1 import java.awt.*;
2 import javax.swing.*;
3
4 public class LottoMadness extends JFrame {
5 // set up row1
6 JPanel row1 = new JPanel();
7 ButtonGroup option = new ButtonGroup();
8 JCheckBox quickpick = new JCheckBox("Quick Pick", false);
9 JCheckBox personal = new JCheckBox("Personal", true);
10 // set up row2
11 JPanel row2 = new JPanel();
12 JLabel numbersLabel = new JLabel("Your picks: ", JLabel.RIGHT);
13 JTextField[] numbers = new JTextField[6];
14 JLabel winnersLabel = new JLabel("Winners: ", JLabel.RIGHT);
15 JTextField[] winners = new JTextField[6];
16 // set up row3
17 JPanel row3 = new JPanel();
18 JButton stop = new JButton("Stop");
19 JButton play = new JButton("play");
20 JButton reset = new JButton("Reset");
21 // set up row4
22 JPanel row4 = new JPanel();
23 JLabel got3Label = new JLabel("3 of 6: ", JLabel.RIGHT);
24 JTextField got3 = new JTextField("0");
25 JLabel got4Label = new JLabel("4 of 6: ", JLabel.RIGHT);
26 JTextField got4 = new JTextField("0");
27 JLabel got5Label = new JLabel("5 of 6: ", JLabel.RIGHT);
28 JTextField got5 = new JTextField("0");
29 JLabel got6Label = new JLabel("6 of 6: ", JLabel.RIGHT);
30 JTextField got6 = new JTextField("0");
31 JLabel drawingsLabel = new JLabel("Drawings", JLabel.RIGHT);
32 JTextField drawings = new JTextField("0");
33 JLabel yearsLabel = new JLabel("Years: ", JLabel.RIGHT);
34 JTextField years = new JTextField();
35
36 public LottoMadness() {
37 super("Lotto Madness");
38
39 setSize(550, 400);
40 setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
41 GridLayout layout = new GridLayout(5, 1, 10, 10);
42 setLayout(layout);
43
44 FlowLayout layout1 = new FlowLayout(FlowLayout.CENTER, 10, 10);
45 option.add(quickpick);
46 option.add(personal);
47 row1.setLayout(layout1);
48 row1.add(quickpick);
49 row1.add(personal);
50 add(row1);
51
52 GridLayout layout2 = new GridLayout(2, 7, 10, 10);
53 row2.setLayout(layout2);
54 row2.add(numbersLabel);
55 for (int i = 0; i < 6; i++) {
56 numbers[i] = new JTextField();
57 row2.add(numbers[i]);
58 }
59 row2.add(winnersLabel);
60 for (int i = 0; i < 6; i++) {
61 winners[i] = new JTextField();
62 winners[i].setEditable(false);
63 row2.add(winners[i]);
64 }
65 add(row2);
66
67 FlowLayout layout3 = new FlowLayout(FlowLayout.CENTER, 10, 10);
68 row3.setLayout(layout3);
69 stop.setEnabled(false);
70 row3.add(stop);
71 row3.add(play);
72 row3.add(reset);
73 add(row3);
74
75 GridLayout layout4 = new GridLayout(2, 3, 20, 10);
76 row4.setLayout(layout4);
77 row4.add(got3Label);
78 got3.setEditable(false);
79 row4.add(got3);
80 row4.add(got4Label);
81 got4.setEditable(false);
82 row4.add(got4);
83 row4.add(got5Label);
84 got5.setEditable(false);
85 row4.add(got5);
86 row4.add(got6Label);
87 got6.setEditable(false);
88 row4.add(got6);
89 row4.add(drawingsLabel);
90 drawings.setEditable(false);
91 row4.add(drawings);
92 row4.add(yearsLabel);
93 years.setEditable(false);
94 row4.add(years);
95 add(row4);
96
97 setVisible(true);
98 }
99
100 private static void setLookAndFeel() {
101 try {
102 UIManager.setLookAndFeel(
103 "com.sun.java.swing.plaf.nimbus.NimbusLookAndFeel");
104 } catch (Exception exc) {
105 // ignore error
106 }
107 }
108
109 public static void main(String[] arguments) {
110 LottoMadness.setLookAndFeel();
111 LottoMadness frame = new LottoMadness();
112 }
113 }