Point.Empty; Size szFormSize = Size.Empty; m_bFormVisible = bVisible; if (m_frmDockWindow == null) m_frmDockWindow = (Form)Control.FromHandle(hwnd); if (m_frmDockWindow == null) return; GetDockWindowClientRect(ref ptLocation, ref szFormSize, bVisible); m_frmDockWindow.TopMost = (m_iDockStyle != Enu_FormDockStyle.None); m_frmDockWindow.Location = ptLocation; m_frmDockWindow.Width = szFormSize.Width; m_frmDockWindow.Height = szFormSize.Height; } /// <summary> /// 根据当前窗体的停靠方式来计算出当前窗体的大小及位置 /// </summary> /// <param name="ptLocation">窗体位置</param> /// <param name="szFormSize">窗体大小</param> /// <param name="bDockWindowVisible">显示还是隐藏</param> private void GetDockWindowClientRect(ref Point ptLocation, ref Size szFormSize, bool bDockWindowVisible) { int iTorrentPixel = 0; int iWindowTitleHeight = SystemInformation.CaptionHeight; //获取屏幕可用区域 User32.RECT rectWorkArea = new User32.RECT(); User32.SystemParametersInfo((uint)User32.Enu_SystemParametersInfo_Action.SPI_GETWORKAREA, 0, ref rectWorkArea, 0); Rectangle rcWorkArea = new Rectangle(rectWorkArea.left, rectWorkArea.top, rectWorkArea.right - rectWorkArea.left, rectWorkArea.bottom - rectWorkArea.top); Rectangle rcScreenArea = Screen.PrimaryScreen.Bounds; if (m_ptFormLocation.X < 0) m_ptFormLocation.X = 0; if (m_ptFormLocation.Y < 0) m_ptFormLocation.Y = 0; if (!bDockWindowVisible) { switch (m_iDockStyle) { case Enu_FormDockStyle.None: ptLocation = m_ptFormLocation; szFormSize = m_szFormSize; break; case Enu_FormDockStyle.Left: ptLocation = new Point(m_ptFormLocation.X - m_szFormSize.Width + SystemInformation.FrameBorderSize.Width + iTorrentPixel, rcWorkArea.Top); szFormSize = new Size(m_szFormSize.Width, rcWorkArea.Height); break; case Enu_FormDockStyle.Top: ptLocation = new Point(m_ptFormLocation.X, rcWorkArea.Top - m_szFormSize.Height +SystemInformation.FrameBorderSize.Width + iTorrentPixel); szFormSize = m_szFormSize; break; case Enu_FormDockStyle.Right: ptLocation = new Point(rcWorkArea.Width - rcWorkArea.Left - SystemInformation.FrameBorderSize.Width - iTorrentPixel, rcWorkArea.Top); szFormSize = new Size(m_szFormSize.Width, rcWorkArea.Height); break; case Enu_FormDockStyle.Bottom: ptLocation = new Point(m_ptFormLocation.X, rcScreenArea.Bottom - rcScreenArea.Top - SystemInformation.FrameBorderSize.Width - iTorrentPixel); szFormSize = m_szFormSize; break; default: ptLocation = m_ptFormLocation; szFormSize = m_szFormSize; break; } } else { ptLocation = m_ptFormLocation; szFormSize = m_szFormSize; } } } }

下面在贴上在此过程中引用的一些API函数:

User32.cs文件:

using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; namespace DockWindow { class User32 { [StructLayout(LayoutKind.Sequential)] public struct POINT { public int X; public int Y; } [StructLayout(LayoutKind.Sequential)] public struct RECT { public int left; public int top; public int right; public int bottom; } public enum Enu_SystemParametersInfo_Action { SPI_GETWORKAREA = 0x0030 } [DllImport("User32.dll")] public static extern bool GetCursorPos(ref POINT lpPoint); [DllImport("User32.dll")] public static extern bool SystemParametersInfo(uint uiAction, uint uiParam, ref RECT lpRect, uint fWinIni); [DllImport("User32.dll")] public static extern bool GetWindowRect(IntPtr hwnd, ref RECT lpRect); } }

详细可以下载工程后自行研究

转载于:https://www.cnblogs.com/yulinlover/archive/2009/02/17/1911858.html

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