Animals.cs
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using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DictionaryAnimals { public class Animals : DictionaryBase { public void Add(string newID, Animal newAnimal) { Dictionary.Add(newID, newAnimal); } public void Remove(string animalID) { Dictionary.Remove(animalID); } public new IEnumerator GetEnumerator() { foreach (object animal in Dictionary.Values) yield return (Animal)animal; } public Animal this[string animalID] { get { return (Animal)Dictionary[animalID]; } set { Dictionary[animalID] = value; } } } }
program.cs
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DictionaryAnimals { class Program { static void Main(string[] args) { Animals animalCollection = new Animals(); animalCollection.Add("Jack", new Cow("Jack")); animalCollection.Add("Vera", new Chicken("Vera")); foreach (Animal myAnimal in animalCollection) { Console.WriteLine("New {0} object added to custom collection, " + "Name = {1}", myAnimal.ToString(), myAnimal.Name); } Console.ReadKey(); } } }
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DictionaryAnimals { public abstract class Animal { protected string name; public string Name { get { return name; } set { name = value; } } public Animal() { name = "The animal with no name"; } public Animal(string newName) { name = newName; } public void Feed() { Console.WriteLine("{0} has been fed.", name); } } }
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DictionaryAnimals { public class Chicken : Animal { public void LayEgg() { Console.WriteLine("{0} has laid an egg.", name); } public Chicken(string newName) : base(newName) { } } }
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using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace DictionaryAnimals { public class Cow : Animal { public void Milk() { Console.WriteLine("{0} has been milked.", name); } public Cow(string newName) : base(newName) { } } }