TCP/IP学习总结

服务器:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;

namespace TCP服务器端
{
    class Program
    {
        static void Main(string[] args)
        {
            StartServerAsync();
            Console.ReadKey();
        }

        static void StartServerAsync()
        {
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //本机IP:192.168.1.5  127.0.0.1
            //IpAddress xxx.xx.xx.xx IpEndPoint xxx.xx.xx.xx:port
            //IPAddress ipAddress = new IPAddress(new byte[] { 192, 168, 1, 5 });
            IPAddress ipAddress = IPAddress.Parse("192.168.1.5");
            IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, 88);
            serverSocket.Bind(ipEndPoint);//绑定ip和端口号
            serverSocket.Listen(0);//开始监听端口号 

            //Socket clientSocket = serverSocket.Accept();//接收一个客户端链接
            serverSocket.BeginAccept(AcceptCallBack, serverSocket);
        }
        static Message msg = new Message();
        static void AcceptCallBack(IAsyncResult ar)
        {
            Socket serverSocket = ar.AsyncState as Socket;
            Socket clientSocket = serverSocket.EndAccept(ar);

            //向客户端发送一条消息
            string msgStr = "Hello client!你好....";
            byte[] data = System.Text.Encoding.UTF8.GetBytes(msgStr);
            clientSocket.Send(data);

            clientSocket.BeginReceive(msg.Data, msg.StartIndex, msg.RemainSize, SocketFlags.None, ReceiveCallBack, clientSocket);

            serverSocket.BeginAccept(AcceptCallBack, serverSocket);
        }
        
        static byte[] dataBuffer = new byte[102400];
        static void ReceiveCallBack(IAsyncResult ar)
        {
            Socket clientSocket = null ;
            try
            {
                clientSocket = ar.AsyncState as Socket;
                int count = clientSocket.EndReceive(ar);//
                if (count == 0)
                {
                    clientSocket.Close();
                    return;
                }
                msg.AddCount(count);
                //string msgStr = Encoding.UTF8.GetString(dataBuffer, 0, count);
                //Console.WriteLine("从客户端接收到数据:"+ msgStr);
                msg.ReadMessage();
                //clientSocket.BeginReceive(dataBuffer, 0, 1024, SocketFlags.None, ReceiveCallBack, clientSocket);
                clientSocket.BeginReceive(msg.Data, msg.StartIndex, msg.RemainSize, SocketFlags.None, ReceiveCallBack, clientSocket);
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                if (clientSocket != null)
                {
                    clientSocket.Close();
                }
            }
        }

        void StartServerSync()
        {
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            //本机IP:192.168.1.5  127.0.0.1
            //IpAddress xxx.xx.xx.xx IpEndPoint xxx.xx.xx.xx:port
            //IPAddress ipAddress = new IPAddress(new byte[] { 192, 168, 1, 5 });
            IPAddress ipAddress = IPAddress.Parse("192.168.1.5");
            IPEndPoint ipEndPoint = new IPEndPoint(ipAddress, 88);
            serverSocket.Bind(ipEndPoint);//绑定ip和端口号
            serverSocket.Listen(0);//开始监听端口号 
            Socket clientSocket = serverSocket.Accept();//接收一个客户端链接

            //向客户端发送一条消息
            string msg = "Hello client!你好....";
            byte[] data = System.Text.Encoding.UTF8.GetBytes(msg);
            clientSocket.Send(data);

            //接收客户端的一条消息
            byte[] dataBuffer = new byte[1024];
            int count = clientSocket.Receive(dataBuffer);
            string msgReceive = System.Text.Encoding.UTF8.GetString(dataBuffer, 0, count);
            Console.WriteLine(msgReceive);

            Console.ReadKey();
            clientSocket.Close();
            serverSocket.Close();
        }
    }
}

客户端:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Net.Sockets;
using System.Net;

namespace TCP客户端
{
    class Program
    {
        static void Main(string[] args)
        {
            Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            clientSocket.Connect(new IPEndPoint(IPAddress.Parse("192.168.1.5"), 88));

            byte[] data = new byte[1024];
            int count = clientSocket.Receive(data);
            string msg = Encoding.UTF8.GetString(data, 0, count);
            Console.Write(msg);

            //while (true)
            //{
            //    string s = Console.ReadLine();
            //    //Console.Write(s);
            //    if (s == "c")
            //    {
            //        clientSocket.Close();return;
            //    }
            //    clientSocket.Send(Encoding.UTF8.GetBytes(s));
            //}

            for (int i = 0; i < 100; i++)
            {
                clientSocket.Send( Message.GetBytes(i.ToString()+"长度") );
            }

            //string s = @"的数量看是的离开房间史蒂芬蓝色的咖啡机的数量看风景收代理费就是梁方就收到了负空间水电费了斯洛伐克束带结发流口水的减肥了速度快解放了速度快解放收到了客服就水电费了考试点击发山丁路口计费收到了客服技术的离开房间收到了客服就是的离开房间史蒂芬蓝色的咖啡机";

            //clientSocket.Send(Encoding.UTF8.GetBytes(s));

            Console.ReadKey();
            clientSocket.Close();
        }
    }
}

 

转载于:https://www.cnblogs.com/krystalstar/p/11372589.html

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